Player Matchup

Ah Puch
Ah Puch
TazmarJr
Ah Puch
Level 108
God Stats
17W - 14L
1,509 SR
Queue Stats
249W - 255L
1,487 Elo+
Party 2
Mercury
Mercury
herojew
Mercury
Level 26
God Stats
1W - 0L
1,684 SR
Queue Stats
14W - 18L
1,272 Elo+
Party 2
Odin
Odin
outtabullets11
Odin
Level 67
God Stats
2W - 3L
1,200 SR
Queue Stats
45W - 49L
1,379 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,380 Elo+

VS

Team Averages
Level 71
1,336 SR
1,404 Elo+
Chaac
Chaac
Big B Dugg
Chaac
Level 129
God Stats
77W - 86L
1,499 SR
Queue Stats
483W - 675L
1,390 Elo+
Solo
Nox
Nox
Maestro_Jager69
Nox
Level 63
God Stats
8W - 14L
1,159 SR
Queue Stats
117W - 103L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
SadSadist369
Ne Zha
Level 21
God Stats
10W - 14L
1,349 SR
Queue Stats
79W - 67L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TazmarJr
Ah Puch
15
11 / 0 / 5
11,039
849
17,743
6,802
2,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
herojew
Mercury
12
4 / 1 / 7
9,354
720
3,567
8,405
2,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 13
9,368
721
3,747
14,285
4,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 5 / 1
7,338
564
9,511
12,240
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
7,320
563
3,562
7,429
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
0 / 7 / 1
7,211
555
6,105
11,706
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
L
1
4
0
0.25
L
Ne Zha
0
7
1
0.07
W
Ah Puch
TazmarJr
Ah Puch
11
0
5
13.5
W
Mercury
herojew
Mercury
4
1
7
7.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
19,178
29,492
Taken
31,375
9,730
Mitigated
15,377
12,417
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,511
718
173
2,975
12,240
8,437
0
6,778
5,462
0
36,479
L
3,562
308
0
619
7,429
2,759
0
4,664
2,765
11,624
0
L
Ne Zha
6,105
1,361
0
107
11,706
4,181
0
6,647
5,059
0
13,854
W
Ah Puch
TazmarJr
Ah Puch
17,743
656
0
3,701
6,802
2,231
1,679
1,326
5,258
55,444
0
W
Mercury
herojew
Mercury
3,567
421
222
2,444
8,405
2,668
68
2,159
6,118
0
23,507
W
3,747
328
0
6,050
14,285
4,831
520
1,443
12,170
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
21,869
148
Minions Killed
86
9
Camps Cleared
2
820,103
Distance Traveled
594,498
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,338
564
47
4
1
241,469
0
L
Nox
7,320
563
22
2
1
164,898
2
L
Ne Zha
7,211
555
17
1
0
188,131
1
W
Ah Puch
11,039
849
88
7
5
265,046
1
W
Mercury
9,354
720
19
1
4
256,911
2
W
Odin
9,368
721
41
3
0
298,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role