Player Matchup

Xing Tian
Xing Tian
Ace of Atlas
Xing Tian
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
21W - 17L
1,699 Elo+
Party 2
Nike
Nike
Danzas TaiL
Nike
Level 18
God Stats
0W - 3L
1,229 SR
Queue Stats
62W - 26L
1,740 Elo+
Party 2
Merlin
Merlin
SheRiseUp
Merlin
Level 42
God Stats
1W - 3L
1,783 SR
Queue Stats
136W - 93L
1,581 Elo+
Solo
Bastet
Bastet
Sound of Saturn
Bastet
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 30L
1,533 Elo+
Party 2
Charybdis
Charybdis
UnworldlyPrime
Charybdis
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 23L
1,717 Elo+
Party 2
Team Averages
Level 57
1,548 SR
1,654 Elo+

VS

Team Averages
Level 59
1,602 SR
1,673 Elo+
Apollo
Apollo
A Fire Giant134
Apollo
Level 29
God Stats
6W - 0L
1,888 SR
Queue Stats
161W - 34L
1,885 Elo+
Party 1
Hun Batz
Hun Batz
Chewyyyyy 1xHP
Hun Batz
Level 128
God Stats
4W - 1L
1,378 SR
Queue Stats
175W - 120L
1,664 Elo+
Party 1
Bellona
Bellona
JOEonthaBlock
Bellona
Level 36
God Stats
29W - 28L
1,516 SR
Queue Stats
110W - 108L
1,480 Elo+
Solo
Sylvanus
Sylvanus
VisualAnemone34
Sylvanus
Level 65
God Stats
5W - 2L
1,658 SR
Queue Stats
80W - 24L
1,839 Elo+
Party 1
Loki
Loki
temp-478510
Loki
Level 37
God Stats
5W - 5L
1,571 SR
Queue Stats
221W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ace of Atlas
Xing Tian
10
2 / 1 / 3
7,117
474
5,023
12,743
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 3
8,196
546
6,917
12,250
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SheRiseUp
Merlin
14
4 / 7 / 4
8,243
550
6,876
8,474
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 2
7,033
469
5,343
11,711
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
UnworldlyPrime
Charybdis
11
0 / 4 / 0
6,303
420
2,796
9,528
1,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
9,640
643
10,361
8,886
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
14
4 / 3 / 3
8,277
552
6,169
10,832
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
14
1 / 2 / 0
8,255
550
5,938
8,868
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
13
4 / 4 / 6
7,949
530
8,368
12,963
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 3
7,832
522
8,602
10,462
5,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
20
20
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Xing Tian
Ace of Atlas
Xing Tian
2
1
3
3.5
W
Hun Batz
4
3
3
1.83
L
2
2
3
1.75
W
Bellona
1
2
0
0.5
L
Merlin
SheRiseUp
Merlin
4
7
4
0.86
L
3
6
2
0.67
L
Charybdis
UnworldlyPrime
Charybdis
0
4
0
0
W
Sylvanus
4
4
6
1.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
39,438
54,706
Taken
52,011
25,577
Mitigated
27,624
11,501
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,361
5,417
0
3,365
8,886
3,051
1,349
1,947
6,939
0
74,688
L
Xing Tian
Ace of Atlas
Xing Tian
5,023
808
0
1,705
12,743
9,807
0
1,735
11,008
15,708
0
W
Hun Batz
6,169
2,481
0
3,495
10,832
4,023
0
2,874
7,913
0
48,516
L
6,917
603
0
3,024
12,250
7,886
0
1,249
11,001
3,654
41,567
W
Bellona
5,938
2,378
200
1,914
8,868
6,372
1,080
1,068
7,113
0
54,804
L
Merlin
SheRiseUp
Merlin
6,876
773
0
480
8,474
2,763
0
1,703
6,771
50,477
0
L
5,343
1,638
0
2,764
11,711
3,410
0
3,177
8,534
0
29,651
L
Charybdis
UnworldlyPrime
Charybdis
2,796
1,249
0
3,528
9,528
1,711
0
0
9,528
0
39,808
W
Sylvanus
8,368
1,428
2,401
4,441
12,963
9,017
88
3,687
9,231
33,668
10,099
W
8,602
1,831
219
1,465
10,462
5,161
0
3,337
6,990
0
40,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
41,953
368
Minions Killed
486
0
Camps Cleared
0
1,360,796
Distance Traveled
1,396,754
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,640
643
148
10
0
237,414
3
L
Xing Tian
7,117
474
16
1
0
292,663
2
W
Hun Batz
8,277
552
101
7
0
308,695
4
L
Nike
8,196
546
106
7
0
262,770
0
W
Bellona
8,255
550
117
8
0
308,183
1
L
Merlin
8,243
550
110
7
0
251,553
0
L
Bastet
7,033
469
58
4
0
296,842
2
L
Charybdis
6,303
420
78
5
0
256,968
5
W
Sylvanus
7,949
530
65
4
0
249,941
0
W
Loki
7,832
522
55
4
0
292,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role