Player Matchup

Danzaburou
Danzaburou
Draco5807
Danzaburou
Level 129
God Stats
8W - 10L
1,547 SR
Queue Stats
361W - 366L
1,505 Elo+
Party 1
Janus
Janus
FadedCarnival96
Janus
Level 128
God Stats
0W - 1L
1,724 SR
Queue Stats
41W - 67L
1,487 Elo+
Solo
Persephone
Persephone
InFI KrazY TTV
Persephone
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
51W - 53L
1,550 Elo+
Solo
Apollo
Apollo
madelynjoy
Apollo
Level 160
God Stats
5W - 4L
1,777 SR
Queue Stats
403W - 404L
1,566 Elo+
Solo
Tyr
Tyr
superninja014
Tyr
Level 126
God Stats
8W - 7L
1,548 SR
Queue Stats
339W - 339L
1,522 Elo+
Party 1
Team Averages
Level 130
1,578 SR
1,526 Elo+

VS

Team Averages
Level 156
1,519 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OilyManFish
Danzaburou
Level 157
God Stats
6W - 5L
1,621 SR
Queue Stats
288W - 289L
1,464 Elo+
Party 2
Sobek
Sobek
QUINTEROL
Sobek
Level 160
God Stats
15W - 12L
1,570 SR
Queue Stats
1,577W - 1,650L
1,524 Elo+
Solo
Fafnir
Fafnir
num3x1c4nwookie
Fafnir
Level 160
God Stats
4W - 1L
1,736 SR
Queue Stats
260W - 253L
1,517 Elo+
Party 2
Fenrir
Fenrir
sefgertykjr
Fenrir
Level 156
God Stats
3W - 9L
1,168 SR
Queue Stats
468W - 463L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Draco5807
Danzaburou
14
1 / 7 / 5
8,600
662
7,227
14,138
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 6 / 4
12,542
965
23,685
11,403
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
InFI KrazY TTV
Persephone
16
2 / 5 / 6
9,425
725
13,662
11,925
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
madelynjoy
Apollo
14
2 / 8 / 7
9,273
713
10,291
11,120
4,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 5
9,208
708
7,639
14,879
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
10 / 4 / 15
11,780
906
15,617
13,617
6,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
OilyManFish
Danzaburou
19
9 / 3 / 8
12,041
926
15,299
12,792
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
QUINTEROL
Sobek
16
3 / 3 / 15
10,401
800
7,043
19,684
23,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 16
11,126
856
8,486
17,763
26,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
18
6 / 5 / 18
11,300
869
11,405
17,024
17,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
19
Kills
32
31
Deaths
19
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
4
15
4.38
L
Danzaburou
Draco5807
Danzaburou
1
7
5
0.5
L
11
6
4
2.17
L
Persephone
InFI KrazY TTV
Persephone
2
5
6
1
W
Danzaburou
OilyManFish
Danzaburou
9
3
8
4.33
W
Sobek
QUINTEROL
Sobek
3
3
15
3.5
L
Apollo
madelynjoy
Apollo
2
8
7
0.69
W
4
4
16
3
W
Fenrir
6
5
18
3
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,504
Damage
57,850
63,465
Taken
80,880
32,338
Mitigated
80,567
15,102
Healing
29,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,617
1,235
1,846
2,903
13,617
6,096
1,438
8,112
5,366
36,911
0
L
Danzaburou
Draco5807
Danzaburou
7,227
2,198
750
2,730
14,138
5,308
0
7,377
6,427
0
18,336
L
23,685
1,248
598
1,407
11,403
4,806
0
4,169
6,991
45,035
0
L
Persephone
InFI KrazY TTV
Persephone
13,662
731
701
2,443
11,925
4,587
210
5,179
6,543
28,264
0
W
Danzaburou
OilyManFish
Danzaburou
15,299
5,272
601
4,383
12,792
5,750
1,838
9,076
3,540
0
37,294
W
Sobek
QUINTEROL
Sobek
7,043
575
3,865
7,779
19,684
23,890
312
9,221
10,232
17,670
0
L
Apollo
madelynjoy
Apollo
10,291
4,225
1,352
676
11,120
4,305
72
5,882
5,056
0
18,660
W
8,486
971
1,051
3,988
17,763
26,987
595
3,729
13,768
17,912
0
W
Fenrir
11,405
1,763
822
2,474
17,024
17,844
350
7,209
9,588
0
16,598
L
7,639
999
1,121
3,324
14,879
13,332
0
8,536
6,200
0
9,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
56,648
134
Minions Killed
147
0
Camps Cleared
0
1,074,970
Distance Traveled
1,218,916
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,780
906
47
4
0
233,672
1
L
Danzaburou
8,600
662
22
2
0
205,021
1
L
Janus
12,542
965
58
4
0
205,208
1
L
Persephone
9,425
725
28
2
0
208,389
0
W
Danzaburou
12,041
926
48
4
0
233,821
1
W
Sobek
10,401
800
12
1
0
251,525
4
L
Apollo
9,273
713
25
2
0
181,641
0
W
Fafnir
11,126
856
22
2
0
229,429
1
W
Fenrir
11,300
869
18
1
0
270,469
5
L
Tyr
9,208
708
1
0
0
274,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role