Player Matchup

Guan Yu
Guan Yu
Bo0ndockS4int69
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,645 Elo+
Party 4
Hachiman
Hachiman
IllSniffIt123
Hachiman
Level 35
God Stats
1W - 7L
1,563 SR
Queue Stats
8W - 12L
1,576 Elo+
Party 1
Hera
Hera
MysteryMijo
Hera
Level 89
God Stats
2W - 4L
1,559 SR
Queue Stats
23W - 23L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
ZeroSixteen5172
Jormungandr
Level 41
God Stats
2W - 6L
1,420 SR
Queue Stats
134W - 148L
1,379 Elo+
Party 4
Cliodhna
Cliodhna
bromar775
Cliodhna
Level 105
God Stats
0W - 1L
1,455 SR
Queue Stats
59W - 50L
1,533 Elo+
Party 1
Team Averages
Level 60
1,499 SR
1,524 Elo+

VS

Team Averages
Level 62
1,623 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Cameronmoss4
Achilles
Level 17
God Stats
2W - 5L
1,519 SR
Queue Stats
171W - 179L
1,449 Elo+
Party 3
Ymir
Ymir
Dimaggio_1k
Ymir
Level 49
God Stats
18W - 11L
1,721 SR
Queue Stats
279W - 259L
1,472 Elo+
Party 3
Sol
Sol
Trollololol XP
Sol
Level 88
God Stats
2W - 1L
1,611 SR
Queue Stats
155W - 127L
1,584 Elo+
Party 2
Bastet
Bastet
missilepack
Bastet
Level 106
God Stats
4W - 3L
1,762 SR
Queue Stats
211W - 192L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,749
411
1,947
6,989
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
IllSniffIt123
Hachiman
9
1 / 6 / 0
5,971
427
1,741
7,212
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 8 / 2
6,670
476
5,028
8,829
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ZeroSixteen5172
Jormungandr
10
1 / 4 / 1
6,327
452
6,851
11,305
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
bromar775
Cliodhna
13
4 / 5 / 2
7,457
533
5,364
10,195
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 3 / 5
7,845
560
1,688
5,297
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Cameronmoss4
Achilles
12
2 / 1 / 5
7,549
539
4,200
5,094
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 9
7,334
524
9,079
9,794
7,672
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 8
8,185
585
7,402
6,629
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
15
13 / 0 / 2
8,901
636
10,544
10,282
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
27
27
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
5
1.5
L
0
4
2
0.25
W
Achilles
Cameronmoss4
Achilles
2
1
5
4.5
W
6
2
9
5.25
L
Hachiman
IllSniffIt123
Hachiman
1
6
0
0.17
L
1
8
2
0.25
W
4
1
8
8
L
Jormungandr
ZeroSixteen5172
Jormungandr
1
4
1
0.38
L
Cliodhna
bromar775
Cliodhna
4
5
2
1
W
Bastet
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
32,913
44,530
Taken
37,096
19,391
Mitigated
19,654
6,340
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,688
55
0
0
5,297
2,070
228
2,035
3,155
43,523
0
L
1,947
427
119
730
6,989
3,646
309
2,338
4,003
0
12,533
W
Achilles
Cameronmoss4
Achilles
4,200
605
0
747
5,094
3,711
360
483
4,579
5,738
23,359
W
9,079
2,583
727
2,385
9,794
7,672
245
3,717
6,011
27,337
0
L
Hachiman
IllSniffIt123
Hachiman
1,741
1,115
220
351
7,212
2,030
0
3,999
3,166
0
19,179
L
5,028
1,640
0
178
8,829
2,543
36
1,598
7,185
33,296
0
W
7,402
3,241
0
2,934
6,629
2,468
725
2,300
4,329
52,504
6,639
L
Jormungandr
ZeroSixteen5172
Jormungandr
6,851
862
120
1,908
11,305
7,109
0
6,700
4,605
29,800
0
L
Cliodhna
bromar775
Cliodhna
5,364
156
0
2,714
10,195
4,063
0
3,046
7,149
0
40,896
W
Bastet
10,544
4,576
0
4,514
10,282
3,733
0
3,242
6,986
0
56,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
39,814
286
Minions Killed
383
0
Camps Cleared
0
1,217,014
Distance Traveled
1,338,034
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,845
560
96
7
0
258,264
2
L
Guan Yu
5,749
411
26
2
0
263,893
0
W
Achilles
7,549
539
60
4
0
251,475
0
W
Ymir
7,334
524
37
3
0
271,082
5
L
Hachiman
5,971
427
44
3
0
221,878
3
L
Hera
6,670
476
83
6
0
229,996
4
W
Sol
8,185
585
94
7
0
252,300
1
L
Jormungandr
6,327
452
47
3
0
231,572
1
L
Cliodhna
7,457
533
86
6
0
269,675
2
W
Bastet
8,901
636
96
7
0
304,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role