Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Lumine
Charybdis
Level 109
God Stats
8W - 8L
1,653 SR
Queue Stats
29W - 27L
1,506 Elo+
Party 1
Khepri
Khepri
Proficient
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheLingLord
Amaterasu
Level 69
God Stats
96W - 78L
1,579 SR
Queue Stats
300W - 281L
1,497 Elo+
Solo
Ra
Ra
eljuan587
Ra
Level 148
God Stats
7W - 7L
1,523 SR
Queue Stats
364W - 360L
1,459 Elo+
Solo
Team Averages
Level 103
1,551 SR
1,492 Elo+

VS

Team Averages
Level 121
1,552 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DirtyyBiscuit
Athena
Level 147
God Stats
18W - 22L
1,466 SR
Queue Stats
429W - 429L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElBurritoLoco221
Cu Chulainn
Level 88
God Stats
37W - 26L
1,623 SR
Queue Stats
369W - 372L
1,496 Elo+
Solo
Neith
Neith
KingJorm
Neith
Level 144
God Stats
14W - 17L
1,531 SR
Queue Stats
463W - 474L
1,501 Elo+
Solo
Loki
Loki
TheMainLine
Loki
Level 68
God Stats
13W - 16L
1,640 SR
Queue Stats
73W - 91L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 0 / 1
5,638
564
3,400
6,171
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Lumine
Charybdis
10
2 / 3 / 1
5,873
587
5,021
6,426
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Proficient
Khepri
8
2 / 1 / 2
5,682
568
2,669
5,501
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
TheLingLord
Amaterasu
11
0 / 0 / 2
5,995
600
3,536
3,976
2,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,801
580
1,307
5,500
1,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 4
5,948
595
4,087
6,011
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 1
5,439
544
2,892
7,034
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
ElBurritoLoco221
Cu Chulainn
3
0 / 0 / 0
3,899
390
694
1,862
559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
KingJorm
Neith
11
4 / 2 / 2
6,259
626
3,498
4,396
1,313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
5,974
597
3,756
6,508
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
8
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
L
Baron Samedi
 
Baron Samedi
1
2
4
1.5
L
1
1
1
1.5
L
Cu Chulainn
ElBurritoLoco221
Cu Chulainn
0
0
0
0
L
Neith
KingJorm
Neith
4
2
2
2.5
W
Charybdis
Lumine
Charybdis
2
3
1
0.83
W
Khepri
Proficient
Khepri
2
1
2
3
W
Amaterasu
TheLingLord
Amaterasu
0
0
2
1
L
2
1
3
3.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
14,927
27,574
Taken
25,811
12,870
Mitigated
9,815
9,364
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,400
1,926
0
2,280
6,171
2,141
0
559
5,612
0
28,266
L
Baron Samedi
 
Baron Samedi
4,087
474
163
1,885
6,011
2,336
0
1,606
4,405
32,338
0
L
2,892
1,211
0
1,476
7,034
3,742
0
836
6,198
15,761
0
L
Cu Chulainn
ElBurritoLoco221
Cu Chulainn
694
246
0
602
1,862
559
0
0
1,862
0
4,350
L
Neith
KingJorm
Neith
3,498
1,680
0
476
4,396
1,313
1,247
1,078
3,318
0
31,663
W
Charybdis
Lumine
Charybdis
5,021
2,802
0
1,785
6,426
1,962
885
1,559
4,867
0
34,310
W
Khepri
Proficient
Khepri
2,669
690
147
1,913
5,501
4,306
0
1,736
3,765
11,134
0
W
Amaterasu
TheLingLord
Amaterasu
3,536
1,960
280
2,005
3,976
2,847
254
1,238
2,738
0
29,920
L
3,756
1,247
0
3,120
6,508
1,865
0
456
6,052
0
33,118
W
1,307
135
139
815
5,500
1,614
759
2,089
3,411
30,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
27,519
278
Minions Killed
248
0
Camps Cleared
0
914,141
Distance Traveled
783,001
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,638
564
61
6
0
205,028
2
L
Baron Samedi
5,948
595
64
6
0
194,370
4
L
Athena
5,439
544
24
2
0
176,453
3
L
Cu Chulainn
3,899
390
14
1
0
40,088
0
L
Neith
6,259
626
74
7
0
162,799
2
W
Charybdis
5,873
587
65
7
0
181,354
3
W
Khepri
5,682
568
17
2
0
180,914
0
W
Amaterasu
5,995
600
68
7
0
187,739
4
L
Loki
5,974
597
72
7
0
209,291
2
W
Ra
5,801
580
67
7
0
159,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role