Player Matchup

Cerberus
Cerberus
Böhrt
Cerberus
Level 23
God Stats
4W - 3L
1,740 SR
Queue Stats
94W - 166L
1,282 Elo+
Party 1
Artemis
Artemis
DEMOLEDORDJB
Artemis
Level 17
God Stats
3W - 3L
1,470 SR
Queue Stats
3W - 6L
1,363 Elo+
Party 1
Fenrir
Fenrir
rhegulus
Fenrir
Level 25
God Stats
3W - 0L
1,373 SR
Queue Stats
18W - 24L
1,522 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,389 Elo+

VS

Team Averages
Level 35
1,443 SR
1,510 Elo+
Geb
Geb
JustAShadow98
Geb
Level 96
God Stats
8W - 9L
1,328 SR
Queue Stats
183W - 162L
1,531 Elo+
Solo
Thor
Thor
Wildwillz753
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
kitty24_gaming
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Böhrt
Cerberus
13
0 / 0 / 17
8,971
641
5,818
14,173
13,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
DEMOLEDORDJB
Artemis
14
8 / 1 / 10
10,257
733
8,070
5,912
2,501
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
rhegulus
Fenrir
13
11 / 0 / 6
11,223
802
9,464
10,928
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
8,915
637
6,929
10,061
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 9 / 1
7,748
553
5,820
13,312
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
0 / 10 / 0
7,267
519
5,303
8,330
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Böhrt
Cerberus
0
0
17
8.5
W
Artemis
DEMOLEDORDJB
Artemis
8
1
10
13
L
1
0
0
1
L
0
9
1
0.06
L
0
10
0
0
W
Fenrir
rhegulus
Fenrir
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
18,052
31,013
Taken
31,703
29,006
Mitigated
19,414
10,111
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Böhrt
Cerberus
5,818
430
0
5,578
14,173
13,678
0
5,282
8,545
21,764
0
W
Artemis
DEMOLEDORDJB
Artemis
8,070
4,242
693
1,706
5,912
2,501
2,522
2,233
3,597
0
29,125
L
6,929
413
256
1,674
10,061
12,388
0
3,220
6,841
24,616
0
L
5,820
2,153
0
0
13,312
4,561
26
1,892
11,420
0
15,093
L
5,303
549
271
82
8,330
2,465
0
1,596
6,734
15,269
0
W
Fenrir
rhegulus
Fenrir
9,464
1,200
0
2,134
10,928
12,827
0
4,311
6,365
531
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
23,930
135
Minions Killed
78
2
Camps Cleared
2
769,185
Distance Traveled
582,390
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,971
641
45
3
0
276,625
2
W
Artemis
10,257
733
58
4
0
221,263
0
L
Geb
8,915
637
31
2
2
243,379
1
L
Thor
7,748
553
18
1
0
204,941
0
L
Ra
7,267
519
29
2
0
134,070
2
W
Fenrir
11,223
802
32
2
2
271,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role