Player Matchup

Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dxmTheBeast
Cthulhu
Level 109
God Stats
19W - 33L
1,544 SR
Queue Stats
221W - 263L
1,488 Elo+
Solo
Hera
Hera
frisay_33
Hera
Level 78
God Stats
12W - 12L
1,407 SR
Queue Stats
115W - 172L
1,300 Elo+
Solo
Team Averages
Level 98
1,484 SR
1,429 Elo+

VS

Team Averages
Level 83
1,599 SR
1,397 Elo+
Olorun
Olorun
Big x Soulja
Olorun
Level 58
God Stats
8W - 1L
1,805 SR
Queue Stats
26W - 31L
1,318 Elo+
Solo
Geb
Geb
IIEugeneKrabsII
Geb
Level 123
God Stats
14W - 12L
1,570 SR
Queue Stats
149W - 161L
1,527 Elo+
Solo
Izanami
Izanami
skrillexck666
Izanami
Level 69
God Stats
17W - 13L
1,421 SR
Queue Stats
94W - 123L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 0 / 0
6,193
619
3,167
5,738
1,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
dxmTheBeast
Cthulhu
9
0 / 2 / 1
6,158
616
4,667
7,377
4,581
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
8
0 / 5 / 1
5,696
570
3,268
6,815
1,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 1 / 6
6,410
641
3,124
4,832
2,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 7
6,755
676
2,676
6,764
6,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
12
7 / 0 / 0
7,776
778
9,605
6,054
2,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
0
0
1
W
Olorun
0
1
6
3
W
0
0
7
3.5
L
Cthulhu
dxmTheBeast
Cthulhu
0
2
1
0.25
L
Hera
0
5
1
0.1
W
Izanami
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,102
Damage
15,405
19,930
Taken
17,650
8,360
Mitigated
11,095
5,064
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,167
338
39
1,983
5,738
1,884
0
1,764
3,974
19,504
0
W
Olorun
3,124
1,052
888
2,299
4,832
2,228
350
4,051
781
14,530
0
W
2,676
384
0
1,955
6,764
6,179
220
3,428
3,336
9,489
0
L
Cthulhu
dxmTheBeast
Cthulhu
4,667
192
415
2,254
7,377
4,581
0
3,051
4,326
15,330
0
L
Hera
3,268
303
0
373
6,815
1,895
0
1,342
5,473
10,678
0
W
Izanami
9,605
6,387
0
2,815
6,054
2,688
633
4,045
2,009
0
40,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
20,941
77
Minions Killed
109
3
Camps Cleared
5
523,070
Distance Traveled
563,791
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,193
619
37
4
2
186,584
0
W
Olorun
6,410
641
22
2
0
185,033
0
W
Geb
6,755
676
8
1
1
200,520
4
L
Cthulhu
6,158
616
15
2
0
194,118
3
L
Hera
5,696
570
25
3
1
142,368
0
W
Izanami
7,776
778
79
8
4
178,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role