Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Goddess Mo
Mulan
Level 106
God Stats
9W - 17L
1,371 SR
Queue Stats
652W - 593L
1,583 Elo+
Solo
Horus
Horus
ItsJustClxps
Horus
Level 79
God Stats
37W - 34L
1,555 SR
Queue Stats
328W - 432L
1,388 Elo+
Solo
Ullr
Ullr
NThirtySix
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 237L
1,494 Elo+
Solo
Merlin
Merlin
fisher408
Merlin
Level 160
God Stats
8W - 7L
1,631 SR
Queue Stats
740W - 746L
1,466 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,486 Elo+

VS

Team Averages
Level 101
1,520 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mobius48
Ymir
Level 89
God Stats
16W - 8L
1,497 SR
Queue Stats
500W - 480L
1,463 Elo+
Party 1
Chiron
Chiron
Suicide_Squid7
Chiron
Level 109
God Stats
10W - 8L
1,576 SR
Queue Stats
325W - 305L
1,489 Elo+
Solo
Chang'e
Chang'e
ViciMAKAROV
Chang'e
Level 107
God Stats
2W - 5L
1,469 SR
Queue Stats
551W - 527L
1,535 Elo+
Solo
Jormungandr
Jormungandr
gaeton_dugas_2
Jormungandr
Level 96
God Stats
38W - 25L
1,560 SR
Queue Stats
667W - 623L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 3 / 1
7,525
538
5,165
10,860
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
11
1 / 7 / 1
6,991
499
7,107
15,585
6,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,607
401
4,743
10,766
8,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
5,974
427
3,293
9,482
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
fisher408
Merlin
11
0 / 2 / 0
6,209
444
4,226
5,822
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 1 / 2
8,922
637
5,504
8,538
2,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
2 / 2 / 10
8,220
587
3,204
11,945
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 1
9,060
647
10,827
8,388
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ViciMAKAROV
Chang'e
14
4 / 0 / 5
8,734
624
7,218
8,899
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
gaeton_dugas_2
Jormungandr
14
3 / 1 / 7
8,951
639
11,118
9,732
9,002
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
22
22
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
W
Bastet
 
Bastet
7
1
2
8
L
Mulan
1
7
1
0.21
L
0
5
1
0.1
W
Ymir
2
2
10
3.5
L
0
5
1
0.1
W
6
0
1
6.5
W
Chang'e
ViciMAKAROV
Chang'e
4
0
5
6.5
L
Merlin
fisher408
Merlin
0
2
0
0
W
Jormungandr
gaeton_dugas_2
Jormungandr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
37,871
52,515
Taken
47,502
23,682
Mitigated
24,160
16,274
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,165
1,426
0
3,788
10,860
3,613
0
3,601
7,259
0
46,752
W
Bastet
 
Bastet
5,504
1,508
0
4,266
8,538
2,751
598
0
8,538
0
54,936
L
Mulan
7,107
1,173
0
4,416
15,585
6,431
0
9,062
6,523
0
41,393
L
4,743
2,014
1,359
2,749
10,766
8,799
0
2,319
8,447
0
21,468
W
Ymir
3,204
759
1,738
2,372
11,945
6,999
141
916
11,029
18,983
0
L
3,293
997
0
1,446
9,482
2,882
0
3,141
6,341
0
30,705
W
10,827
5,835
294
4,854
8,388
2,577
3,306
0
8,388
0
65,254
W
Chang'e
ViciMAKAROV
Chang'e
7,218
136
1,611
4,764
8,899
2,831
0
2,978
5,921
41,495
0
L
Merlin
fisher408
Merlin
4,226
149
316
2,200
5,822
1,957
0
3,417
2,405
41,312
0
W
Jormungandr
gaeton_dugas_2
Jormungandr
11,118
3,510
197
2,805
9,732
9,002
589
332
9,400
45,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
43,887
344
Minions Killed
427
0
Camps Cleared
0
1,341,189
Distance Traveled
1,387,213
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,525
538
90
6
0
323,639
2
W
Bastet
8,922
637
100
7
0
314,892
6
L
Mulan
6,991
499
78
6
0
241,789
2
L
Horus
5,607
401
45
3
0
273,543
4
W
Ymir
8,220
587
28
2
0
254,915
7
L
Ullr
5,974
427
64
5
0
252,592
1
W
Chiron
9,060
647
125
9
0
273,914
1
W
Chang'e
8,734
624
92
7
0
282,842
3
L
Merlin
6,209
444
67
5
0
249,626
5
W
Jormungandr
8,951
639
82
6
0
260,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role