Player Matchup

Fenrir
Fenrir
Bawjin
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,434 Elo+
Solo
Sol
Sol
Caprimorte
Sol
Level 160
God Stats
2W - 0L
1,577 SR
Queue Stats
144W - 98L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
Marineitor
Jormungandr
Level 47
God Stats
3W - 1L
1,447 SR
Queue Stats
55W - 39L
1,446 Elo+
Party 1
Team Averages
Level 105
1,508 SR
1,513 Elo+

VS

Team Averages
Level 54
1,517 SR
1,369 Elo+
Gilgamesh
Gilgamesh
Chillmaw
Gilgamesh
Level 70
God Stats
40W - 22L
1,602 SR
Queue Stats
234W - 203L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Flechone
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,181 Elo+
Solo
Anhur
Anhur
TommyiRed
Anhur
Level 64
God Stats
26W - 29L
1,450 SR
Queue Stats
121W - 157L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bawjin
Fenrir
14
6 / 5 / 13
10,858
776
11,926
15,205
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
14 / 7 / 8
12,367
883
25,664
18,072
5,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Marineitor
Jormungandr
13
3 / 4 / 17
10,359
740
7,238
12,042
9,605
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chillmaw
Gilgamesh
14
5 / 5 / 6
10,325
738
14,525
22,882
24,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Flechone
Ao Kuang
13
3 / 10 / 8
9,754
697
5,975
15,395
6,038
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TommyiRed
Anhur
13
7 / 8 / 5
10,713
765
13,115
16,734
6,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
23
Kills
15
16
Deaths
23
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bawjin
Fenrir
6
5
13
2.5
W
14
7
8
2.57
L
Gilgamesh
Chillmaw
Gilgamesh
5
5
6
1.6
L
Ao Kuang
Flechone
Ao Kuang
3
10
8
0.7
W
Jormungandr
Marineitor
Jormungandr
3
4
17
2.88
L
Anhur
TommyiRed
Anhur
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,828
Damage
33,615
45,319
Taken
55,011
25,581
Mitigated
36,865
13,430
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bawjin
Fenrir
11,926
2,095
0
2,644
15,205
10,396
0
2,312
11,838
0
26,596
W
25,664
11,796
17
9,929
18,072
5,580
1,974
1,733
15,940
58,907
4,027
L
Gilgamesh
Chillmaw
Gilgamesh
14,525
3,730
0
1,690
22,882
24,324
0
13,217
9,312
0
33,355
L
Ao Kuang
Flechone
Ao Kuang
5,975
1,834
0
2,396
15,395
6,038
0
8,125
7,011
23,018
0
W
Jormungandr
Marineitor
Jormungandr
7,238
418
0
840
12,042
9,605
345
2,651
9,167
19,041
0
L
Anhur
TommyiRed
Anhur
13,115
6,499
0
2,536
16,734
6,503
0
10,181
6,171
0
33,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
30,792
122
Minions Killed
97
5
Camps Cleared
7
708,437
Distance Traveled
652,753
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,858
776
32
2
2
252,476
9
W
Sol
12,367
883
66
5
2
234,647
3
L
Gilgamesh
10,325
738
25
2
0
260,650
5
L
Ao Kuang
9,754
697
25
2
4
182,912
2
W
Jormungandr
10,359
740
24
2
1
221,314
0
L
Anhur
10,713
765
47
3
3
209,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role