Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mxscal
Chaac
Level 22
God Stats
10W - 6L
1,646 SR
Queue Stats
97W - 86L
1,476 Elo+
Solo
Scylla
Scylla
Rayli-Tm
Scylla
Level 39
God Stats
37W - 24L
1,637 SR
Queue Stats
158W - 147L
1,541 Elo+
Party 1
Merlin
Merlin
The--Joker--AF
Merlin
Level 6
God Stats
9W - 5L
1,837 SR
Queue Stats
18W - 13L
1,519 Elo+
Party 1
Loki
Loki
wizardcow25
Loki
Level 27
God Stats
8W - 3L
1,658 SR
Queue Stats
56W - 50L
1,435 Elo+
Solo
Team Averages
Level 25
1,656 SR
1,494 Elo+

VS

Team Averages
Level 15
1,569 SR
1,517 Elo+
Loki
Loki
GorGoneTuss
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,488 Elo+
Party 2
Susano
Susano
I AdMonIsteR I
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,608 Elo+
Solo
Thanatos
Thanatos
MklScanTy
Thanatos
Level 18
God Stats
10W - 8L
1,611 SR
Queue Stats
19W - 18L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
kaleps
Cthulhu
Level 5
God Stats
3W - 2L
1,736 SR
Queue Stats
8W - 12L
1,506 Elo+
Solo
Artemis
Artemis
slonti91
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 2 / 16
13,330
1,212
17,642
12,666
4,467
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Mxscal
Chaac
20
17 / 1 / 20
15,579
1,416
29,522
14,277
18,294
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Rayli-Tm
Scylla
19
7 / 3 / 18
12,448
1,132
13,177
9,938
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 20
11,598
1,054
13,235
11,275
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 6 / 12
13,248
1,204
16,005
11,930
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 5
12,275
1,116
16,016
17,011
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 7
11,345
1,031
10,153
15,329
6,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MklScanTy
Thanatos
17
6 / 13 / 6
12,138
1,103
12,280
20,881
8,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
kaleps
Cthulhu
17
1 / 8 / 6
10,656
969
6,011
26,408
28,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
slonti91
Artemis
18
1 / 10 / 6
10,724
975
10,263
17,698
7,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
47
47
Kills
17
17
Deaths
47
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
16
8
L
6
9
5
0.94
L
3
7
7
0.93
L
Thanatos
MklScanTy
Thanatos
6
13
6
0.69
W
Chaac
Mxscal
Chaac
17
1
20
27
W
Scylla
Rayli-Tm
Scylla
7
3
18
5.33
W
3
5
20
2.6
L
Cthulhu
kaleps
Cthulhu
1
8
6
0.5
L
Artemis
slonti91
Artemis
1
10
6
0.4
W
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,581
Damage
54,723
60,086
Taken
97,327
34,082
Mitigated
57,850
8,026
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,642
13,501
0
0
12,666
4,467
0
794
11,872
0
45,833
L
16,016
4,234
0
0
17,011
7,027
0
4,539
12,472
0
29,564
L
10,153
2,251
0
0
15,329
6,188
0
6,944
8,385
0
21,683
L
Thanatos
MklScanTy
Thanatos
12,280
2,483
0
5,220
20,881
8,495
0
5,188
15,693
0
27,473
W
Chaac
Mxscal
Chaac
29,522
8,097
0
5,437
14,277
18,294
0
2,073
12,204
8,021
45,208
W
Scylla
Rayli-Tm
Scylla
13,177
211
416
1,336
9,938
3,274
0
1,310
8,628
29,504
0
W
13,235
1,192
93
744
11,275
3,704
0
1,032
10,243
25,183
0
L
Cthulhu
kaleps
Cthulhu
6,011
289
439
0
26,408
28,737
0
8,127
18,281
37,623
0
L
Artemis
slonti91
Artemis
10,263
6,606
0
603
17,698
7,403
0
5,541
12,157
0
37,418
W
16,005
5,011
0
0
11,930
4,343
0
802
11,090
0
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,203
Gold Earned
57,138
210
Minions Killed
216
12
Camps Cleared
5
1,069,433
Distance Traveled
1,024,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,330
1,212
52
5
6
220,839
1
L
Loki
12,275
1,116
34
3
3
235,962
0
L
Susano
11,345
1,031
25
2
1
212,046
0
L
Thanatos
12,138
1,103
34
3
0
218,293
0
W
Chaac
15,579
1,416
55
5
1
249,866
1
W
Scylla
12,448
1,132
45
4
0
202,848
0
W
Merlin
11,598
1,054
29
3
0
180,374
0
L
Cthulhu
10,656
969
70
6
0
196,012
0
L
Artemis
10,724
975
53
5
1
162,521
0
W
Loki
13,248
1,204
29
3
5
215,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role