Player Matchup

Mulan
Mulan
DeGingerr
Mulan
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
13W - 10L
1,548 Elo+
Party 2
Artio
Artio
Divix1
Artio
Level 26
God Stats
4W - 2L
1,740 SR
Queue Stats
42W - 35L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Jovan146
Jing Wei
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Kali
Kali
SaunaOnani
Kali
Level 13
God Stats
7W - 3L
1,754 SR
Queue Stats
27W - 26L
1,545 Elo+
Party 2
Nox
Nox
dremzy96
Nox
Level 64
God Stats
2W - 0L
1,777 SR
Queue Stats
154W - 134L
1,565 Elo+
Party 2
Team Averages
Level 27
1,699 SR
1,534 Elo+

VS

Team Averages
Level 17
1,585 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArkShakur
Thor
Level 7
God Stats
2W - 3L
1,612 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
DysBanana
Jing Wei
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 12L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ErkaLT
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
97W - 90L
1,543 Elo+
Solo
Ares
Ares
holoplayer1337
Ares
Level 5
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeGingerr
Mulan
15
0 / 1 / 2
9,173
459
3,388
7,677
6,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Divix1
Artio
15
5 / 5 / 13
9,721
486
8,054
24,257
18,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Jovan146
Jing Wei
16
5 / 6 / 10
10,056
503
10,439
12,033
4,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 2 / 8
12,288
614
20,309
19,909
10,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 2 / 9
11,648
582
13,847
11,074
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 1
9,994
500
11,999
18,426
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
13
2 / 8 / 2
8,632
432
4,702
15,015
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jing Wei
DysBanana
Jing Wei
14
4 / 9 / 6
9,386
469
14,417
13,926
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ErkaLT
Morgan Le Fay
11
1 / 4 / 1
7,955
398
5,463
9,735
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 8 / 5
10,121
506
10,984
21,229
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
33
Kills
16
16
Deaths
33
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
1
0.88
L
Thor
2
8
2
0.38
W
Mulan
DeGingerr
Mulan
0
1
2
1
W
Artio
Divix1
Artio
5
5
13
2.3
L
Jing Wei
DysBanana
Jing Wei
4
9
6
0.78
L
Morgan Le Fay
ErkaLT
Morgan Le Fay
1
4
1
0.38
W
Jing Wei
Jovan146
Jing Wei
5
6
10
1.67
W
13
2
8
8.5
W
10
2
9
7.25
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
47,565
74,950
Taken
78,331
45,064
Mitigated
46,079
28,923
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,999
1,512
195
8,081
18,426
12,715
397
5,662
12,574
7,062
48,407
L
Thor
4,702
1,467
0
2,037
15,015
6,867
0
2,274
12,704
0
55,506
W
Mulan
DeGingerr
Mulan
3,388
376
0
889
7,677
6,573
1,330
359
6,770
0
37,062
W
Artio
Divix1
Artio
8,054
1,765
1,062
8,651
24,257
18,847
68
5,795
18,314
40,818
0
L
Jing Wei
DysBanana
Jing Wei
14,417
8,647
0
1,575
13,926
4,209
961
5,579
8,235
0
64,116
L
Morgan Le Fay
ErkaLT
Morgan Le Fay
5,463
324
0
2,414
9,735
3,368
220
2,366
7,206
32,461
0
W
Jing Wei
Jovan146
Jing Wei
10,439
8,029
0
3,568
12,033
4,444
2,884
2,597
9,436
0
56,848
W
20,309
12,911
0
11,618
19,909
10,490
648
4,725
14,891
0
94,833
W
13,847
1,154
0
3,135
11,074
4,710
1,115
4,853
5,984
62,820
0
L
10,984
2,001
0
3,380
21,229
18,920
306
5,502
15,600
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
46,088
497
Minions Killed
382
0
Camps Cleared
0
1,940,144
Distance Traveled
1,636,025
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,994
500
100
5
0
361,183
6
L
Thor
8,632
432
89
4
0
357,403
1
W
Mulan
9,173
459
105
5
0
349,157
5
W
Artio
9,721
486
47
2
0
354,872
1
L
Jing Wei
9,386
469
114
6
0
319,502
3
L
Morgan Le Fay
7,955
398
55
3
0
242,189
1
W
Jing Wei
10,056
503
95
5
0
384,550
0
W
Kali
12,288
614
125
6
0
448,036
2
W
Nox
11,648
582
125
6
0
403,529
0
L
Ares
10,121
506
24
1
0
355,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role