Player Matchup

Scylla
Scylla
E--X--P--
Scylla
Level 99
God Stats
2W - 1L
1,392 SR
Queue Stats
32W - 26L
1,561 Elo+
Party 2
Achilles
Achilles
MaLaDyMeLoDy
Achilles
Level 141
God Stats
8W - 9L
1,489 SR
Queue Stats
82W - 61L
1,533 Elo+
Party 2
Skadi
Skadi
sachmo1995
Skadi
Level 155
God Stats
7W - 1L
1,618 SR
Queue Stats
97W - 82L
1,550 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,548 Elo+

VS

Team Averages
Level 95
1,581 SR
1,509 Elo+
Khepri
Khepri
DarkMatterMage9
Khepri
Level 91
God Stats
0W - 3L
1,642 SR
Queue Stats
14W - 17L
1,488 Elo+
Party 1
Charybdis
Charybdis
Flame325
Charybdis
Level 109
God Stats
1W - 1L
1,794 SR
Queue Stats
126W - 115L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
TanPuppet68
Cthulhu
Level 86
God Stats
2W - 2L
1,306 SR
Queue Stats
94W - 93L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
E--X--P--
Scylla
13
2 / 0 / 9
8,504
709
11,502
5,219
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MaLaDyMeLoDy
Achilles
13
4 / 2 / 6
9,218
768
8,304
8,332
4,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
13
5 / 3 / 5
8,992
749
8,744
7,235
2,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,700
642
4,474
8,004
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Flame325
Charybdis
10
0 / 4 / 3
6,839
570
3,392
11,076
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TanPuppet68
Cthulhu
12
4 / 5 / 1
8,013
668
7,837
13,584
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Scylla
E--X--P--
Scylla
2
0
9
6.5
L
Charybdis
Flame325
Charybdis
0
4
3
0.38
W
Achilles
MaLaDyMeLoDy
Achilles
4
2
6
3.5
L
Cthulhu
TanPuppet68
Cthulhu
4
5
1
0.9
W
Skadi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
15,703
20,786
Taken
32,664
9,214
Mitigated
20,316
5,500
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,474
352
0
478
8,004
8,057
0
2,718
5,056
16,825
0
W
Scylla
E--X--P--
Scylla
11,502
517
0
1,440
5,219
1,756
40
3,978
1,056
27,992
0
L
Charybdis
Flame325
Charybdis
3,392
980
0
489
11,076
3,888
0
4,978
5,730
0
15,316
W
Achilles
MaLaDyMeLoDy
Achilles
8,304
3,733
1,198
2,018
8,332
4,921
868
3,538
4,381
0
15,929
L
Cthulhu
TanPuppet68
Cthulhu
7,837
308
84
1,603
13,584
8,371
0
2,949
10,339
29,048
0
W
Skadi
8,744
5,126
0
844
7,235
2,537
1,882
4,160
2,888
0
38,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
22,552
147
Minions Killed
111
7
Camps Cleared
4
659,455
Distance Traveled
591,707
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,700
642
18
2
1
199,923
4
W
Scylla
8,504
709
36
3
1
229,569
3
L
Charybdis
6,839
570
31
3
1
184,404
4
W
Achilles
9,218
768
29
2
0
242,295
2
L
Cthulhu
8,013
668
62
5
2
207,380
2
W
Skadi
8,992
749
82
7
6
187,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role