Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SHREKTOES
Fenrir
Level 22
God Stats
20W - 7L
1,741 SR
Queue Stats
198W - 96L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
twitchKingLaBae
Zhong Kui
Level 147
God Stats
4W - 0L
1,881 SR
Queue Stats
612W - 241L
1,760 Elo+
Party 2
Team Averages
Level 82
1,707 SR
1,626 Elo+

VS

Team Averages
Level 47
1,625 SR
1,345 Elo+
Ares
Ares
BiigDogWoof
Ares
Level 126
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Ra
Ra
Javision
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1
Zeus
Zeus
NesdogJr
Zeus
Level 8
God Stats
6W - 6L
1,563 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 13
7,678
768
4,192
6,318
6,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SHREKTOES
Fenrir
13
7 / 1 / 11
8,625
863
8,685
7,999
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
twitchKingLaBae
Zhong Kui
14
10 / 0 / 8
8,995
900
12,786
6,572
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,135
714
3,968
12,112
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 2
6,110
611
2,871
9,269
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
10
1 / 6 / 0
6,510
651
4,520
7,535
2,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
13
8.5
L
1
5
1
0.3
L
0
8
2
0.13
L
Zeus
1
6
0
0.17
W
Fenrir
SHREKTOES
Fenrir
7
1
11
12.5
W
Zhong Kui
twitchKingLaBae
Zhong Kui
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,663
Damage
11,359
20,889
Taken
28,916
16,849
Mitigated
15,679
8,129
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,192
491
0
1,828
6,318
6,762
86
3,118
3,200
6,620
0
L
3,968
257
0
1,750
12,112
9,594
0
7,135
4,720
11,551
0
L
2,871
700
30
511
9,269
3,332
0
5,332
3,728
11,765
0
L
Zeus
4,520
265
0
320
7,535
2,753
0
3,406
3,941
16,659
0
W
Fenrir
SHREKTOES
Fenrir
8,685
2,085
0
2,495
7,999
5,016
315
4,360
3,639
0
15,657
W
Zhong Kui
twitchKingLaBae
Zhong Kui
12,786
5,310
0
3,806
6,572
5,071
1,791
4,589
1,983
44,255
6,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
19,755
97
Minions Killed
67
5
Camps Cleared
4
557,481
Distance Traveled
469,535
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,678
768
2
0
0
185,581
2
L
Ares
7,135
714
6
1
0
175,471
1
L
Ra
6,110
611
19
2
1
134,404
0
L
Zeus
6,510
651
42
4
3
159,660
3
W
Fenrir
8,625
863
15
2
0
203,466
1
W
Zhong Kui
8,995
900
80
8
5
168,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role