Player Matchup

Sol
Sol
BathroomMotif
Sol
Level 148
God Stats
14W - 8L
1,560 SR
Queue Stats
39W - 29L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
LordeBunBunMole
Gilgamesh
Level 63
God Stats
12W - 7L
1,575 SR
Queue Stats
105W - 81L
1,566 Elo+
Party 1
Skadi
Skadi
Schuleps
Skadi
Level 29
God Stats
5W - 6L
1,513 SR
Queue Stats
40W - 37L
1,497 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,529 Elo+

VS

Team Averages
Level 104
1,500 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Troxton
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
10,635
760
11,771
10,666
3,045
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LordeBunBunMole
Gilgamesh
16
11 / 1 / 6
11,256
804
18,718
15,243
12,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Schuleps
Skadi
13
2 / 2 / 8
9,428
673
4,054
5,598
1,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 1
8,902
636
7,412
13,101
4,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
12
0 / 6 / 3
8,117
580
8,996
7,928
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Troxton
Cthulhu
12
2 / 6 / 2
8,670
619
7,761
19,007
16,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
4
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
1
0.42
L
Nu Wa
 
Nu Wa
0
6
3
0.25
W
5
1
13
11.5
W
Gilgamesh
LordeBunBunMole
Gilgamesh
11
1
6
14
W
Skadi
Schuleps
Skadi
2
2
8
3
L
Cthulhu
Troxton
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
24,169
31,507
Taken
40,036
16,761
Mitigated
23,844
12,469
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,412
1,601
0
2,669
13,101
4,845
0
5,136
7,965
0
36,124
L
Nu Wa
 
Nu Wa
8,996
1,927
0
266
7,928
2,549
30
1,279
6,649
27,304
0
W
11,771
5,803
0
6,230
10,666
3,045
1,966
4,381
5,959
51,872
0
W
Gilgamesh
LordeBunBunMole
Gilgamesh
18,718
5,080
0
5,430
15,243
12,084
697
8,587
6,224
0
54,452
W
Skadi
Schuleps
Skadi
4,054
1,700
0
809
5,598
1,632
760
3,264
2,024
0
22,384
L
Cthulhu
Troxton
Cthulhu
7,761
557
0
250
19,007
16,450
0
6,219
12,788
15,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
25,689
192
Minions Killed
138
8
Camps Cleared
5
751,820
Distance Traveled
657,262
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,902
636
71
5
4
199,199
3
L
Nu Wa
8,117
580
44
3
1
204,201
5
W
Sol
10,635
760
99
7
0
250,180
1
W
Gilgamesh
11,256
804
59
4
8
283,326
1
W
Skadi
9,428
673
34
2
0
218,314
4
L
Cthulhu
8,670
619
23
2
0
253,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role