Player Matchup

Ah Puch
Ah Puch
DetroitLion60
Ah Puch
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,801 Elo+
Party 2
Terra
Terra
Dreadful Greeny
Terra
Level 157
God Stats
1W - 2L
1,443 SR
Queue Stats
185W - 179L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
Huunal
Cliodhna
Level 73
God Stats
1W - 4L
1,542 SR
Queue Stats
27W - 38L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
Ix kass xI
Sun Wukong
Level 18
God Stats
0W - 2L
1,411 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 2
Medusa
Medusa
xXTDAWG08Xx
Medusa
Level 108
God Stats
1W - 3L
1,501 SR
Queue Stats
36W - 55L
1,396 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,577 Elo+

VS

Team Averages
Level 80
1,581 SR
1,546 Elo+
Cthulhu
Cthulhu
AccountantRigg
Cthulhu
Level 25
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 3
Ra
Ra
Free Floods
Ra
Level 95
God Stats
1W - 0L
1,339 SR
Queue Stats
9W - 6L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
Frunah
Gilgamesh
Level 113
God Stats
25W - 19L
1,555 SR
Queue Stats
722W - 797L
1,419 Elo+
Solo
Olorun
Olorun
VivilaWZRD
Olorun
Level 25
God Stats
5W - 3L
1,767 SR
Queue Stats
111W - 75L
1,574 Elo+
Party 1
Charybdis
Charybdis
WobleBaby
Charybdis
Level 144
God Stats
1W - 0L
1,456 SR
Queue Stats
55W - 28L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
5 / 6 / 0
10,466
872
19,966
13,830
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 2 / 2
7,773
648
3,980
10,949
4,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Huunal
Cliodhna
13
2 / 8 / 2
8,041
670
7,652
11,423
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Ix kass xI
Sun Wukong
12
0 / 7 / 2
7,140
595
2,219
11,883
6,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
0 / 7 / 3
7,380
615
5,352
14,827
5,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 16
10,059
838
10,237
11,508
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 1 / 9
10,717
893
10,605
8,016
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Frunah
Gilgamesh
16
11 / 2 / 6
11,448
954
9,229
12,511
9,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
VivilaWZRD
Olorun
17
6 / 2 / 9
10,908
909
12,806
9,546
4,042
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
WobleBaby
Charybdis
17
4 / 2 / 11
10,298
858
10,913
6,908
2,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
7
Kills
30
30
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
Ah Puch
5
6
0
0.83
L
0
2
2
0.5
W
6
1
9
10.5
W
Gilgamesh
Frunah
Gilgamesh
11
2
6
7
L
Cliodhna
Huunal
Cliodhna
2
8
2
0.38
L
Sun Wukong
Ix kass xI
Sun Wukong
0
7
2
0.14
W
Olorun
VivilaWZRD
Olorun
6
2
9
5.25
W
Charybdis
WobleBaby
Charybdis
4
2
11
4.75
L
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
53,790
62,912
Taken
48,489
26,561
Mitigated
32,278
9,364
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,237
391
920
1,230
11,508
12,798
596
5,973
5,535
13,770
0
L
Ah Puch
19,966
380
193
2,626
13,830
5,174
0
7,978
5,328
43,973
0
L
3,980
628
266
1,872
10,949
4,882
0
3,647
6,915
26,814
0
W
10,605
1,356
1,543
2,839
8,016
3,201
380
5,516
2,500
43,849
0
W
Gilgamesh
Frunah
Gilgamesh
9,229
2,811
45
2,340
12,511
9,655
0
5,908
6,603
0
24,516
L
Cliodhna
Huunal
Cliodhna
7,652
1,671
220
1,222
11,423
4,710
18
6,332
4,900
0
18,747
L
Sun Wukong
Ix kass xI
Sun Wukong
2,219
521
52
1,221
11,883
6,352
0
5,666
5,827
0
12,765
W
Olorun
VivilaWZRD
Olorun
12,806
6,659
756
2,693
9,546
4,042
3,440
4,595
4,951
43,948
0
W
Charybdis
WobleBaby
Charybdis
10,913
7,043
0
3,178
6,908
2,582
3,208
2,492
4,416
0
42,572
L
Medusa
5,352
2,020
479
1,213
14,827
5,443
0
8,354
6,045
0
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
53,430
228
Minions Killed
310
5
Camps Cleared
12
1,051,018
Distance Traveled
1,187,918
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,059
838
16
1
0
246,396
0
L
Ah Puch
10,466
872
67
6
1
212,978
0
L
Terra
7,773
648
56
5
1
240,273
0
W
Ra
10,717
893
93
8
3
251,660
0
W
Gilgamesh
11,448
954
37
3
3
230,357
0
L
Cliodhna
8,041
670
29
2
2
205,809
1
L
Sun Wukong
7,140
595
28
2
1
185,714
1
W
Olorun
10,908
909
72
6
2
239,643
3
W
Charybdis
10,298
858
92
8
4
219,862
5
L
Medusa
7,380
615
48
4
0
206,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role