Player Matchup

Bellona
Bellona
Active_Break
Bellona
Level 82
God Stats
3W - 1L
1,707 SR
Queue Stats
300W - 242L
1,534 Elo+
Party 2
Chernobog
Chernobog
EpicBaileyking9
Chernobog
Level 61
God Stats
12W - 5L
1,730 SR
Queue Stats
269W - 225L
1,425 Elo+
Party 3
Medusa
Medusa
GenesisOblivion_
Medusa
Level 125
God Stats
9W - 6L
1,814 SR
Queue Stats
517W - 422L
1,536 Elo+
Party 2
Janus
Janus
LordHarkon19
Janus
Level 29
God Stats
59W - 52L
1,519 SR
Queue Stats
163W - 144L
1,451 Elo+
Party 3
Terra
Terra
Ryantdavey3
Terra
Level 27
God Stats
3W - 3L
1,613 SR
Queue Stats
93W - 76L
1,446 Elo+
Party 2
Team Averages
Level 65
1,677 SR
1,478 Elo+

VS

Team Averages
Level 72
1,460 SR
1,363 Elo+
Cerberus
Cerberus
AnanasDesBois
Cerberus
Level 49
God Stats
25W - 13L
1,640 SR
Queue Stats
177W - 166L
1,485 Elo+
Solo
Pele
Pele
GinjaNinja124
Pele
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 50L
1,152 Elo+
Party 1
Neith
Neith
Lylaniee
Neith
Level 89
God Stats
59W - 82L
1,441 SR
Queue Stats
345W - 475L
1,364 Elo+
Party 1
Chronos
Chronos
ObliviousGamer03
Chronos
Level 106
God Stats
3W - 6L
1,343 SR
Queue Stats
411W - 511L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
SunSun_34
Sylvanus
Level 112
God Stats
1W - 4L
1,379 SR
Queue Stats
384W - 484L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Active_Break
Bellona
12
2 / 0 / 1
6,752
614
3,592
8,405
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
EpicBaileyking9
Chernobog
10
1 / 2 / 3
6,139
558
2,680
6,931
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 1 / 0
7,913
719
6,844
5,658
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 7
6,452
587
5,851
3,665
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 7
6,122
557
2,601
7,331
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnanasDesBois
Cerberus
12
2 / 0 / 0
7,092
645
4,811
5,529
4,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 0
5,751
523
1,693
7,176
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Lylaniee
Neith
9
1 / 2 / 1
5,662
515
2,253
5,564
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,577
507
4,401
5,757
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
SunSun_34
Sylvanus
9
0 / 4 / 3
5,408
492
4,049
8,497
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Active_Break
Bellona
2
0
1
2.5
L
Cerberus
AnanasDesBois
Cerberus
2
0
0
2
W
Chernobog
EpicBaileyking9
Chernobog
1
2
3
1.25
W
8
1
0
8
L
2
3
0
0.67
W
0
1
7
3.5
L
Neith
Lylaniee
Neith
1
2
1
0.75
L
0
3
2
0.33
W
1
1
7
4.5
L
Sylvanus
SunSun_34
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
17,207
31,990
Taken
32,523
17,283
Mitigated
16,644
11,765
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Active_Break
Bellona
3,592
1,302
0
4,970
8,405
5,940
0
4,199
4,206
0
37,367
L
Cerberus
AnanasDesBois
Cerberus
4,811
220
0
2,214
5,529
4,635
157
0
5,529
42,955
0
W
Chernobog
EpicBaileyking9
Chernobog
2,680
1,889
0
14
6,931
2,443
1,479
1,496
5,435
0
38,153
W
6,844
2,730
0
1,251
5,658
1,908
0
1,176
4,482
0
53,535
L
1,693
279
0
1,559
7,176
2,658
0
1,325
5,809
0
26,363
W
5,851
311
0
976
3,665
1,309
159
2,024
1,641
46,423
0
L
Neith
Lylaniee
Neith
2,253
543
0
849
5,564
1,671
0
595
4,969
0
30,098
L
4,401
1,657
0
1,434
5,757
1,754
0
2,239
3,417
35,307
0
W
2,601
471
1,917
2,637
7,331
5,683
0
4,366
2,965
13,501
0
L
Sylvanus
SunSun_34
Sylvanus
4,049
1,213
802
2,282
8,497
5,926
0
4,188
4,130
14,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
29,490
402
Minions Killed
343
0
Camps Cleared
0
1,108,966
Distance Traveled
1,015,754
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,752
614
101
9
0
230,657
0
L
Cerberus
7,092
645
122
11
0
227,567
3
W
Chernobog
6,139
558
58
5
0
212,920
0
W
Medusa
7,913
719
106
10
0
204,676
1
L
Pele
5,751
523
58
5
0
221,766
2
W
Janus
6,452
587
108
10
0
233,929
3
L
Neith
5,662
515
66
6
0
184,789
1
L
Chronos
5,577
507
69
6
0
189,660
2
W
Terra
6,122
557
29
3
0
226,784
0
L
Sylvanus
5,408
492
28
3
0
191,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role