Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GambitPlays
Skadi
Level 28
God Stats
9W - 9L
1,555 SR
Queue Stats
147W - 163L
1,518 Elo+
Solo
Chang'e
Chang'e
Serene_Moonlight
Chang'e
Level 25
God Stats
14W - 14L
1,571 SR
Queue Stats
46W - 31L
1,638 Elo+
Solo
Ganesha
Ganesha
Sytr0n_r0st_
Ganesha
Level 15
God Stats
3W - 0L
1,739 SR
Queue Stats
14W - 14L
1,535 Elo+
Solo
Olorun
Olorun
TheGrindNvrStops
Olorun
Level 29
God Stats
5W - 1L
1,801 SR
Queue Stats
193W - 142L
1,657 Elo+
Solo
Team Averages
Level 25
1,633 SR
1,570 Elo+

VS

Team Averages
Level 28
1,421 SR
1,349 Elo+
Tiamat
Tiamat
KaiiiHD-
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 142L
1,332 Elo+
Party 1
Apollo
Apollo
Selfmade-_-Drip
Apollo
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 1
Nox
Nox
ShambIez-
Nox
Level 27
God Stats
6W - 18L
1,380 SR
Queue Stats
96W - 104L
1,363 Elo+
Party 1
Thanatos
Thanatos
SlimeThePimp
Thanatos
Level 22
God Stats
19W - 37L
1,365 SR
Queue Stats
35W - 54L
1,279 Elo+
Party 1
Mercury
Mercury
Slxmes
Mercury
Level 44
God Stats
1W - 4L
1,360 SR
Queue Stats
148W - 205L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 5
6,304
573
4,656
4,817
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
7 / 0 / 1
6,923
629
3,369
4,088
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
7,264
660
4,465
6,052
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Sytr0n_r0st_
Ganesha
9
0 / 0 / 7
5,324
484
1,622
5,187
2,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 1 / 0
7,701
700
7,075
4,101
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaiiiHD-
Tiamat
8
0 / 3 / 0
5,028
457
2,084
6,122
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,351
396
1,258
5,347
857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 0
4,897
445
2,942
7,116
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SlimeThePimp
Thanatos
7
1 / 3 / 0
4,596
418
970
4,693
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Slxmes
Mercury
7
0 / 6 / 1
4,663
424
2,738
8,861
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
1
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
5
3.5
W
7
0
1
7.5
L
Tiamat
KaiiiHD-
Tiamat
0
3
0
0
L
0
5
0
0
W
3
0
2
4
L
0
2
0
0
L
Thanatos
SlimeThePimp
Thanatos
1
3
0
0.33
L
Mercury
Slxmes
Mercury
0
6
1
0.08
W
Ganesha
Sytr0n_r0st_
Ganesha
0
0
7
3.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
9,992
24,245
Taken
32,139
8,985
Mitigated
9,652
11,133
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,656
1,759
0
2,231
4,817
1,335
843
1,019
3,798
0
45,679
W
3,369
1,320
0
2,312
4,088
1,086
989
178
3,910
0
35,726
L
Tiamat
KaiiiHD-
Tiamat
2,084
608
0
1,365
6,122
2,260
64
3,453
2,669
23,132
0
L
1,258
978
0
357
5,347
857
0
635
4,712
0
15,017
W
4,465
762
102
3,262
6,052
2,053
0
1,850
3,968
45,645
0
L
2,942
232
171
2,134
7,116
2,197
0
987
6,129
19,926
0
L
Thanatos
SlimeThePimp
Thanatos
970
207
0
1,739
4,693
1,734
0
2,629
2,064
0
10,715
L
Mercury
Slxmes
Mercury
2,738
1,545
0
2,024
8,861
2,604
0
4,578
4,283
0
19,950
W
Ganesha
Sytr0n_r0st_
Ganesha
1,622
25
60
900
5,187
2,647
238
1,745
3,442
8,042
0
W
7,075
3,692
0
2,266
4,101
1,864
2,616
0
4,101
42,062
6,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
23,535
350
Minions Killed
206
0
Camps Cleared
0
1,010,565
Distance Traveled
937,077
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,304
573
101
9
0
206,563
2
W
Skadi
6,923
629
70
6
0
188,747
1
L
Tiamat
5,028
457
51
5
0
161,016
1
L
Apollo
4,351
396
37
3
0
198,174
0
W
Chang'e
7,264
660
98
9
0
209,693
6
L
Nox
4,897
445
38
3
0
182,068
3
L
Thanatos
4,596
418
27
2
0
172,431
0
L
Mercury
4,663
424
53
5
0
223,388
0
W
Ganesha
5,324
484
2
0
0
206,824
1
W
Olorun
7,701
700
79
7
0
198,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role