Player Matchup

Arachne
Arachne
Angelius18_PR
Arachne
Level 154
God Stats
3W - 3L
1,403 SR
Queue Stats
419W - 450L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
DarkFlameWolf93
Aphrodite
Level 126
God Stats
9W - 10L
1,843 SR
Queue Stats
55W - 54L
1,567 Elo+
Solo
Fafnir
Fafnir
rivera083
Fafnir
Level 33
God Stats
1W - 2L
1,492 SR
Queue Stats
59W - 55L
1,529 Elo+
Party 1
Team Averages
Level 104
1,580 SR
1,555 Elo+

VS

Team Averages
Level 123
1,531 SR
1,523 Elo+
Neith
Neith
CharlieCorona
Neith
Level 121
God Stats
13W - 6L
1,592 SR
Queue Stats
171W - 248L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
brandon12
Baron Samedi
Level 124
God Stats
4W - 3L
1,480 SR
Queue Stats
254W - 258L
1,476 Elo+
Party 2
Hercules
Hercules
gooeyguch
Hercules
Level 124
God Stats
30W - 21L
1,521 SR
Queue Stats
163W - 128L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
3 / 8 / 2
7,187
719
5,472
11,288
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
DarkFlameWolf93
Aphrodite
11
2 / 4 / 3
7,199
720
4,967
7,428
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
rivera083
Fafnir
10
1 / 2 / 3
7,160
716
4,260
9,004
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 12
6,958
696
5,502
6,388
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
brandon12
Baron Samedi
12
6 / 1 / 5
7,516
752
6,174
6,008
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
gooeyguch
Hercules
12
8 / 2 / 6
8,260
826
11,532
8,172
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
14
14
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
8
2
0.5
W
0
3
12
2
L
Aphrodite
DarkFlameWolf93
Aphrodite
2
4
3
0.88
W
Baron Samedi
brandon12
Baron Samedi
6
1
5
8.5
W
Hercules
gooeyguch
Hercules
8
2
6
5.5
L
Fafnir
rivera083
Fafnir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,699
Damage
23,208
27,720
Taken
20,568
13,382
Mitigated
9,470
9,232
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,472
3,465
0
768
11,288
3,500
0
2,961
7,624
0
8,973
W
5,502
1,976
0
953
6,388
2,226
689
3,031
3,357
0
31,040
L
Aphrodite
DarkFlameWolf93
Aphrodite
4,967
446
3,572
2,717
7,428
2,716
0
1,602
5,437
27,955
0
W
Baron Samedi
brandon12
Baron Samedi
6,174
231
1,418
2,333
6,008
2,776
360
2,652
3,356
16,489
0
W
Hercules
gooeyguch
Hercules
11,532
2,961
513
2,778
8,172
4,468
358
3,775
4,397
0
21,647
L
Fafnir
rivera083
Fafnir
4,260
1,271
174
2,001
9,004
7,166
0
1,164
7,460
16,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,546
Gold Earned
22,734
96
Minions Killed
134
4
Camps Cleared
4
503,863
Distance Traveled
515,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,187
719
6
1
2
167,030
1
W
Neith
6,958
696
68
7
1
179,235
2
L
Aphrodite
7,199
720
75
8
2
175,107
2
W
Baron Samedi
7,516
752
29
3
1
175,236
1
W
Hercules
8,260
826
37
4
2
160,898
1
L
Fafnir
7,160
716
15
2
0
161,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role