Player Matchup

King Arthur
King Arthur
Sp0ild0ats
King Arthur
Level 108
God Stats
1W - 1L
1,507 SR
Queue Stats
88W - 46L
1,637 Elo+
Party 1
Medusa
Medusa
clapper_2hard
Medusa
Level 15
God Stats
128W - 52L
1,673 SR
Queue Stats
175W - 92L
1,710 Elo+
Party 1
Tiamat
Tiamat
coletrain118j
Tiamat
Level 89
God Stats
1W - 5L
1,382 SR
Queue Stats
118W - 73L
1,600 Elo+
Party 1
Team Averages
Level 71
1,521 SR
1,649 Elo+

VS

Team Averages
Level 17
1,421 SR
1,552 Elo+
Cabrakan
Cabrakan
Fuliautomatic
Cabrakan
Level 29
God Stats
7W - 13L
1,041 SR
Queue Stats
92W - 116L
1,356 Elo+
Solo
Ah Puch
Ah Puch
GuiltySpark67
Ah Puch
Level 8
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 4L
1,729 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GussyGal427
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sp0ild0ats
King Arthur
13
3 / 8 / 3
9,958
586
8,876
26,435
14,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 4
10,123
595
12,180
16,099
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 4
9,841
579
5,725
17,358
11,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fuliautomatic
Cabrakan
15
2 / 3 / 16
10,717
630
12,837
12,709
8,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
16
4 / 2 / 16
11,496
676
18,922
10,637
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
GussyGal427
Ah Muzen Cab
18
17 / 2 / 5
13,300
782
23,457
13,498
10,864
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
23
23
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Fuliautomatic
Cabrakan
2
3
16
3.33
W
Ah Puch
4
2
16
6
W
Ah Muzen Cab
GussyGal427
Ah Muzen Cab
17
2
5
9.75
L
King Arthur
Sp0ild0ats
King Arthur
3
8
3
0.56
L
3
7
4
0.71
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
55,216
59,892
Taken
36,844
30,444
Mitigated
22,864
6,421
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Fuliautomatic
Cabrakan
12,837
1,678
0
3,883
12,709
8,250
260
3,973
8,736
28,261
0
W
Ah Puch
18,922
859
0
5,140
10,637
3,750
857
1,163
9,474
50,650
0
W
Ah Muzen Cab
GussyGal427
Ah Muzen Cab
23,457
8,372
0
4,022
13,498
10,864
1,335
1,335
12,163
217
68,500
L
King Arthur
Sp0ild0ats
King Arthur
8,876
705
0
3,957
26,435
14,070
0
11,839
14,596
0
30,691
L
12,180
3,594
0
464
16,099
4,790
0
9,778
6,321
0
44,008
L
5,725
419
40
1,960
17,358
11,584
0
10,938
6,420
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
35,513
200
Minions Killed
232
6
Camps Cleared
9
827,332
Distance Traveled
945,789
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,717
630
35
2
2
295,712
4
W
Ah Puch
11,496
676
91
5
3
315,579
3
W
Ah Muzen Cab
13,300
782
106
6
4
334,498
0
L
King Arthur
9,958
586
66
4
3
270,023
3
L
Medusa
10,123
595
81
5
0
288,720
2
L
Tiamat
9,841
579
53
3
3
268,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role