Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bonga710
Cerberus
Level 66
God Stats
0W - 3L
1,238 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo
Apollo
Apollo
Marco2920
Apollo
Level 36
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 10L
1,243 Elo+
Solo
Zeus
Zeus
Moon__Born__
Zeus
Level 35
God Stats
13W - 10L
1,766 SR
Queue Stats
181W - 94L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Th34LCh3MI5T
Erlang Shen
Level 160
God Stats
1W - 6L
1,387 SR
Queue Stats
561W - 605L
1,332 Elo+
Solo
Team Averages
Level 83
1,422 SR
1,399 Elo+

VS

Team Averages
Level 92
1,524 SR
1,370 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ASTRO_WILL-26T
Charybdis
Level 107
God Stats
9W - 12L
1,489 SR
Queue Stats
552W - 609L
1,432 Elo+
Solo
Amaterasu
Amaterasu
LittleDookey
Amaterasu
Level 37
God Stats
1W - 0L
1,431 SR
Queue Stats
4W - 9L
1,126 Elo+
Party 1
Agni
Agni
darula413
Agni
Level 98
God Stats
3W - 2L
1,560 SR
Queue Stats
22W - 29L
1,449 Elo+
Solo
Mercury
Mercury
eilte_titan
Mercury
Level 104
God Stats
3W - 0L
1,639 SR
Queue Stats
16W - 9L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 4 / 0
7,620
693
8,127
11,317
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Bonga710
Cerberus
14
0 / 3 / 2
7,519
684
4,497
14,549
8,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Marco2920
Apollo
12
0 / 3 / 1
6,678
607
2,577
5,036
1,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
8,229
748
19,391
6,595
2,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Th34LCh3MI5T
Erlang Shen
13
0 / 4 / 2
6,706
610
5,433
13,805
11,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 12
8,564
779
7,882
7,267
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ASTRO_WILL-26T
Charybdis
16
2 / 0 / 2
8,686
790
4,579
9,069
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LittleDookey
Amaterasu
14
1 / 1 / 11
8,461
769
4,613
19,987
12,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
16
5 / 2 / 7
9,460
860
16,496
7,107
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
eilte_titan
Mercury
16
6 / 1 / 3
9,607
873
7,500
9,212
3,786
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
16
16
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
W
Sylvanus
 
Sylvanus
2
0
12
8
W
Charybdis
ASTRO_WILL-26T
Charybdis
2
0
2
3
L
Cerberus
Bonga710
Cerberus
0
3
2
0.33
W
Amaterasu
LittleDookey
Amaterasu
1
1
11
6.5
L
Apollo
Marco2920
Apollo
0
3
1
0.17
L
2
2
0
1
L
Erlang Shen
Th34LCh3MI5T
Erlang Shen
0
4
2
0.25
W
Agni
5
2
7
4.25
W
Mercury
eilte_titan
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
41,070
51,302
Taken
52,642
29,024
Mitigated
25,758
13,906
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,127
5,078
0
984
11,317
4,871
395
2,646
8,610
0
35,930
W
Sylvanus
 
Sylvanus
7,882
2,454
6,130
3,932
7,267
3,678
380
4,491
2,776
20,780
2,535
W
Charybdis
ASTRO_WILL-26T
Charybdis
4,579
2,803
0
1,912
9,069
3,375
1,803
4,911
4,158
0
36,926
L
Cerberus
Bonga710
Cerberus
4,497
111
1,667
4,070
14,549
8,867
0
8,600
5,534
16,100
0
W
Amaterasu
LittleDookey
Amaterasu
4,613
2,269
1,765
8,749
19,987
12,236
57
7,919
12,068
0
8,037
L
Apollo
Marco2920
Apollo
2,577
1,466
0
728
5,036
1,686
76
1,592
3,384
0
15,987
L
19,391
1,615
0
562
6,595
2,176
0
3,112
3,339
48,698
0
L
Erlang Shen
Th34LCh3MI5T
Erlang Shen
5,433
1,735
745
5,150
13,805
11,424
0
7,182
6,330
0
13,419
W
Agni
16,496
659
0
681
7,107
2,683
397
4,167
2,940
43,449
0
W
Mercury
eilte_titan
Mercury
7,500
3,892
131
1,273
9,212
3,786
0
2,956
6,256
0
27,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
44,778
248
Minions Killed
261
6
Camps Cleared
10
1,003,917
Distance Traveled
1,167,234
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,620
693
73
7
1
219,851
2
W
Sylvanus
8,564
779
41
4
2
217,276
2
W
Charybdis
8,686
790
85
8
4
221,621
5
L
Cerberus
7,519
684
28
3
0
222,076
3
W
Amaterasu
8,461
769
3
0
0
230,621
0
L
Apollo
6,678
607
39
4
3
158,444
0
L
Zeus
8,229
748
88
8
1
199,619
1
L
Erlang Shen
6,706
610
20
2
1
203,927
0
W
Agni
9,460
860
87
8
2
221,180
1
W
Mercury
9,607
873
45
4
2
276,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role