Player Matchup

Sun Wukong
Sun Wukong
HyperStream
Sun Wukong
Level 29
God Stats
6W - 2L
1,676 SR
Queue Stats
96W - 103L
1,331 Elo+
Party 1
Ra
Ra
MINIROGUE1
Ra
Level 23
God Stats
11W - 10L
1,448 SR
Queue Stats
59W - 80L
1,230 Elo+
Party 1
Fenrir
Fenrir
MellowPeaches
Fenrir
Level 4
God Stats
1W - 2L
1,242 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,455 SR
1,354 Elo+

VS

Team Averages
Level 65
1,386 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BestBotttt
Chronos
Level 160
God Stats
1W - 2L
1,158 SR
Queue Stats
77W - 65L
1,693 Elo+
Solo
Ymir
Ymir
LordXlerona07
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperStream
Sun Wukong
16
11 / 3 / 9
12,133
758
18,153
18,428
11,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
9 / 1 / 7
11,383
711
19,341
8,467
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 12
9,828
614
5,513
15,102
10,884
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 7 / 3
8,185
512
5,608
17,072
5,269
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
BestBotttt
Chronos
13
6 / 7 / 1
10,468
654
18,401
14,490
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 4
9,054
566
6,983
18,571
18,944
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
3
0.21
L
Chronos
BestBotttt
Chronos
6
7
1
0.93
W
Sun Wukong
HyperStream
Sun Wukong
11
3
9
5.17
L
1
7
4
0.43
W
9
1
7
12.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
30,992
41,997
Taken
50,133
25,806
Mitigated
29,160
15,596
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,608
1,224
0
1,551
17,072
5,269
0
4,888
11,842
0
14,263
L
Chronos
BestBotttt
Chronos
18,401
2,948
0
2,238
14,490
4,947
652
6,065
8,148
52,664
0
W
Sun Wukong
HyperStream
Sun Wukong
18,153
3,448
0
7,719
18,428
11,533
19
10,829
7,599
0
50,061
L
6,983
2,023
0
0
18,571
18,944
0
7,575
10,649
14,355
0
W
19,341
3,212
2,366
4,312
8,467
3,389
1,155
5,780
2,687
55,489
0
W
5,513
1,543
0
1,199
15,102
10,884
540
9,900
5,202
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
27,707
165
Minions Killed
112
11
Camps Cleared
2
862,335
Distance Traveled
698,663
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,185
512
10
1
0
230,725
0
L
Chronos
10,468
654
91
6
2
259,058
4
W
Sun Wukong
12,133
758
68
4
8
315,351
2
L
Ymir
9,054
566
11
1
0
208,880
5
W
Ra
11,383
711
91
6
2
291,412
2
W
Fenrir
9,828
614
6
0
1
255,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role