Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Azzzuen
Cliodhna
Level 147
God Stats
2W - 2L
1,408 SR
Queue Stats
490W - 506L
1,533 Elo+
Party 1
Ares
Ares
NightAttack
Ares
Level 122
God Stats
5W - 4L
1,677 SR
Queue Stats
731W - 710L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Sylvеon
Ao Kuang
Level 160
God Stats
1W - 1L
2,049 SR
Queue Stats
135W - 84L
1,704 Elo+
Solo
Terra
Terra
Xrenosin
Terra
Level 128
God Stats
0W - 8L
1,025 SR
Queue Stats
256W - 258L
1,534 Elo+
Party 1
Team Averages
Level 143
1,532 SR
1,563 Elo+

VS

Team Averages
Level 134
1,669 SR
1,574 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlαcKnight
Danzaburou
Level 157
God Stats
4W - 1L
1,839 SR
Queue Stats
171W - 146L
1,543 Elo+
Solo
Bacchus
Bacchus
Gararoooh
Bacchus
Level 147
God Stats
2W - 0L
1,515 SR
Queue Stats
135W - 124L
1,606 Elo+
Solo
Chang'e
Chang'e
eksp0
Chang'e
Level 144
God Stats
1W - 0L
1,991 SR
Queue Stats
44W - 19L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 4 / 4
9,604
686
15,378
13,103
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Azzzuen
Cliodhna
18
6 / 3 / 6
11,058
790
18,219
19,662
11,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 9
9,069
648
5,548
22,036
26,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Sylvеon
Ao Kuang
15
4 / 4 / 4
9,531
681
10,486
16,629
12,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Xrenosin
Terra
17
0 / 2 / 12
10,223
730
4,161
18,526
20,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 3 / 6
12,462
890
20,776
14,466
7,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
 
Janus
18
1 / 2 / 13
10,935
781
15,562
11,665
4,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlαcKnight
Danzaburou
16
1 / 2 / 14
10,250
732
17,747
9,757
4,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Gararoooh
Bacchus
16
3 / 3 / 12
10,102
722
12,029
18,248
24,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
eksp0
Chang'e
16
2 / 3 / 7
9,978
713
12,358
14,184
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
12
Kills
17
18
Deaths
13
35
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
4
1
W
Izanami
 
Izanami
10
3
6
4.33
W
Janus
 
Janus
1
2
13
3.75
L
Cliodhna
Azzzuen
Cliodhna
6
3
6
3
W
Danzaburou
BlαcKnight
Danzaburou
1
2
14
4
W
Bacchus
Gararoooh
Bacchus
3
3
12
3
L
0
5
9
0.9
L
Ao Kuang
Sylvеon
Ao Kuang
4
4
4
1.5
L
Terra
Xrenosin
Terra
0
2
12
3
W
Chang'e
eksp0
Chang'e
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,792
Damage
78,472
89,956
Taken
68,320
78,591
Mitigated
47,537
36,261
Healing
37,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,378
7,576
0
1,320
13,103
8,066
1,210
5,493
7,330
0
56,882
W
Izanami
 
Izanami
20,776
12,857
0
2,134
14,466
7,466
2,342
4,709
9,757
0
61,096
W
Janus
 
Janus
15,562
634
1,633
2,181
11,665
4,283
496
2,648
9,005
37,858
0
L
Cliodhna
Azzzuen
Cliodhna
18,219
227
2,338
4,803
19,662
11,456
308
9,127
10,261
0
31,838
W
Danzaburou
BlαcKnight
Danzaburou
17,747
5,174
1,527
2,226
9,757
4,063
2,277
3,101
6,656
0
30,913
W
Bacchus
Gararoooh
Bacchus
12,029
510
2,446
4,340
18,248
24,745
0
5,297
12,951
13,714
0
L
5,548
292
294
1,276
22,036
26,506
109
10,773
11,080
13,097
0
L
Ao Kuang
Sylvеon
Ao Kuang
10,486
690
3,405
5,337
16,629
12,338
62
6,363
9,915
16,114
0
L
Terra
Xrenosin
Terra
4,161
275
10,945
6,543
18,526
20,225
258
6,867
11,421
7,164
0
W
Chang'e
eksp0
Chang'e
12,358
679
14,648
6,765
14,184
6,980
31
4,440
9,744
20,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
53,727
146
Minions Killed
185
0
Camps Cleared
0
1,406,769
Distance Traveled
1,315,872
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,604
686
93
7
0
223,029
0
W
Izanami
12,462
890
97
7
0
229,483
4
W
Janus
10,935
781
47
3
0
303,769
3
L
Cliodhna
11,058
790
30
2
0
323,517
4
W
Danzaburou
10,250
732
19
1
0
251,522
1
W
Bacchus
10,102
722
0
0
0
243,082
3
L
Ares
9,069
648
10
1
0
278,303
0
L
Ao Kuang
9,531
681
7
1
0
286,794
0
L
Terra
10,223
730
6
0
0
295,126
4
W
Chang'e
9,978
713
22
2
0
288,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role