Player Matchup

Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChippyPotato
Nemesis
Level 27
God Stats
3W - 0L
1,726 SR
Queue Stats
66W - 30L
1,675 Elo+
Party 1
Artemis
Artemis
LevelBubble
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 1
Geb
Geb
MoistyBaguette
Geb
Level 18
God Stats
7W - 3L
1,637 SR
Queue Stats
37W - 10L
1,691 Elo+
Party 1
Nox
Nox
SurelyYouJest
Nox
Level 28
God Stats
2W - 2L
1,538 SR
Queue Stats
53W - 29L
1,634 Elo+
Party 1
Team Averages
Level 28
1,580 SR
1,613 Elo+

VS

Team Averages
Level 15
1,583 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BroBraSkie
Neith
Level 26
God Stats
50W - 31L
1,507 SR
Queue Stats
143W - 154L
1,435 Elo+
Solo
Danzaburou
Danzaburou
S0ul_Eater95_TL
Danzaburou
Level 10
God Stats
1W - 4L
1,599 SR
Queue Stats
4W - 6L
1,479 Elo+
Solo
Ra
Ra
pjslayer09
Ra
Level 6
God Stats
0W - 2L
1,810 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Fafnir
Fafnir
rango_estatico3
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 0 / 2
7,604
691
5,048
5,413
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ChippyPotato
Nemesis
13
7 / 0 / 2
7,387
672
6,052
6,791
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
LevelBubble
Artemis
10
1 / 0 / 2
5,761
524
3,849
4,646
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 2
6,686
608
3,989
3,863
2,953
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 6
6,722
611
2,396
2,434
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 0
5,446
495
2,428
8,709
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 5 / 0
5,015
456
5,053
7,639
1,998
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
S0ul_Eater95_TL
Danzaburou
7
0 / 4 / 0
5,082
462
2,109
6,336
1,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 7 / 0
4,634
421
1,615
6,586
1,556
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
4,090
372
325
2,308
1,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
20
Kills
1
1
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
2
7
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
Neith
0
5
0
0
W
Nemesis
ChippyPotato
Nemesis
7
0
2
8
W
Artemis
LevelBubble
Artemis
1
0
2
2
W
4
0
2
5
L
Danzaburou
S0ul_Eater95_TL
Danzaburou
0
4
0
0
W
2
1
6
5
L
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
11,530
23,147
Taken
31,578
9,275
Mitigated
9,108
9,996
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,048
1,955
0
3,786
5,413
1,889
0
615
4,798
0
57,494
L
Tsukuyomi
 
Tsukuyomi
2,428
873
0
2,648
8,709
1,935
0
882
7,827
0
29,344
L
Neith
5,053
2,532
0
1,503
7,639
1,998
0
292
7,347
0
23,019
W
Nemesis
ChippyPotato
Nemesis
6,052
2,619
0
2,406
6,791
2,285
0
220
6,571
0
38,050
W
Artemis
LevelBubble
Artemis
3,849
2,041
0
1,254
4,646
1,399
1,734
790
3,856
0
22,654
W
3,989
1,226
0
1,716
3,863
2,953
280
69
3,794
30,989
0
L
Danzaburou
S0ul_Eater95_TL
Danzaburou
2,109
1,161
0
1,061
6,336
1,926
503
3,567
2,769
0
19,390
W
2,396
184
0
834
2,434
749
99
246
2,188
29,478
0
L
1,615
298
168
810
6,586
1,556
356
1,644
4,942
14,002
0
L
325
28
0
0
2,308
1,693
0
0
2,308
4,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
24,267
378
Minions Killed
164
0
Camps Cleared
0
1,154,641
Distance Traveled
867,485
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,604
691
126
11
0
272,799
3
L
Tsukuyomi
5,446
495
60
5
0
241,393
1
L
Neith
5,015
456
32
3
0
181,531
0
W
Nemesis
7,387
672
75
7
0
250,726
2
W
Artemis
5,761
524
43
4
0
193,348
1
W
Geb
6,686
608
65
6
0
210,480
2
L
Danzaburou
5,082
462
42
4
0
160,937
0
W
Nox
6,722
611
69
6
0
227,288
3
L
Ra
4,634
421
25
2
0
201,478
3
L
Fafnir
4,090
372
5
0
0
82,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role