Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Expaitive
Medusa
Level 63
God Stats
7W - 7L
1,485 SR
Queue Stats
410W - 432L
1,437 Elo+
Party 1
Janus
Janus
Magershner
Janus
Level 124
God Stats
2W - 6L
1,666 SR
Queue Stats
178W - 163L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
frizzolio
Ratatoskr
Level 107
God Stats
67W - 61L
1,580 SR
Queue Stats
363W - 333L
1,527 Elo+
Solo
Kali
Kali
youregoingdown
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 181L
1,518 Elo+
Party 3
Team Averages
Level 104
1,546 SR
1,508 Elo+

VS

Team Averages
Level 110
1,495 SR
1,526 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
B0XTR0T
Chronos
Level 103
God Stats
5W - 13L
1,458 SR
Queue Stats
292W - 261L
1,564 Elo+
Solo
Heimdallr
Heimdallr
BagOfWetCats
Heimdallr
Level 108
God Stats
28W - 26L
1,529 SR
Queue Stats
648W - 609L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vittorrio
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,490 SR
Queue Stats
36W - 31L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 1 / 5
7,152
477
6,464
12,579
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Expaitive
Medusa
13
4 / 4 / 4
7,696
513
8,796
8,804
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
2 / 3 / 4
8,202
547
9,051
8,489
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
frizzolio
Ratatoskr
12
2 / 5 / 0
7,315
488
4,366
10,855
3,636
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,314
421
2,531
9,770
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
3 / 0 / 5
8,299
553
9,422
8,973
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
12
1 / 5 / 7
7,336
489
5,368
12,177
10,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
B0XTR0T
Chronos
14
5 / 0 / 1
8,639
576
6,032
8,970
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
BagOfWetCats
Heimdallr
12
4 / 6 / 4
8,095
540
5,872
9,995
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Vittorrio
Morgan Le Fay
14
3 / 0 / 4
8,494
566
5,001
8,025
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
16
16
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
1
5
5.5
W
Ganesha
 
Ganesha
3
0
5
5.5
W
Sylvanus
 
Sylvanus
1
5
7
0.9
W
Chronos
B0XTR0T
Chronos
5
0
1
5.5
W
Heimdallr
BagOfWetCats
Heimdallr
4
6
4
1
L
Medusa
Expaitive
Medusa
4
4
4
1.5
L
Janus
2
3
4
1.33
W
Morgan Le Fay
Vittorrio
Morgan Le Fay
3
0
4
5
L
Ratatoskr
frizzolio
Ratatoskr
2
5
0
0.4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
31,695
50,497
Taken
48,140
23,699
Mitigated
27,345
11,895
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,464
1,707
0
3,484
12,579
10,455
0
6,532
5,907
28,030
0
W
Ganesha
 
Ganesha
9,422
648
0
3,496
8,973
8,111
0
607
8,332
47,433
0
W
Sylvanus
 
Sylvanus
5,368
1,020
1,336
4,626
12,177
10,103
835
4,424
7,613
22,647
6,162
W
Chronos
B0XTR0T
Chronos
6,032
1,299
0
4,740
8,970
2,775
384
2,387
6,527
63,595
0
W
Heimdallr
BagOfWetCats
Heimdallr
5,872
2,819
0
984
9,995
3,619
615
4,001
5,894
0
28,159
L
Medusa
Expaitive
Medusa
8,796
5,127
0
1,381
8,804
3,672
0
3,769
5,035
0
47,226
L
Janus
9,051
131
0
1,750
8,489
2,822
0
4,236
4,156
59,409
0
W
Morgan Le Fay
Vittorrio
Morgan Le Fay
5,001
760
238
3,488
8,025
2,737
136
3,540
4,259
50,160
0
L
Ratatoskr
frizzolio
Ratatoskr
4,366
398
0
959
10,855
3,636
0
6,573
3,717
0
39,261
L
2,531
1,060
0
4,321
9,770
3,114
0
3,358
6,182
0
36,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
40,863
420
Minions Killed
390
0
Camps Cleared
0
1,483,280
Distance Traveled
1,344,347
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,152
477
35
2
0
288,155
6
W
Ganesha
8,299
553
59
4
0
283,388
3
W
Sylvanus
7,336
489
45
3
0
248,857
1
W
Chronos
8,639
576
137
9
0
271,776
4
W
Heimdallr
8,095
540
52
3
0
264,129
0
L
Medusa
7,696
513
108
7
0
278,264
4
L
Janus
8,202
547
125
8
0
322,114
4
W
Morgan Le Fay
8,494
566
97
6
0
276,197
4
L
Ratatoskr
7,315
488
90
6
0
303,572
7
L
Kali
6,314
421
62
4
0
291,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role