Player Matchup

Sun Wukong
Sun Wukong
CristiannU
Sun Wukong
Level 13
God Stats
4W - 2L
1,855 SR
Queue Stats
33W - 46L
1,465 Elo+
Solo
Hou Yi
Hou Yi
InflatableShrimp
Hou Yi
Level 30
God Stats
11W - 8L
1,851 SR
Queue Stats
210W - 198L
1,531 Elo+
Solo
Medusa
Medusa
Razorice2008
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,457 Elo+
Party 2
Ra
Ra
Walolas
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 2
Fenrir
Fenrir
ZeniiDaDurrr
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2
Team Averages
Level 19
1,641 SR
1,478 Elo+

VS

Team Averages
Level 21
1,609 SR
1,491 Elo+
King Arthur
King Arthur
IBBolin
King Arthur
Level 18
God Stats
4W - 5L
1,553 SR
Queue Stats
71W - 67L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KumaHatter
Ah Muzen Cab
Level 29
God Stats
24W - 6L
1,814 SR
Queue Stats
89W - 66L
1,563 Elo+
Solo
Anubis
Anubis
LoganCoble
Anubis
Level 15
God Stats
7W - 3L
1,660 SR
Queue Stats
16W - 26L
1,381 Elo+
Party 1
Discordia
Discordia
Revolverdrag
Discordia
Level 27
God Stats
53W - 55L
1,517 SR
Queue Stats
189W - 197L
1,533 Elo+
Solo
Sobek
Sobek
Soloraine42
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 49L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CristiannU
Sun Wukong
17
1 / 8 / 7
9,923
902
5,051
18,876
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 4 / 6
11,700
1,064
15,791
18,078
6,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
5 / 14 / 5
11,142
1,013
18,097
22,458
8,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 13 / 9
10,422
947
14,403
21,191
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
2 / 16 / 7
10,119
920
9,994
25,985
20,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IBBolin
King Arthur
19
4 / 6 / 31
11,029
1,003
10,714
16,252
16,092
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
KumaHatter
Ah Muzen Cab
20
35 / 2 / 12
16,246
1,477
41,561
11,392
6,589
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
LoganCoble
Anubis
20
4 / 3 / 44
12,179
1,107
15,697
13,560
7,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Revolverdrag
Discordia
20
8 / 1 / 36
12,820
1,165
21,170
6,244
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 1 / 39
12,115
1,101
10,263
20,402
34,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
216
13
Kills
54
55
Deaths
13
34
Assists
162
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CristiannU
Sun Wukong
1
8
7
0.56
W
King Arthur
IBBolin
King Arthur
4
6
31
3.25
L
4
4
6
1.75
W
Ah Muzen Cab
KumaHatter
Ah Muzen Cab
35
2
12
20.5
W
Anubis
LoganCoble
Anubis
4
3
44
8.67
L
Medusa
5
14
5
0.54
W
Discordia
Revolverdrag
Discordia
8
1
36
26
W
3
1
39
22.5
L
1
13
9
0.42
L
Fenrir
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,336
Damage
99,405
106,588
Taken
67,850
59,048
Mitigated
66,487
11,697
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CristiannU
Sun Wukong
5,051
1,217
0
1,441
18,876
13,931
0
8,973
9,903
0
22,564
W
King Arthur
IBBolin
King Arthur
10,714
1,805
0
6
16,252
16,092
0
3,659
12,593
972
20,699
L
15,791
10,512
0
3,814
18,078
6,714
0
6,823
11,255
0
51,581
W
Ah Muzen Cab
KumaHatter
Ah Muzen Cab
41,561
15,613
0
2,712
11,392
6,589
0
1,569
9,823
0
64,700
W
Anubis
LoganCoble
Anubis
15,697
484
156
5,577
13,560
7,125
0
2,624
10,936
31,672
0
L
Medusa
18,097
6,134
0
0
22,458
8,694
0
11,653
10,805
0
44,304
W
Discordia
Revolverdrag
Discordia
21,170
1,221
0
823
6,244
2,641
0
1,179
5,065
43,250
0
W
10,263
574
0
4,630
20,402
34,040
0
5,372
15,030
27,102
0
L
14,403
2,390
3,256
3,047
21,191
8,744
0
9,341
11,850
38,846
0
L
Fenrir
9,994
3,612
0
139
25,985
20,965
0
11,297
14,688
0
18,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
64,389
227
Minions Killed
205
9
Camps Cleared
3
952,362
Distance Traveled
986,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,923
902
40
4
2
199,091
0
W
King Arthur
11,029
1,003
19
2
0
184,137
3
L
Hou Yi
11,700
1,064
74
7
6
196,797
1
W
Ah Muzen Cab
16,246
1,477
52
5
1
194,336
0
W
Anubis
12,179
1,107
50
5
0
175,177
0
L
Medusa
11,142
1,013
49
4
1
187,747
0
W
Discordia
12,820
1,165
55
5
1
216,322
1
W
Sobek
12,115
1,101
29
3
1
216,793
0
L
Ra
10,422
947
48
4
0
170,773
1
L
Fenrir
10,119
920
16
1
0
197,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role