Player Matchup

Vamana
Vamana
Gabbi224
Vamana
Level 12
God Stats
0W - 1L
1,511 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_Al7arbiQ8
Morgan Le Fay
Level 19
God Stats
4W - 1L
1,657 SR
Queue Stats
17W - 21L
1,651 Elo+
Solo
Neith
Neith
Nøthìng
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,370 Elo+
Solo
Thor
Thor
Wolgar69
Thor
Level 6
God Stats
2W - 2L
1,479 SR
Queue Stats
4W - 3L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
mrdkos106
Sylvanus
Level 44
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 3L
1,532 Elo+
Party 1
Team Averages
Level 17
1,492 SR
1,498 Elo+

VS

Team Averages
Level 23
1,417 SR
1,453 Elo+
Kali
Kali
CalvoPotas
Kali
Level 18
God Stats
5W - 4L
1,477 SR
Queue Stats
64W - 52L
1,463 Elo+
Solo
Ravana
Ravana
Gary_SmithVII
Ravana
Level 28
God Stats
10W - 8L
1,566 SR
Queue Stats
69W - 65L
1,412 Elo+
Solo
Neith
Neith
Madara_Uchiha776
Neith
Level 29
God Stats
10W - 9L
1,561 SR
Queue Stats
102W - 118L
1,449 Elo+
Party 2
Athena
Athena
felaixx
Athena
Level 13
God Stats
6W - 6L
1,161 SR
Queue Stats
19W - 9L
1,473 Elo+
Solo
Achilles
Achilles
zTheFallenAngelz
Achilles
Level 28
God Stats
4W - 4L
1,321 SR
Queue Stats
88W - 88L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gabbi224
Vamana
14
0 / 9 / 2
9,015
392
4,792
17,882
8,850
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Mr_Al7arbiQ8
Morgan Le Fay
15
2 / 9 / 1
10,055
437
13,242
17,576
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nøthìng
Neith
16
1 / 8 / 4
10,449
454
11,554
20,763
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
5 / 9 / 0
11,003
478
9,322
22,879
8,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
mrdkos106
Sylvanus
13
1 / 3 / 4
9,499
413
8,424
15,955
18,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
14,879
647
23,369
25,327
14,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 1 / 7
13,541
589
13,260
12,698
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 4 / 5
13,632
593
14,886
17,612
7,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
felaixx
Athena
15
0 / 2 / 19
11,071
481
5,981
19,496
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 0 / 11
13,646
593
15,672
15,372
12,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
9
Kills
38
38
Deaths
9
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
Vamana
Gabbi224
Vamana
0
9
2
0.11
W
11
1
7
14.5
W
4
4
5
1.63
L
Morgan Le Fay
Mr_Al7arbiQ8
Morgan Le Fay
2
9
1
0.28
L
Neith
Nøthìng
Neith
1
8
4
0.38
L
Thor
5
9
0
0.56
W
Athena
felaixx
Athena
0
2
19
4.75
L
Sylvanus
mrdkos106
Sylvanus
1
3
4
1
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
73,168
95,055
Taken
90,505
49,380
Mitigated
61,372
23,759
Healing
40,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,369
11,658
0
15,451
25,327
14,234
987
6,389
18,598
0
114,898
L
Vamana
Gabbi224
Vamana
4,792
1,472
0
2,626
17,882
8,850
978
1,331
16,551
0
32,118
W
13,260
3,978
0
4,356
12,698
6,288
1,277
1,791
10,865
0
87,747
W
14,886
7,012
0
8,336
17,612
7,326
7,800
2,560
15,012
0
108,045
L
Morgan Le Fay
Mr_Al7arbiQ8
Morgan Le Fay
13,242
1,689
75
2,793
17,576
6,824
640
566
17,010
64,430
0
L
Neith
Nøthìng
Neith
11,554
7,356
0
6,657
20,763
7,005
0
1,061
19,702
0
75,445
L
Thor
9,322
2,836
0
3,284
22,879
8,229
873
1,550
21,329
0
69,294
W
Athena
felaixx
Athena
5,981
1,813
0
3,421
19,496
21,523
0
6,409
12,775
23,857
0
L
Sylvanus
mrdkos106
Sylvanus
8,424
2,995
3,914
4,410
15,955
18,472
341
1,590
14,365
20,105
0
W
15,672
6,198
0
9,378
15,372
12,001
1,525
3,746
11,371
0
70,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
66,769
428
Minions Killed
640
0
Camps Cleared
0
1,934,832
Distance Traveled
2,340,116
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,879
647
154
7
0
531,305
4
L
Vamana
9,015
392
59
3
0
406,467
5
W
Ravana
13,541
589
136
6
0
510,459
3
W
Neith
13,632
593
185
8
0
373,591
7
L
Morgan Le Fay
10,055
437
117
5
0
385,499
3
L
Neith
10,449
454
133
6
0
350,400
5
L
Thor
11,003
478
99
4
0
393,190
1
W
Athena
11,071
481
31
1
0
470,430
1
L
Sylvanus
9,499
413
20
1
0
399,276
4
W
Achilles
13,646
593
134
6
0
454,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role