Player Matchup

Da Ji
Da Ji
DARKCargo18
Da Ji
Level 92
God Stats
1W - 0L
1,586 SR
Queue Stats
530W - 504L
1,602 Elo+
Solo
Skadi
Skadi
DoeboyStackz
Skadi
Level 65
God Stats
4W - 3L
1,518 SR
Queue Stats
207W - 125L
1,628 Elo+
Solo
Xing Tian
Xing Tian
EarthBear921
Xing Tian
Level 132
God Stats
9W - 7L
1,661 SR
Queue Stats
478W - 429L
1,564 Elo+
Solo
Guan Yu
Guan Yu
RIP BILLY M4YS
Guan Yu
Level 155
God Stats
6W - 4L
1,748 SR
Queue Stats
266W - 249L
1,588 Elo+
Solo
Nu Wa
Nu Wa
YkCrin
Nu Wa
Level 126
God Stats
41W - 30L
1,581 SR
Queue Stats
754W - 682L
1,538 Elo+
Solo
Team Averages
Level 114
1,619 SR
1,584 Elo+

VS

Team Averages
Level 139
1,525 SR
1,573 Elo+
Terra
Terra
AltimaGoBrrr
Terra
Level 160
God Stats
2W - 4L
1,393 SR
Queue Stats
223W - 226L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
ImToxicMane
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JTips-Gaming420
Morgan Le Fay
Level 153
God Stats
44W - 42L
1,567 SR
Queue Stats
587W - 595L
1,531 Elo+
Party 1
Charybdis
Charybdis
Sp00der_Man07
Charybdis
Level 112
God Stats
8W - 8L
1,571 SR
Queue Stats
179W - 183L
1,598 Elo+
Solo
Nemesis
Nemesis
black shadow307
Nemesis
Level 126
God Stats
41W - 39L
1,593 SR
Queue Stats
558W - 517L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 8
14,369
495
13,400
29,091
15,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 9
16,406
566
20,953
17,380
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
EarthBear921
Xing Tian
19
4 / 1 / 15
14,109
487
10,729
27,213
34,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 8
14,246
491
17,344
34,788
45,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
YkCrin
Nu Wa
20
6 / 8 / 9
15,955
550
33,638
25,540
10,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
13,685
472
12,814
26,830
36,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
ImToxicMane
Sun Wukong
20
4 / 3 / 3
14,511
500
18,561
34,582
55,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
JTips-Gaming420
Morgan Le Fay
16
4 / 6 / 9
13,157
454
14,482
17,858
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Sp00der_Man07
Charybdis
20
7 / 5 / 1
17,043
588
26,373
29,255
11,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 3 / 8
17,321
597
21,092
21,681
7,614
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
23
Kills
27
27
Deaths
23
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
4
9
8
0.89
W
6
6
9
1.75
W
Xing Tian
EarthBear921
Xing Tian
4
1
15
11.5
L
Sun Wukong
ImToxicMane
Sun Wukong
4
3
3
1.83
L
Morgan Le Fay
JTips-Gaming420
Morgan Le Fay
4
6
9
1.42
W
3
3
8
2.33
L
Charybdis
Sp00der_Man07
Charybdis
7
5
1
1.5
W
Nu Wa
YkCrin
Nu Wa
6
8
9
1.31
L
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,064
Damage
93,322
134,012
Taken
130,206
112,077
Mitigated
118,105
44,566
Healing
46,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,814
1,663
4,963
6,691
26,830
36,688
0
7,060
19,413
39,791
0
W
13,400
2,880
0
8,276
29,091
15,750
2,441
5,504
23,286
0
116,083
W
20,953
11,164
0
4,750
17,380
5,813
7,639
3,262
13,960
0
152,246
W
Xing Tian
EarthBear921
Xing Tian
10,729
659
0
6,192
27,213
34,578
749
10,761
16,248
40,290
0
L
Sun Wukong
ImToxicMane
Sun Wukong
18,561
2,085
0
9,165
34,582
55,266
787
11,681
22,524
667
85,079
L
Morgan Le Fay
JTips-Gaming420
Morgan Le Fay
14,482
327
0
2,560
17,858
6,543
0
7,217
10,397
70,388
0
W
17,344
2,163
2,730
15,095
34,788
45,333
851
3,828
29,499
1,178
88,015
L
Charybdis
Sp00der_Man07
Charybdis
26,373
13,915
0
13,373
29,255
11,994
1,316
8,892
20,109
0
194,904
W
Nu Wa
YkCrin
Nu Wa
33,638
5,871
0
7,523
25,540
10,603
1,388
6,971
18,361
113,199
0
L
21,092
7,587
0
9,896
21,681
7,614
2,157
9,146
12,146
0
171,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,085
Gold Earned
75,717
734
Minions Killed
789
0
Camps Cleared
0
2,797,415
Distance Traveled
2,638,657
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,685
472
47
2
0
545,452
17
W
Da Ji
14,369
495
141
5
0
527,171
1
W
Skadi
16,406
566
209
7
0
540,702
11
W
Xing Tian
14,109
487
48
2
0
628,502
14
L
Sun Wukong
14,511
500
149
5
0
535,248
0
L
Morgan Le Fay
13,157
454
120
4
0
392,424
1
W
Guan Yu
14,246
491
164
6
0
594,189
3
L
Charybdis
17,043
588
258
9
0
493,598
5
W
Nu Wa
15,955
550
172
6
0
506,851
4
L
Nemesis
17,321
597
215
7
0
671,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role