Player Matchup

Chang'e
Chang'e
Deity_Brejuan
Chang'e
Level 109
God Stats
46W - 53L
1,441 SR
Queue Stats
107W - 149L
1,426 Elo+
Solo
Anhur
Anhur
ORRSKI
Anhur
Level 105
God Stats
2W - 3L
1,525 SR
Queue Stats
98W - 125L
1,399 Elo+
Solo
Chaac
Chaac
XI__Deadpool_XI
Chaac
Level 141
God Stats
20W - 25L
1,465 SR
Queue Stats
490W - 563L
1,427 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,418 Elo+

VS

Team Averages
Level 98
1,523 SR
1,452 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
We_yonce
Cliodhna
Level 128
God Stats
9W - 6L
1,569 SR
Queue Stats
169W - 184L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
hamsolo12345
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
4 / 1 / 15
12,383
652
15,003
16,528
21,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
ORRSKI
Anhur
18
10 / 2 / 7
13,494
710
30,919
18,447
9,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 1 / 8
11,587
610
9,380
13,694
11,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 4 / 3
11,865
624
11,581
28,582
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
We_yonce
Cliodhna
15
3 / 10 / 0
12,209
643
13,039
22,132
6,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
hamsolo12345
Kuzenbo
12
0 / 6 / 2
10,073
530
9,725
19,908
23,140
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
4
4
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
W
Chang'e
4
1
15
11.5
W
Anhur
ORRSKI
Anhur
10
2
7
6.75
L
Cliodhna
We_yonce
Cliodhna
3
10
0
0.3
W
6
1
8
10
L
Kuzenbo
hamsolo12345
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,302
Damage
34,345
48,669
Taken
70,622
42,793
Mitigated
47,637
23,801
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,581
1,034
0
16,454
28,582
17,820
294
7,581
21,001
33,580
0
W
Chang'e
15,003
1,673
5,169
7,031
16,528
21,430
595
8,426
8,102
40,234
0
W
Anhur
ORRSKI
Anhur
30,919
16,841
318
7,256
18,447
9,736
1,893
9,294
9,153
0
78,422
L
Cliodhna
We_yonce
Cliodhna
13,039
939
500
7,024
22,132
6,677
595
4,955
17,177
0
60,981
W
9,380
2,039
0
4,027
13,694
11,627
324
4,074
9,620
0
25,470
L
Kuzenbo
hamsolo12345
Kuzenbo
9,725
2,731
0
801
19,908
23,140
335
4,542
15,366
22,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
34,147
192
Minions Killed
171
7
Camps Cleared
7
917,009
Distance Traveled
1,047,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,865
624
42
2
5
358,694
2
W
Chang'e
12,383
652
51
3
2
355,433
0
W
Anhur
13,494
710
101
5
5
311,624
3
L
Cliodhna
12,209
643
98
5
2
337,720
2
W
Chaac
11,587
610
40
2
0
249,952
1
L
Kuzenbo
10,073
530
31
2
0
350,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role