Player Matchup

Sobek
Sobek
E1enex56
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 145L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
H1NooN
Cernunnos
Level 69
God Stats
3W - 1L
1,691 SR
Queue Stats
48W - 48L
1,438 Elo+
Party 1
Izanami
Izanami
e1enex678
Izanami
Level 25
God Stats
4W - 4L
1,432 SR
Queue Stats
23W - 29L
1,320 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,416 Elo+

VS

Team Averages
Level 65
1,567 SR
1,309 Elo+
Scylla
Scylla
DarkRythm_
Scylla
Level 99
God Stats
12W - 7L
1,494 SR
Queue Stats
61W - 61L
1,458 Elo+
Party 2
Nemesis
Nemesis
Pedrick31
Nemesis
Level 28
God Stats
0W - 1L
1,774 SR
Queue Stats
3W - 6L
1,206 Elo+
Party 2
Cliodhna
Cliodhna
TopThrone87629
Cliodhna
Level 67
God Stats
12W - 12L
1,432 SR
Queue Stats
25W - 40L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E1enex56
Sobek
16
4 / 4 / 11
12,526
626
12,131
26,459
37,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
H1NooN
Cernunnos
18
8 / 1 / 8
13,707
685
18,052
14,725
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
e1enex678
Izanami
15
4 / 3 / 8
12,153
608
6,981
15,269
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkRythm_
Scylla
18
4 / 1 / 4
13,093
655
25,993
9,483
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Pedrick31
Nemesis
13
2 / 7 / 1
11,133
557
8,522
19,121
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
14
2 / 8 / 3
11,823
591
9,158
16,324
13,230
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
8
8
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarkRythm_
Scylla
4
1
4
6
W
Sobek
E1enex56
Sobek
4
4
11
2.38
W
Cernunnos
H1NooN
Cernunnos
8
1
8
12
L
Nemesis
Pedrick31
Nemesis
2
7
1
0.36
L
Cliodhna
2
8
3
0.44
W
Izanami
e1enex678
Izanami
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
43,673
56,453
Taken
44,928
48,934
Mitigated
24,120
16,740
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarkRythm_
Scylla
25,993
1,224
460
3,100
9,483
3,514
472
3,056
6,427
81,160
0
W
Sobek
E1enex56
Sobek
12,131
876
1,104
6,931
26,459
37,757
0
9,228
17,231
36,763
0
W
Cernunnos
H1NooN
Cernunnos
18,052
10,278
513
4,863
14,725
5,412
1,824
9,141
5,584
0
64,636
L
Nemesis
Pedrick31
Nemesis
8,522
2,772
0
1,626
19,121
7,376
229
5,752
13,369
0
21,613
L
Cliodhna
9,158
581
0
1,390
16,324
13,230
952
3,944
12,380
0
27,357
W
Izanami
e1enex678
Izanami
6,981
4,095
1,174
2,155
15,269
5,765
1,219
8,034
7,235
0
45,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
36,049
219
Minions Killed
206
9
Camps Cleared
8
1,046,738
Distance Traveled
1,093,828
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,093
655
132
7
6
390,693
6
W
Sobek
12,526
626
41
2
0
329,630
2
W
Cernunnos
13,707
685
107
5
2
358,962
1
L
Nemesis
11,133
557
35
2
1
367,034
1
L
Cliodhna
11,823
591
39
2
1
336,101
1
W
Izanami
12,153
608
71
4
7
358,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role