Player Matchup

Rama
Rama
BRAYIKIN15
Rama
Level 21
God Stats
50W - 40L
1,599 SR
Queue Stats
81W - 68L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DLTMultipedcolt
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Bellona
Bellona
Killmin
Bellona
Level 5
God Stats
2W - 3L
1,719 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Discordia
Discordia
OliverCage
Discordia
Level 5
God Stats
14W - 13L
1,828 SR
Queue Stats
20W - 34L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Tiatia901
Baron Samedi
Level 29
God Stats
52W - 53L
1,477 SR
Queue Stats
146W - 169L
1,413 Elo+
Solo
Team Averages
Level 13
1,625 SR
1,499 Elo+

VS

Team Averages
Level 20
1,414 SR
1,484 Elo+
Kukulkan
Kukulkan
DocFord519
Kukulkan
Level 22
God Stats
34W - 18L
1,508 SR
Queue Stats
49W - 31L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Firegarnet47
Cthulhu
Level 16
God Stats
17W - 17L
1,427 SR
Queue Stats
19W - 24L
1,409 Elo+
Solo
Agni
Agni
I_0n3br0wBand1t
Agni
Level 25
God Stats
6W - 6L
1,192 SR
Queue Stats
108W - 69L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
norseaddict
Baron Samedi
Level 25
God Stats
51W - 49L
1,441 SR
Queue Stats
170W - 176L
1,432 Elo+
Solo
Danzaburou
Danzaburou
xxElGuapoxx7894
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 9 / 6
14,897
1,146
34,885
25,289
8,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DLTMultipedcolt
Morgan Le Fay
19
4 / 5 / 7
12,736
980
9,288
19,232
6,930
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Killmin
Bellona
19
1 / 11 / 7
12,023
925
6,595
29,537
18,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
OliverCage
Discordia
19
2 / 3 / 9
11,701
900
12,046
17,267
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Tiatia901
Baron Samedi
18
2 / 9 / 7
11,447
881
10,068
19,771
7,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DocFord519
Kukulkan
20
6 / 2 / 18
14,001
1,077
23,946
6,703
2,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Firegarnet47
Cthulhu
20
7 / 2 / 18
13,242
1,019
17,781
29,146
21,218
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 9 / 15
12,744
980
19,167
14,013
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
norseaddict
Baron Samedi
20
4 / 1 / 16
13,157
1,012
18,913
11,126
8,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xxElGuapoxx7894
Danzaburou
20
14 / 5 / 13
14,785
1,137
25,733
17,757
7,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
19
Kills
37
37
Deaths
19
36
Assists
80
Player
Kills
Deaths
Assists
KDA
L
10
9
6
1.44
L
Morgan Le Fay
DLTMultipedcolt
Morgan Le Fay
4
5
7
1.5
W
Kukulkan
DocFord519
Kukulkan
6
2
18
7.5
W
Cthulhu
Firegarnet47
Cthulhu
7
2
18
8
W
6
9
15
1.5
L
Bellona
Killmin
Bellona
1
11
7
0.41
L
Discordia
OliverCage
Discordia
2
3
9
2.17
L
Baron Samedi
Tiatia901
Baron Samedi
2
9
7
0.61
W
Baron Samedi
norseaddict
Baron Samedi
4
1
16
12
W
Danzaburou
xxElGuapoxx7894
Danzaburou
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,882
Damage
105,540
111,096
Taken
78,745
46,606
Mitigated
44,784
13,438
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,885
24,852
0
5,367
25,289
8,256
0
18,483
6,806
0
68,413
L
Morgan Le Fay
DLTMultipedcolt
Morgan Le Fay
9,288
1,685
0
1,294
19,232
6,930
0
16,982
2,250
18,253
0
W
Kukulkan
DocFord519
Kukulkan
23,946
801
0
0
6,703
2,643
0
3,486
3,217
62,167
0
W
Cthulhu
Firegarnet47
Cthulhu
17,781
948
825
3,245
29,146
21,218
0
11,106
18,040
34,066
0
W
19,167
563
0
617
14,013
4,807
0
5,297
8,716
30,028
0
L
Bellona
Killmin
Bellona
6,595
3,170
0
3,028
29,537
18,888
0
18,623
10,914
2,368
30,631
L
Discordia
OliverCage
Discordia
12,046
1,744
0
394
17,267
5,415
0
12,668
4,599
21,884
0
L
Baron Samedi
Tiatia901
Baron Samedi
10,068
464
2,156
1,199
19,771
7,117
0
13,051
6,720
27,837
0
W
Baron Samedi
norseaddict
Baron Samedi
18,913
576
2,797
3,218
11,126
8,895
0
6,527
4,599
45,814
0
W
Danzaburou
xxElGuapoxx7894
Danzaburou
25,733
5,453
109
3,550
17,757
7,221
0
5,564
12,193
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
67,929
236
Minions Killed
255
7
Camps Cleared
8
1,085,168
Distance Traveled
1,210,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,897
1,146
91
7
3
212,956
3
L
Morgan Le Fay
12,736
980
24
2
1
223,049
2
W
Kukulkan
14,001
1,077
123
9
1
241,557
0
W
Cthulhu
13,242
1,019
28
2
1
302,799
0
W
Agni
12,744
980
23
2
2
186,996
0
L
Bellona
12,023
925
67
5
2
219,620
0
L
Discordia
11,701
900
20
2
1
218,363
0
L
Baron Samedi
11,447
881
34
3
0
211,180
0
W
Baron Samedi
13,157
1,012
62
5
1
252,761
0
W
Danzaburou
14,785
1,137
19
1
3
226,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role