Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GiganticOOF
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,648 Elo+
Party 3
Baron Samedi
Baron Samedi
XtheLichGamerX
Baron Samedi
Level 26
God Stats
3W - 3L
1,627 SR
Queue Stats
15W - 13L
1,687 Elo+
Party 2
Cerberus
Cerberus
creepyuncle69
Cerberus
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
17W - 14L
1,617 Elo+
Party 3
Nemesis
Nemesis
xTheRevenge
Nemesis
Level 19
God Stats
4W - 3L
1,526 SR
Queue Stats
29W - 25L
1,595 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,609 Elo+

VS

Team Averages
Level 26
1,620 SR
1,599 Elo+
Mulan
Mulan
FluxWildly
Mulan
Level 45
God Stats
2W - 1L
1,510 SR
Queue Stats
36W - 44L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
Heekit
Xbalanque
Level 27
God Stats
4W - 1L
1,921 SR
Queue Stats
88W - 62L
1,750 Elo+
Solo
Cliodhna
Cliodhna
Huntsm3n12
Cliodhna
Level 14
God Stats
2W - 1L
1,450 SR
Queue Stats
27W - 29L
1,609 Elo+
Party 1
Ymir
Ymir
Jhonkiller0001
Ymir
Level 14
God Stats
5W - 2L
1,719 SR
Queue Stats
30W - 29L
1,565 Elo+
Solo
Thoth
Thoth
weasel13
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 159L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
13 / 4 / 1
8,622
616
11,892
11,439
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
11
0 / 2 / 0
6,274
448
4,092
6,165
1,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
XtheLichGamerX
Baron Samedi
11
2 / 5 / 8
7,150
511
10,081
10,093
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
creepyuncle69
Cerberus
9
0 / 5 / 1
6,003
429
3,216
14,594
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xTheRevenge
Nemesis
9
0 / 4 / 5
6,094
435
1,923
8,197
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 5 / 5
6,825
488
7,184
10,724
8,681
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Heekit
Xbalanque
15
5 / 0 / 4
8,654
618
10,085
8,105
2,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Huntsm3n12
Cliodhna
13
9 / 5 / 1
8,579
613
7,208
11,417
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
7,981
570
5,306
9,687
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
weasel13
Thoth
11
4 / 5 / 7
7,291
521
8,912
8,031
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
20
20
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
13
4
1
3.38
W
Mulan
0
5
5
0.5
L
Medusa
0
2
0
0
W
Xbalanque
Heekit
Xbalanque
5
0
4
7
W
Cliodhna
Huntsm3n12
Cliodhna
9
5
1
1.9
W
2
0
7
5.5
L
Baron Samedi
XtheLichGamerX
Baron Samedi
2
5
8
1.2
L
Cerberus
creepyuncle69
Cerberus
0
5
1
0.1
W
Thoth
weasel13
Thoth
4
5
7
1.5
L
Nemesis
xTheRevenge
Nemesis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
38,695
50,488
Taken
47,964
22,519
Mitigated
28,494
14,421
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,892
3,225
0
1,665
11,439
4,864
0
2,010
9,315
0
34,510
W
Mulan
7,184
1,147
0
1,629
10,724
8,681
28
2,529
8,195
0
32,742
L
Medusa
4,092
1,495
0
2,046
6,165
1,200
0
314
5,851
0
41,712
W
Xbalanque
Heekit
Xbalanque
10,085
6,354
0
2,040
8,105
2,839
32
603
7,502
0
69,038
W
Cliodhna
Huntsm3n12
Cliodhna
7,208
373
0
3,810
11,417
3,900
0
1,988
9,429
0
48,948
W
5,306
1,932
0
1,767
9,687
10,400
0
4,746
4,941
30,452
0
L
Baron Samedi
XtheLichGamerX
Baron Samedi
10,081
814
2,411
2,830
10,093
3,576
128
4,380
5,361
35,936
0
L
Cerberus
creepyuncle69
Cerberus
3,216
427
0
2,844
14,594
10,811
0
5,332
9,042
24,478
0
W
Thoth
weasel13
Thoth
8,912
576
0
991
8,031
2,674
0
3,431
4,600
28,090
0
L
Nemesis
xTheRevenge
Nemesis
1,923
334
0
2,625
8,197
2,068
0
1,408
6,701
0
26,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
39,330
307
Minions Killed
387
0
Camps Cleared
0
1,261,262
Distance Traveled
1,285,267
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,622
616
55
4
0
238,250
1
W
Mulan
6,825
488
80
6
0
216,544
3
L
Medusa
6,274
448
82
6
0
268,235
4
W
Xbalanque
8,654
618
136
10
0
276,706
7
W
Cliodhna
8,579
613
82
6
0
275,925
0
W
Ymir
7,981
570
42
3
0
266,086
0
L
Baron Samedi
7,150
511
42
3
0
259,304
4
L
Cerberus
6,003
429
65
5
0
257,441
2
W
Thoth
7,291
521
47
3
0
250,006
2
L
Nemesis
6,094
435
63
5
0
238,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role