Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BahamutXero
Cerberus
Level 144
God Stats
31W - 30L
1,527 SR
Queue Stats
480W - 518L
1,491 Elo+
Party 3
Loki
Loki
CrazyGalien
Loki
Level 92
God Stats
9W - 15L
1,435 SR
Queue Stats
442W - 437L
1,466 Elo+
Party 4
The Morrigan
The Morrigan
Okaume
The Morrigan
Level 12
God Stats
6W - 4L
1,617 SR
Queue Stats
15W - 19L
1,483 Elo+
Party 4
Nu Wa
Nu Wa
termite1
Nu Wa
Level 38
God Stats
1W - 2L
1,328 SR
Queue Stats
4W - 10L
1,383 Elo+
Solo
Team Averages
Level 83
1,481 SR
1,465 Elo+

VS

Team Averages
Level 46
1,482 SR
1,483 Elo+
Mulan
Mulan
Acetightpants
Mulan
Level 30
God Stats
13W - 6L
1,566 SR
Queue Stats
89W - 70L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Cemsix
Jormungandr
Level 26
God Stats
23W - 17L
1,581 SR
Queue Stats
75W - 70L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
MightRunner
Jing Wei
Level 67
God Stats
8W - 8L
1,298 SR
Queue Stats
256W - 301L
1,456 Elo+
Solo
Vulcan
Vulcan
WalkerGHST
Vulcan
Level 63
God Stats
4W - 2L
1,467 SR
Queue Stats
148W - 167L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sDubz
Tsukuyomi
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 62L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 0 / 1
9,619
962
10,572
14,859
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
BahamutXero
Cerberus
15
1 / 4 / 3
9,036
904
7,969
16,901
15,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 9 / 3
9,631
963
9,639
14,937
5,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Okaume
The Morrigan
14
0 / 7 / 3
8,394
839
4,562
10,489
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
termite1
Nu Wa
15
0 / 4 / 3
8,783
878
12,132
9,856
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

135

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
10,614
1,061
14,137
10,421
9,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Cemsix
Jormungandr
17
4 / 1 / 15
11,000
1,100
8,966
14,835
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
MightRunner
Jing Wei
16
2 / 1 / 12
9,255
926
9,388
6,511
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
WalkerGHST
Vulcan
17
7 / 1 / 13
10,931
1,093
16,641
5,533
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
sDubz
Tsukuyomi
16
7 / 2 / 10
10,512
1,051
12,427
10,616
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
6
Kills
24
24
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
4
1
16
12
L
Cerberus
BahamutXero
Cerberus
1
4
3
0.63
W
Jormungandr
Cemsix
Jormungandr
4
1
15
11.5
L
3
9
3
0.5
W
Jing Wei
MightRunner
Jing Wei
2
1
12
8
L
The Morrigan
Okaume
The Morrigan
0
7
3
0.21
W
Vulcan
WalkerGHST
Vulcan
7
1
13
13.5
W
Tsukuyomi
sDubz
Tsukuyomi
7
2
10
6
L
Nu Wa
termite1
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
61,559
67,042
Taken
47,916
39,879
Mitigated
35,407
7,279
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,572
813
1,475
3,965
14,859
11,054
0
5,836
9,023
3,153
28,280
W
14,137
1,452
0
1,908
10,421
9,127
0
5,394
5,027
0
28,550
L
Cerberus
BahamutXero
Cerberus
7,969
75
0
1,741
16,901
15,287
0
4,289
12,612
20,508
0
W
Jormungandr
Cemsix
Jormungandr
8,966
1,692
262
2,933
14,835
16,883
0
7,455
7,380
42,086
0
L
9,639
2,985
0
25
14,937
5,908
0
5,812
9,125
0
21,644
W
Jing Wei
MightRunner
Jing Wei
9,388
5,573
0
304
6,511
2,638
0
2,836
3,675
0
21,950
L
The Morrigan
Okaume
The Morrigan
4,562
765
0
9
10,489
4,087
0
5,068
5,263
15,825
952
W
Vulcan
WalkerGHST
Vulcan
16,641
5,140
0
630
5,533
1,988
0
2,854
2,679
37,905
0
W
Tsukuyomi
sDubz
Tsukuyomi
12,427
3,826
0
3,196
10,616
4,771
0
6,322
4,294
0
21,710
L
Nu Wa
termite1
Nu Wa
12,132
2,646
0
64
9,856
3,543
0
4,444
5,412
29,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
52,312
171
Minions Killed
201
3
Camps Cleared
7
904,069
Distance Traveled
1,051,586
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,619
962
53
5
1
209,845
0
W
Mulan
10,614
1,061
29
3
1
203,760
0
L
Cerberus
9,036
904
44
4
1
194,247
1
W
Jormungandr
11,000
1,100
73
7
0
194,590
1
L
Loki
9,631
963
15
2
0
171,307
0
W
Jing Wei
9,255
926
28
3
2
208,350
0
L
The Morrigan
8,394
839
24
2
0
142,388
2
W
Vulcan
10,931
1,093
52
5
1
229,603
1
W
Tsukuyomi
10,512
1,051
19
2
3
215,283
0
L
Nu Wa
8,783
878
35
4
1
186,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role