Player Matchup

Fenrir
Fenrir
CT-KINGZ-
Fenrir
Level 125
God Stats
3W - 4L
1,532 SR
Queue Stats
194W - 172L
1,544 Elo+
Party 1
Janus
Janus
OGxDeadbeatDad
Janus
Level 29
God Stats
11W - 7L
1,555 SR
Queue Stats
151W - 112L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
SoloLaneYonko
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,786 Elo+
Party 1
Team Averages
Level 58
1,529 SR
1,642 Elo+

VS

Team Averages
Level 72
1,488 SR
1,439 Elo+
Neith
Neith
Drakenkof
Neith
Level 81
God Stats
12W - 15L
1,503 SR
Queue Stats
272W - 321L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
Unstealthy man
Ah Puch
Level 129
God Stats
14W - 13L
1,462 SR
Queue Stats
206W - 261L
1,409 Elo+
Party 2
Ganesha
Ganesha
joaovct12
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CT-KINGZ-
Fenrir
10
1 / 1 / 5
6,322
790
4,785
6,111
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 4
6,486
811
3,958
2,681
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
6 / 0 / 2
7,216
902
7,030
6,369
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drakenkof
Neith
9
2 / 3 / 0
5,731
716
4,901
8,611
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,294
662
4,949
5,910
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
joaovct12
Ganesha
6
0 / 1 / 0
4,911
614
362
3,922
2,120
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CT-KINGZ-
Fenrir
1
1
5
3.5
L
Neith
Drakenkof
Neith
2
3
0
0.67
W
2
1
4
4
W
Cthulhu
6
0
2
7
L
0
5
1
0.1
L
Ganesha
joaovct12
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
10,212
15,161
Taken
18,443
9,914
Mitigated
6,973
1,935
Healing
1,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CT-KINGZ-
Fenrir
4,785
592
0
1,153
6,111
3,282
225
3,319
2,792
2,747
13,097
L
Neith
Drakenkof
Neith
4,901
1,342
0
537
8,611
2,765
0
4,582
3,656
0
15,815
W
3,958
383
0
0
2,681
771
616
1,102
1,579
19,637
0
W
Cthulhu
7,030
617
195
587
6,369
5,861
117
1,356
5,013
21,438
0
L
4,949
238
0
578
5,910
2,088
0
3,820
1,803
12,656
0
L
Ganesha
joaovct12
Ganesha
362
109
0
67
3,922
2,120
0
2,523
1,096
714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,024
Gold Earned
15,936
108
Minions Killed
53
8
Camps Cleared
1
484,918
Distance Traveled
407,159
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,322
790
23
3
6
160,223
2
L
Neith
5,731
716
32
4
0
163,013
1
W
Janus
6,486
811
51
6
1
150,516
2
W
Cthulhu
7,216
902
34
4
1
174,179
4
L
Ah Puch
5,294
662
20
3
1
130,931
3
L
Ganesha
4,911
614
1
0
0
113,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role