Player Matchup

Cliodhna
Cliodhna
Akexxai
Cliodhna
Level 63
God Stats
5W - 3L
1,531 SR
Queue Stats
113W - 122L
1,446 Elo+
Party 2
Charybdis
Charybdis
HumanBønes
Charybdis
Level 66
God Stats
36W - 44L
1,509 SR
Queue Stats
113W - 130L
1,439 Elo+
Party 2
Ra
Ra
RaspberryRam
Ra
Level 47
God Stats
1W - 0L
1,932 SR
Queue Stats
18W - 10L
1,608 Elo+
Solo
Mulan
Mulan
Ravaeron
Mulan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteAncientSage
Gilgamesh
Level 48
God Stats
12W - 13L
1,540 SR
Queue Stats
93W - 102L
1,466 Elo+
Party 2
Team Averages
Level 57
1,603 SR
1,495 Elo+

VS

Team Averages
Level 99
1,640 SR
1,522 Elo+
Scylla
Scylla
Br214gdf
Scylla
Level 126
God Stats
0W - 1L
1,619 SR
Queue Stats
46W - 34L
1,607 Elo+
Party 1
Rama
Rama
Elijahthejet
Rama
Level 143
God Stats
0W - 3L
1,366 SR
Queue Stats
41W - 37L
1,578 Elo+
Party 1
Hercules
Hercules
Help_Me_Im_Done
Hercules
Level 76
God Stats
4W - 5L
1,708 SR
Queue Stats
43W - 37L
1,567 Elo+
Party 3
Olorun
Olorun
thatguyefan
Olorun
Level 66
God Stats
1W - 1L
1,820 SR
Queue Stats
11W - 19L
1,294 Elo+
Solo
Bacchus
Bacchus
thisguydude
Bacchus
Level 86
God Stats
1W - 2L
1,687 SR
Queue Stats
29W - 27L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akexxai
Cliodhna
19
5 / 1 / 19
12,706
847
20,064
15,385
14,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
HumanBønes
Charybdis
18
6 / 5 / 9
12,193
813
15,748
14,777
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 11
12,676
845
19,745
14,921
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Ravaeron
Mulan
14
3 / 8 / 7
10,221
681
11,564
19,626
12,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
20
13 / 3 / 15
15,392
1,026
24,130
18,961
19,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Br214gdf
Scylla
17
3 / 5 / 11
11,127
742
12,513
14,906
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 10
10,237
682
11,747
16,814
8,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
19
13 / 4 / 6
13,995
933
20,284
30,922
49,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
1 / 8 / 14
10,090
673
14,057
19,488
10,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
thisguydude
Bacchus
16
1 / 7 / 12
9,875
658
10,303
19,414
31,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
74
32
Kills
21
22
Deaths
32
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Akexxai
Cliodhna
5
1
19
14.5
L
Scylla
Br214gdf
Scylla
3
5
11
1.7
L
3
8
10
1
L
Hercules
13
4
6
4
W
Charybdis
HumanBønes
Charybdis
6
5
9
2.1
W
5
5
11
2.1
W
Mulan
Ravaeron
Mulan
3
8
7
0.81
W
Gilgamesh
13
3
15
6.83
L
Olorun
1
8
14
1
L
Bacchus
thisguydude
Bacchus
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,251
Damage
68,904
83,670
Taken
101,544
57,479
Mitigated
104,778
14,418
Healing
26,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Akexxai
Cliodhna
20,064
2,136
779
1,712
15,385
14,560
724
6,405
8,776
0
42,594
L
Scylla
Br214gdf
Scylla
12,513
1,330
0
1,355
14,906
5,853
0
3,613
11,121
33,473
0
L
11,747
9,632
0
2,515
16,814
8,018
754
2,258
14,434
0
30,099
L
Hercules
20,284
10,673
990
12,493
30,922
49,430
182
6,559
24,093
0
35,521
W
Charybdis
HumanBønes
Charybdis
15,748
7,375
0
1,736
14,777
4,667
2,376
6,299
8,348
0
34,815
W
19,745
1,085
2,063
4,522
14,921
6,272
1,488
7,283
7,522
73,028
0
W
Mulan
Ravaeron
Mulan
11,564
2,599
0
2,577
19,626
12,394
64
8,654
10,830
0
16,098
W
Gilgamesh
24,130
5,867
113
916
18,961
19,586
405
7,436
11,321
0
35,983
L
Olorun
14,057
6,376
1,246
5,565
19,488
10,157
965
2,651
16,663
38,012
0
L
Bacchus
thisguydude
Bacchus
10,303
693
997
1,505
19,414
31,320
0
3,989
15,090
24,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,188
Gold Earned
55,324
313
Minions Killed
240
5
Camps Cleared
9
1,479,983
Distance Traveled
1,277,244
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,706
847
66
4
0
342,919
2
L
Scylla
11,127
742
56
4
3
258,298
1
L
Rama
10,237
682
56
4
2
200,947
0
L
Hercules
13,995
933
35
2
2
288,566
4
W
Charybdis
12,193
813
57
4
0
262,161
2
W
Ra
12,676
845
143
10
4
302,008
1
W
Mulan
10,221
681
13
1
0
236,106
6
W
Gilgamesh
15,392
1,026
34
2
1
336,789
2
L
Olorun
10,090
673
56
4
0
236,919
1
L
Bacchus
9,875
658
37
2
2
292,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role