Player Matchup

Morgan Le Fay
Morgan Le Fay
WolArk90
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 1
Eset
Eset
leo007daniel
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
urielgarcia2004
Jormungandr
Level 7
God Stats
2W - 3L
1,481 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 1
Team Averages
Level 10
1,494 SR
1,249 Elo+

VS

Team Averages
Level 61
1,354 SR
1,222 Elo+
Geb
Geb
BCG l BNK3R
Geb
Level 59
God Stats
14W - 16L
1,464 SR
Queue Stats
242W - 427L
1,232 Elo+
Party 2
Mulan
Mulan
Dirk Strongwood
Mulan
Level 117
God Stats
11W - 14L
1,411 SR
Queue Stats
381W - 642L
1,247 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingrich07
Morgan Le Fay
Level 8
God Stats
1W - 3L
1,188 SR
Queue Stats
5W - 12L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WolArk90
Morgan Le Fay
14
4 / 14 / 7
13,518
563
20,949
24,004
10,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 10 / 8
13,351
556
15,811
21,037
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
urielgarcia2004
Jormungandr
19
7 / 2 / 8
15,774
657
26,766
21,298
30,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 17
15,826
659
21,649
31,831
56,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 4 / 7
17,126
714
32,468
35,666
21,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Kingrich07
Morgan Le Fay
13
1 / 9 / 7
12,981
541
4,873
16,141
5,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
15
Kills
26
26
Deaths
17
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
W
18
4
7
5.38
W
Morgan Le Fay
Kingrich07
Morgan Le Fay
1
9
7
0.5
L
Morgan Le Fay
WolArk90
Morgan Le Fay
4
14
7
0.54
L
4
10
8
0.8
L
Jormungandr
urielgarcia2004
Jormungandr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,526
Damage
58,990
66,339
Taken
83,638
49,281
Mitigated
83,267
8,901
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,649
3,448
1,551
3,952
31,831
56,126
634
23,022
8,104
43,992
0
W
32,468
4,551
503
12,264
35,666
21,825
1,578
30,101
5,166
0
70,924
W
Morgan Le Fay
Kingrich07
Morgan Le Fay
4,873
691
0
608
16,141
5,316
582
9,980
5,986
23,459
0
L
Morgan Le Fay
WolArk90
Morgan Le Fay
20,949
3,462
772
2,072
24,004
10,218
23
8,554
14,902
44,203
0
L
15,811
4,612
1,352
2,430
21,037
8,864
280
9,065
11,548
30,991
0
L
Jormungandr
urielgarcia2004
Jormungandr
26,766
8,094
835
1,440
21,298
30,199
791
9,522
10,961
72,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
45,933
199
Minions Killed
135
2
Camps Cleared
2
1,107,709
Distance Traveled
1,124,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,826
659
20
1
0
460,853
0
W
Mulan
17,126
714
74
3
1
391,013
1
W
Morgan Le Fay
12,981
541
41
2
1
272,169
0
L
Morgan Le Fay
13,518
563
66
3
2
333,447
3
L
Eset
13,351
556
33
1
0
344,185
0
L
Jormungandr
15,774
657
100
4
0
430,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role