Player Matchup

Nike
Nike
BRUNO_WAL
Nike
Level 97
God Stats
16W - 15L
1,510 SR
Queue Stats
472W - 520L
1,469 Elo+
Solo
Discordia
Discordia
Facu_0507__
Discordia
Level 61
God Stats
12W - 21L
1,337 SR
Queue Stats
118W - 172L
1,297 Elo+
Solo
Neith
Neith
LL02
Neith
Level 43
God Stats
20W - 15L
1,534 SR
Queue Stats
97W - 119L
1,422 Elo+
Party 3
Ares
Ares
SocioEvangelico
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
lusador122
Amaterasu
Level 40
God Stats
21W - 20L
1,502 SR
Queue Stats
224W - 252L
1,392 Elo+
Solo
Team Averages
Level 53
1,476 SR
1,409 Elo+

VS

Team Averages
Level 68
1,515 SR
1,414 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AlfaceKagão
Charybdis
Level 29
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 1L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
SadiCorno
Baron Samedi
Level 52
God Stats
14W - 9L
1,476 SR
Queue Stats
307W - 350L
1,426 Elo+
Solo
Bacchus
Bacchus
Vikkutor1
Bacchus
Level 49
God Stats
3W - 2L
1,494 SR
Queue Stats
8W - 13L
1,134 Elo+
Party 2
Ao Kuang
Ao Kuang
thezoaldyeck_
Ao Kuang
Level 56
God Stats
23W - 18L
1,787 SR
Queue Stats
89W - 118L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
4 / 4 / 1
9,929
432
6,187
15,370
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Facu_0507__
Discordia
16
0 / 9 / 1
9,788
426
10,838
18,157
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LL02
Neith
18
5 / 6 / 4
11,470
499
15,663
18,544
8,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 7
8,975
390
7,384
23,559
30,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
lusador122
Amaterasu
16
3 / 7 / 0
10,375
451
7,910
21,635
19,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 0 / 9
13,264
577
14,981
19,552
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AlfaceKagão
Charybdis
20
11 / 4 / 4
14,394
626
32,971
24,399
11,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
SadiCorno
Baron Samedi
19
8 / 1 / 3
12,474
542
17,431
11,539
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Vikkutor1
Bacchus
16
3 / 3 / 10
11,435
497
8,356
20,365
30,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
thezoaldyeck_
Ao Kuang
19
2 / 4 / 5
12,130
527
4,335
18,321
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
32
32
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
9
12.5
W
Charybdis
AlfaceKagão
Charybdis
11
4
4
3.25
L
Nike
4
4
1
1.13
L
Discordia
Facu_0507__
Discordia
0
9
1
0.06
L
Neith
LL02
Neith
5
6
4
1.17
W
Baron Samedi
SadiCorno
Baron Samedi
8
1
3
9.5
L
0
6
7
0.58
W
Bacchus
Vikkutor1
Bacchus
3
3
10
2.67
L
Amaterasu
lusador122
Amaterasu
3
7
0
0.43
W
Ao Kuang
thezoaldyeck_
Ao Kuang
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
78,074
97,265
Taken
94,176
71,214
Mitigated
67,871
11,673
Healing
48,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,981
994
5,589
12,871
19,552
9,880
1,486
7,151
11,889
102,156
0
W
Charybdis
AlfaceKagão
Charybdis
32,971
26,557
0
11,274
24,399
11,539
6,690
2,740
21,619
0
131,047
L
Nike
6,187
1,015
0
730
15,370
7,020
0
3,557
11,813
0
59,536
L
Discordia
Facu_0507__
Discordia
10,838
230
0
890
18,157
6,832
0
8,597
9,560
77,728
0
L
Neith
LL02
Neith
15,663
7,504
0
3,460
18,544
8,242
685
7,504
11,040
0
72,209
W
Baron Samedi
SadiCorno
Baron Samedi
17,431
929
1,790
5,290
11,539
7,045
1,288
3,872
7,617
74,618
0
L
7,384
717
0
1,718
23,559
30,046
0
10,607
12,952
21,366
0
W
Bacchus
Vikkutor1
Bacchus
8,356
1,110
347
2,760
20,365
30,098
792
2,845
17,447
27,614
0
L
Amaterasu
lusador122
Amaterasu
7,910
1,994
0
4,875
21,635
19,074
235
14,540
7,095
0
53,843
W
Ao Kuang
thezoaldyeck_
Ao Kuang
4,335
1,293
0
9,058
18,321
9,309
3,312
863
17,382
78,857
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
63,697
486
Minions Killed
687
0
Camps Cleared
0
1,870,947
Distance Traveled
2,127,805
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,264
577
182
8
0
441,322
3
W
Charybdis
14,394
626
202
9
0
364,469
0
L
Nike
9,929
432
107
5
0
325,556
0
L
Discordia
9,788
426
136
6
0
373,394
2
L
Neith
11,470
499
133
6
0
400,642
2
W
Baron Samedi
12,474
542
120
5
0
408,591
5
L
Ares
8,975
390
20
1
0
385,715
6
W
Bacchus
11,435
497
32
1
0
461,483
0
L
Amaterasu
10,375
451
90
4
0
385,640
1
W
Ao Kuang
12,130
527
151
7
0
451,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role