Player Matchup

Thor
Thor
EthanKaiser1142
Thor
Level 124
God Stats
2W - 0L
1,633 SR
Queue Stats
138W - 108L
1,530 Elo+
Party 1
Agni
Agni
RatedCarcass6
Agni
Level 146
God Stats
25W - 10L
1,754 SR
Queue Stats
220W - 145L
1,638 Elo+
Party 1
Athena
Athena
jkoontz106
Athena
Level 82
God Stats
9W - 10L
1,590 SR
Queue Stats
393W - 385L
1,421 Elo+
Party 1
Team Averages
Level 117
1,659 SR
1,530 Elo+

VS

Team Averages
Level 86
1,726 SR
1,445 Elo+
Terra
Terra
Goobermayn
Terra
Level 146
God Stats
0W - 1L
1,819 SR
Queue Stats
81W - 95L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
TockZick
Ah Puch
Level 108
God Stats
8W - 2L
1,860 SR
Queue Stats
45W - 40L
1,521 Elo+
Party 2
Neith
Neith
xXDaevanatorXx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
10,334
738
8,541
11,075
5,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 9
10,400
743
22,705
11,452
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
jkoontz106
Athena
13
2 / 2 / 14
10,186
728
5,994
17,320
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 6 / 1
8,178
584
9,320
19,581
12,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
TockZick
Ah Puch
12
1 / 5 / 0
8,233
588
15,635
13,430
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 2
7,864
562
4,344
10,074
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Terra
1
6
1
0.25
W
7
0
9
11.5
L
Ah Puch
TockZick
Ah Puch
1
5
0
0.2
W
Athena
jkoontz106
Athena
2
2
14
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
29,299
39,847
Taken
43,085
25,927
Mitigated
20,745
9,456
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,541
1,384
632
2,725
11,075
5,601
1,119
7,120
3,955
0
17,628
L
Terra
9,320
1,489
3,528
6,963
19,581
12,261
0
10,850
8,731
25,144
0
W
22,705
1,474
192
2,571
11,452
4,360
1,079
7,808
3,644
58,684
0
L
Ah Puch
TockZick
Ah Puch
15,635
137
255
3,047
13,430
4,764
0
10,111
3,319
40,798
0
W
Athena
jkoontz106
Athena
5,994
1,071
1,276
2,060
17,320
15,966
631
10,466
6,854
18,516
0
L
4,344
1,247
0
1,054
10,074
3,720
126
7,818
2,256
0
12,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
24,275
144
Minions Killed
128
2
Camps Cleared
5
771,226
Distance Traveled
602,995
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,334
738
23
2
0
260,302
2
L
Terra
8,178
584
42
3
1
222,455
0
W
Agni
10,400
743
88
6
1
251,973
2
L
Ah Puch
8,233
588
59
4
2
196,452
0
W
Athena
10,186
728
33
2
1
258,951
1
L
Neith
7,864
562
27
2
2
184,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role