Player Matchup

Susano
Susano
AdamT6659
Susano
Level 64
God Stats
25W - 9L
1,813 SR
Queue Stats
231W - 58L
1,750 Elo+
Party 1
Charybdis
Charybdis
DeatHeroz
Charybdis
Level 16
God Stats
7W - 3L
1,923 SR
Queue Stats
32W - 28L
1,436 Elo+
Solo
Nu Wa
Nu Wa
MangleLolbet
Nu Wa
Level 18
God Stats
8W - 9L
1,679 SR
Queue Stats
94W - 60L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaterTotTaliban
Morgan Le Fay
Level 27
God Stats
11W - 2L
1,806 SR
Queue Stats
27W - 12L
1,622 Elo+
Solo
Neith
Neith
WhiteRanger_MM
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 8L
1,500 Elo+
Party 1
Team Averages
Level 25
1,744 SR
1,570 Elo+

VS

Team Averages
Level 18
1,591 SR
1,561 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Abel117XD
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,641 Elo+
Solo
Geb
Geb
TWDdelta141
Geb
Level 23
God Stats
16W - 12L
1,767 SR
Queue Stats
19W - 13L
1,752 Elo+
Solo
Zeus
Zeus
Z_6luecash
Zeus
Level 14
God Stats
6W - 3L
1,710 SR
Queue Stats
28W - 25L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
el SinaLoa13355
Ah Muzen Cab
Level 27
God Stats
45W - 57L
1,479 SR
Queue Stats
159W - 193L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AdamT6659
Susano
17
13 / 2 / 11
11,648
1,294
20,441
8,830
3,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
DeatHeroz
Charybdis
17
5 / 2 / 16
9,746
1,083
9,443
7,258
2,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 18
9,370
1,041
8,076
5,244
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
TaterTotTaliban
Morgan Le Fay
16
3 / 3 / 15
9,479
1,053
7,411
8,367
3,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 17
10,533
1,170
13,693
8,536
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 5 / 1
10,207
1,134
13,369
11,865
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
0 / 9 / 5
8,170
908
4,105
16,362
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 6 / 6
9,914
1,102
9,277
17,985
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 0
7,204
800
683
3,309
867
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
el SinaLoa13355
Ah Muzen Cab
14
1 / 8 / 4
8,412
935
6,757
12,839
4,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
31
Kills
7
7
Deaths
31
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
1
1.1
L
Thor
0
9
5
0.28
W
Susano
AdamT6659
Susano
13
2
11
9.25
W
Charybdis
DeatHeroz
Charybdis
5
2
16
6.5
W
4
0
18
13
L
1
6
6
0.67
W
Morgan Le Fay
TaterTotTaliban
Morgan Le Fay
3
3
15
3.5
W
6
0
17
14.5
L
0
3
0
0
L
Ah Muzen Cab
el SinaLoa13355
Ah Muzen Cab
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,064
Damage
34,191
38,235
Taken
62,360
14,652
Mitigated
32,967
3,934
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,369
572
180
822
11,865
4,058
0
2,871
8,994
45,457
0
L
Thor
4,105
1,015
0
30
16,362
5,845
0
3,900
12,462
0
14,359
W
Susano
AdamT6659
Susano
20,441
5,399
0
0
8,830
3,350
0
5,913
2,917
0
25,159
W
Charybdis
DeatHeroz
Charybdis
9,443
7,569
0
537
7,258
2,653
0
4,708
2,550
0
17,756
W
8,076
1,533
0
617
5,244
1,811
0
3,200
2,044
23,321
0
L
9,277
313
0
1,177
17,985
18,170
0
4,120
13,865
21,031
0
W
Morgan Le Fay
TaterTotTaliban
Morgan Le Fay
7,411
1,868
86
1,200
8,367
3,450
0
3,940
4,427
21,406
0
W
13,693
5,283
0
1,494
8,536
3,388
0
5,568
2,968
0
47,040
L
683
95
0
0
3,309
867
0
1,829
1,480
4,396
0
L
Ah Muzen Cab
el SinaLoa13355
Ah Muzen Cab
6,757
2,820
0
754
12,839
4,027
0
2,767
10,072
0
23,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
43,907
203
Minions Killed
172
9
Camps Cleared
4
764,048
Distance Traveled
696,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,207
1,134
89
10
1
173,655
0
L
Thor
8,170
908
17
2
0
137,404
0
W
Susano
11,648
1,294
19
2
3
186,395
0
W
Charybdis
9,746
1,083
22
2
2
144,045
0
W
Nu Wa
9,370
1,041
39
4
0
151,296
0
L
Geb
9,914
1,102
24
3
1
197,579
3
W
Morgan Le Fay
9,479
1,053
43
5
3
126,695
0
W
Neith
10,533
1,170
80
9
1
155,617
2
L
Zeus
7,204
800
9
1
1
35,519
0
L
Ah Muzen Cab
8,412
935
33
4
1
152,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role