Player Matchup

Bellona
Bellona
Becc6130
Bellona
Level 19
God Stats
21W - 16L
1,542 SR
Queue Stats
55W - 79L
1,335 Elo+
Party 1
Izanami
Izanami
Fearfuzzy
Izanami
Level 27
God Stats
5W - 14L
1,654 SR
Queue Stats
33W - 45L
1,464 Elo+
Solo
Anubis
Anubis
KronicOffical
Anubis
Level 27
God Stats
0W - 1L
1,809 SR
Queue Stats
12W - 10L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
robotthirteen
Kuzenbo
Level 28
God Stats
45W - 52L
1,452 SR
Queue Stats
90W - 114L
1,380 Elo+
Party 1
Pele
Pele
xulo111
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,416 Elo+

VS

Team Averages
Level 29
1,503 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mist777
Eset
Level 87
God Stats
8W - 9L
1,481 SR
Queue Stats
120W - 127L
1,476 Elo+
Party 2
Ymir
Ymir
codedad
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 2
Bellona
Bellona
fpc555red
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
lordoftoes
Fenrir
Level 27
God Stats
2W - 4L
1,534 SR
Queue Stats
102W - 98L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becc6130
Bellona
9
1 / 3 / 1
5,517
502
5,261
6,946
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Fearfuzzy
Izanami
9
3 / 4 / 0
5,696
518
2,150
5,990
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 3 / 0
5,638
513
6,700
6,137
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
7
0 / 4 / 5
4,991
454
2,091
10,262
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
xulo111
Pele
3
0 / 3 / 0
3,776
343
1,086
2,517
574
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 1
6,993
636
5,469
3,960
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Mist777
Eset
10
4 / 1 / 2
6,254
569
6,201
5,448
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
codedad
Ymir
8
0 / 5 / 5
5,204
473
2,249
6,721
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
fpc555red
Bellona
11
1 / 2 / 2
6,385
580
3,472
8,200
5,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
lordoftoes
Fenrir
10
8 / 1 / 2
6,625
602
5,578
4,912
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
17
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Bellona
Becc6130
Bellona
1
3
1
0.5
L
Izanami
Fearfuzzy
Izanami
3
4
0
0.75
L
4
3
0
1.33
W
Eset
Mist777
Eset
4
1
2
5
W
Ymir
codedad
Ymir
0
5
5
0.5
W
Bellona
fpc555red
Bellona
1
2
2
1
W
Fenrir
lordoftoes
Fenrir
8
1
2
9
L
Kuzenbo
0
4
5
0.63
L
Pele
xulo111
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
22,969
31,852
Taken
29,241
17,549
Mitigated
13,720
5,107
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,469
1,891
0
2,231
3,960
1,157
1,235
137
3,823
0
42,497
L
Bellona
Becc6130
Bellona
5,261
2,046
0
1,128
6,946
5,278
0
0
6,946
0
21,102
L
Izanami
Fearfuzzy
Izanami
2,150
1,744
0
278
5,990
1,369
0
0
5,990
0
30,695
L
6,700
383
0
2,378
6,137
2,336
0
3,212
2,654
28,767
0
W
Eset
Mist777
Eset
6,201
500
110
1,472
5,448
1,260
263
3,967
1,481
28,532
0
W
Ymir
codedad
Ymir
2,249
957
0
448
6,721
4,079
0
3,193
3,528
7,139
0
W
Bellona
fpc555red
Bellona
3,472
1,644
0
1,720
8,200
5,951
196
32
8,168
0
32,319
W
Fenrir
lordoftoes
Fenrir
5,578
1,014
0
1,972
4,912
1,273
0
1,462
3,450
0
21,844
L
Kuzenbo
2,091
1,212
0
873
10,262
7,992
80
4,363
5,706
9,934
0
L
Pele
xulo111
Pele
1,086
519
0
450
2,517
574
0
383
2,106
0
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
31,461
200
Minions Killed
278
0
Camps Cleared
0
828,323
Distance Traveled
1,007,740
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,993
636
77
7
0
213,435
4
L
Bellona
5,517
502
53
5
0
187,805
0
L
Izanami
5,696
518
61
6
0
194,092
0
L
Anubis
5,638
513
61
6
0
186,327
3
W
Eset
6,254
569
50
5
0
179,104
1
W
Ymir
5,204
473
15
1
0
196,827
0
W
Bellona
6,385
580
84
8
0
172,923
2
W
Fenrir
6,625
602
52
5
0
245,451
1
L
Kuzenbo
4,991
454
12
1
0
186,477
0
L
Pele
3,776
343
13
1
0
73,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role