Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KmkzSloth
Discordia
Level 101
God Stats
0W - 2L
1,281 SR
Queue Stats
38W - 29L
1,518 Elo+
Solo
Thanatos
Thanatos
Naebdi
Thanatos
Level 80
God Stats
0W - 3L
1,104 SR
Queue Stats
434W - 457L
1,468 Elo+
Solo
Khepri
Khepri
SalSuppo
Khepri
Level 80
God Stats
0W - 2L
1,267 SR
Queue Stats
14W - 21L
1,404 Elo+
Party 2
Hel
Hel
abdooo
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,543 Elo+
Party 2
Team Averages
Level 100
1,330 SR
1,487 Elo+

VS

Team Averages
Level 120
1,376 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
ArmsV1
Tsukuyomi
Level 149
God Stats
2W - 2L
1,326 SR
Queue Stats
622W - 616L
1,582 Elo+
Solo
Hel
Hel
HowWolf
Hel
Level 148
God Stats
1W - 1L
1,317 SR
Queue Stats
160W - 146L
1,576 Elo+
Solo
Izanami
Izanami
leethax0r
Izanami
Level 107
God Stats
3W - 2L
1,400 SR
Queue Stats
153W - 162L
1,588 Elo+
Party 1
Scylla
Scylla
vladimyur
Scylla
Level 93
God Stats
2W - 2L
1,336 SR
Queue Stats
123W - 124L
1,590 Elo+
Party 1
Thanatos
Thanatos
xXTraquerx83
Thanatos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 6 / 13
13,702
806
27,854
16,760
7,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
KmkzSloth
Discordia
20
7 / 4 / 16
12,119
713
36,585
13,048
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Naebdi
Thanatos
14
4 / 8 / 9
10,172
598
10,400
15,587
9,219
Khepri
SalSuppo
Khepri
18
4 / 6 / 16
11,605
683
5,825
33,786
45,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
abdooo
Hel
19
2 / 5 / 16
11,370
669
8,184
19,351
11,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArmsV1
Tsukuyomi
16
2 / 6 / 12
11,193
658
10,352
28,814
34,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
20
3 / 1 / 22
12,878
758
13,008
21,102
11,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
leethax0r
Izanami
17
6 / 9 / 7
11,465
674
18,624
21,889
10,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
vladimyur
Scylla
19
5 / 5 / 18
12,063
710
20,898
19,283
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xXTraquerx83
Thanatos
20
13 / 4 / 15
14,612
860
26,227
18,751
9,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
103
25
Kills
29
29
Deaths
25
70
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
6
13
2.42
W
Tsukuyomi
ArmsV1
Tsukuyomi
2
6
12
1.33
W
Hel
3
1
22
14
L
Discordia
KmkzSloth
Discordia
7
4
16
3.75
L
Thanatos
Naebdi
Thanatos
4
8
9
1.06
L
Khepri
SalSuppo
Khepri
4
6
16
2
L
Hel
abdooo
Hel
2
5
16
2
W
Izanami
leethax0r
Izanami
6
9
7
1.06
W
Scylla
vladimyur
Scylla
5
5
18
2.8
W
Thanatos
xXTraquerx83
Thanatos
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,848
Damage
89,109
98,532
Taken
109,839
79,877
Mitigated
74,393
52,979
Healing
68,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,854
1,143
3,277
3,227
16,760
7,732
668
5,643
11,117
60,733
0
W
Tsukuyomi
ArmsV1
Tsukuyomi
10,352
599
757
5,148
28,814
34,782
0
16,278
12,227
0
23,536
W
Hel
13,008
676
26,758
16,980
21,102
11,229
1,399
15,047
5,867
34,847
0
L
Discordia
KmkzSloth
Discordia
36,585
339
1,917
1,774
13,048
5,594
893
3,541
9,507
59,189
0
L
Thanatos
Naebdi
Thanatos
10,400
1,342
401
5,076
15,587
9,219
260
4,869
10,718
0
16,646
L
Khepri
SalSuppo
Khepri
5,825
140
840
3,497
33,786
45,573
0
13,640
20,146
11,487
0
L
Hel
abdooo
Hel
8,184
638
22,528
10,442
19,351
11,759
173
6,213
13,138
17,568
0
W
Izanami
leethax0r
Izanami
18,624
10,684
0
1,796
21,889
10,174
1,846
17,318
4,360
0
40,489
W
Scylla
vladimyur
Scylla
20,898
1,315
2,204
3,284
19,283
8,835
1,099
17,370
1,913
41,284
0
W
Thanatos
xXTraquerx83
Thanatos
26,227
8,217
84
11,799
18,751
9,373
1,610
12,435
6,228
0
41,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
62,211
154
Minions Killed
175
0
Camps Cleared
0
1,594,215
Distance Traveled
1,621,931
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,702
806
69
4
0
306,058
2
W
Tsukuyomi
11,193
658
18
1
0
327,464
0
W
Hel
12,878
758
56
3
0
357,454
1
L
Discordia
12,119
713
46
3
0
336,018
3
L
Thanatos
10,172
598
10
1
0
278,266
1
L
Khepri
11,605
683
7
0
0
337,067
1
L
Hel
11,370
669
22
1
0
336,806
0
W
Izanami
11,465
674
34
2
0
257,366
0
W
Scylla
12,063
710
34
2
0
318,289
0
W
Thanatos
14,612
860
33
2
0
361,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role