Player Matchup

Ymir
Ymir
Brendo11
Ymir
Level 18
God Stats
55W - 36L
1,655 SR
Queue Stats
65W - 48L
1,592 Elo+
Solo
Bellona
Bellona
GlowingPower59
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,467 Elo+
Solo
Odin
Odin
Luh_Banks
Odin
Level 21
God Stats
15W - 13L
1,596 SR
Queue Stats
72W - 50L
1,578 Elo+
Solo
Tiamat
Tiamat
McThickens
Tiamat
Level 23
God Stats
10W - 10L
1,645 SR
Queue Stats
112W - 124L
1,486 Elo+
Solo
Loki
Loki
princeCharles12
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,525 Elo+

VS

Team Averages
Level 41
1,596 SR
1,636 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AgniKyi
Susano
Level 17
God Stats
42W - 10L
1,913 SR
Queue Stats
98W - 30L
1,770 Elo+
Party 1
Fenrir
Fenrir
OldManRed
Fenrir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,680 Elo+
Solo
Ymir
Ymir
Stitchoba
Ymir
Level 4
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Ares
Ares
casualsmurfhere
Ares
Level 14
God Stats
10W - 5L
1,736 SR
Queue Stats
45W - 16L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 4
6,725
1,345
4,552
8,082
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 3
5,874
1,175
4,157
8,069
4,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
10
0 / 4 / 2
5,031
1,006
3,488
4,372
1,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
McThickens
Tiamat
10
2 / 4 / 1
6,002
1,200
7,342
5,735
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 10 / 2
5,582
1,116
3,094
9,174
2,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

279

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 17
6,946
1,389
6,873
4,705
2,336
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
AgniKyi
Susano
12
11 / 1 / 6
8,060
1,612
8,464
4,509
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
OldManRed
Fenrir
12
5 / 1 / 12
7,024
1,405
5,691
3,853
1,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
0 / 3 / 12
5,675
1,135
3,801
5,659
3,980
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 1 / 12
7,498
1,500
6,023
7,085
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
6
Kills
25
25
Deaths
6
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
17
11.5
W
Susano
AgniKyi
Susano
11
1
6
14
L
Ymir
2
4
4
1
L
1
3
3
0.83
L
Odin
0
4
2
0.25
L
Tiamat
McThickens
Tiamat
2
4
1
0.63
W
Fenrir
OldManRed
Fenrir
5
1
12
11
W
Ymir
0
3
12
2
W
6
1
12
12
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
30,852
35,432
Taken
25,811
17,879
Mitigated
17,486
2,438
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,873
1,224
0
1,107
4,705
2,336
0
3,359
1,135
16,609
0
W
Susano
AgniKyi
Susano
8,464
3,068
0
0
4,509
1,942
0
2,074
2,307
0
16,363
L
Ymir
4,552
997
512
383
8,082
6,079
0
5,060
3,022
11,778
0
L
4,157
1,515
453
648
8,069
4,674
0
4,360
3,709
0
14,050
L
Odin
3,488
1,001
0
256
4,372
1,353
0
1,972
2,400
0
6,971
L
Tiamat
McThickens
Tiamat
7,342
522
0
186
5,735
3,235
0
2,135
3,600
18,018
0
W
Fenrir
OldManRed
Fenrir
5,691
2,404
0
618
3,853
1,749
0
675
3,142
0
13,160
W
Ymir
3,801
1,371
0
0
5,659
3,980
0
3,020
2,518
7,082
0
W
6,023
518
0
588
7,085
7,479
0
2,124
4,815
8,577
0
L
3,094
1,487
0
0
9,174
2,538
0
3,170
6,004
0
4,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
35,203
71
Minions Killed
62
3
Camps Cleared
7
446,992
Distance Traveled
437,088
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,946
1,389
29
6
1
96,908
0
W
Susano
8,060
1,612
10
2
1
98,624
0
L
Ymir
6,725
1,345
19
4
0
87,746
0
L
Bellona
5,874
1,175
13
3
0
105,545
3
L
Odin
5,031
1,006
10
2
1
71,512
0
L
Tiamat
6,002
1,200
24
5
2
94,065
0
W
Fenrir
7,024
1,405
14
3
5
96,869
1
W
Ymir
5,675
1,135
6
1
0
63,192
0
W
Ares
7,498
1,500
3
1
0
81,495
0
L
Loki
5,582
1,116
5
1
0
88,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role