Player Matchup

Neith
Neith
AzVenom
Neith
Level 107
God Stats
1W - 0L
1,618 SR
Queue Stats
34W - 27L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Fartonaut
Ne Zha
Level 66
God Stats
2W - 6L
1,445 SR
Queue Stats
112W - 115L
1,550 Elo+
Solo
Discordia
Discordia
Rayonces
Discordia
Level 67
God Stats
9W - 3L
1,845 SR
Queue Stats
74W - 67L
1,565 Elo+
Solo
Guan Yu
Guan Yu
mastrgamer999
Guan Yu
Level 127
God Stats
8W - 5L
1,557 SR
Queue Stats
203W - 167L
1,561 Elo+
Party 1
Sobek
Sobek
packerscubs
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,550 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,552 Elo+

VS

Team Averages
Level 109
1,553 SR
1,554 Elo+
Agni
Agni
Edsolo
Agni
Level 149
God Stats
1W - 3L
1,428 SR
Queue Stats
103W - 89L
1,555 Elo+
Solo
Artio
Artio
Nerdagon
Artio
Level 89
God Stats
3W - 3L
1,603 SR
Queue Stats
1,015W - 1,043L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Nobody Specia1
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,586 Elo+
Solo
Jing Wei
Jing Wei
Safiure
Jing Wei
Level 109
God Stats
1W - 2L
1,734 SR
Queue Stats
116W - 103L
1,591 Elo+
Solo
Freya
Freya
rocklee225
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzVenom
Neith
17
7 / 3 / 11
11,364
1,136
19,500
8,283
2,800
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Fartonaut
Ne Zha
17
8 / 5 / 8
11,170
1,117
11,317
11,493
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Rayonces
Discordia
18
6 / 1 / 14
11,445
1,145
16,573
7,580
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
2 / 2 / 14
9,778
978
5,932
10,439
10,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 17
11,197
1,120
7,617
12,197
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

253

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Edsolo
Agni
16
3 / 3 / 7
10,548
1,055
14,421
14,494
5,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Nerdagon
Artio
16
2 / 9 / 8
10,160
1,016
8,530
20,798
25,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Nobody Specia1
Erlang Shen
16
5 / 8 / 5
11,035
1,104
11,810
20,040
12,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Safiure
Jing Wei
15
1 / 3 / 3
9,064
906
6,600
7,055
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
16
1 / 2 / 1
9,253
925
3,178
4,896
2,030
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
25
Kills
12
12
Deaths
25
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
AzVenom
Neith
7
3
11
4.17
L
Agni
Edsolo
Agni
3
3
7
2.17
W
Ne Zha
Fartonaut
Ne Zha
8
5
8
2.4
L
Artio
Nerdagon
Artio
2
9
8
0.67
L
Erlang Shen
Nobody Specia1
Erlang Shen
5
8
5
0.94
W
Discordia
Rayonces
Discordia
6
1
14
13
L
Jing Wei
Safiure
Jing Wei
1
3
3
0.83
W
Guan Yu
2
2
14
4.5
W
2
1
17
10.5
L
Freya
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,939
Damage
44,539
49,992
Taken
67,283
36,654
Mitigated
49,097
9,342
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzVenom
Neith
19,500
14,292
0
1,014
8,283
2,800
0
3,878
4,405
0
43,425
L
Agni
Edsolo
Agni
14,421
554
0
574
14,494
5,553
0
5,554
8,940
39,341
0
W
Ne Zha
Fartonaut
Ne Zha
11,317
3,760
0
1,527
11,493
4,101
0
6,260
5,233
27
30,605
L
Artio
Nerdagon
Artio
8,530
192
1,694
3,335
20,798
25,568
0
8,019
12,779
21,602
0
L
Erlang Shen
Nobody Specia1
Erlang Shen
11,810
4,489
0
690
20,040
12,990
0
4,586
15,454
0
27,608
W
Discordia
Rayonces
Discordia
16,573
1,768
162
911
7,580
2,766
0
4,162
3,418
46,683
0
L
Jing Wei
Safiure
Jing Wei
6,600
4,387
0
39
7,055
2,956
0
3,422
3,633
0
23,028
W
Guan Yu
5,932
563
1,261
1,442
10,439
10,215
0
5,505
4,934
0
11,801
W
7,617
415
0
3,025
12,197
16,772
0
6,324
5,873
14,763
0
L
Freya
3,178
1,315
0
878
4,896
2,030
0
2,636
2,260
15,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
50,060
187
Minions Killed
165
9
Camps Cleared
9
972,291
Distance Traveled
841,248
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,364
1,136
49
5
6
183,550
1
L
Agni
10,548
1,055
57
6
1
205,583
0
W
Ne Zha
11,170
1,117
33
3
2
178,964
2
L
Artio
10,160
1,016
14
1
3
201,828
3
L
Erlang Shen
11,035
1,104
38
4
3
194,784
0
W
Discordia
11,445
1,145
79
8
1
211,786
0
L
Jing Wei
9,064
906
24
2
1
146,565
1
W
Guan Yu
9,778
978
13
1
0
204,076
0
W
Sobek
11,197
1,120
13
1
0
193,915
2
L
Freya
9,253
925
32
3
1
92,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role