Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BIackPanther911
Chiron
Level 146
God Stats
5W - 1L
1,260 SR
Queue Stats
72W - 66L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
OvEr-phadow28700
Amaterasu
Level 154
God Stats
1W - 0L
1,765 SR
Queue Stats
131W - 121L
1,566 Elo+
Party 1
Terra
Terra
XxGangsTer-ZaixX
Terra
Level 119
God Stats
2W - 1L
1,607 SR
Queue Stats
428W - 437L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
bartas_w
Aphrodite
Level 109
God Stats
5W - 1L
1,857 SR
Queue Stats
103W - 98L
1,502 Elo+
Party 2
Team Averages
Level 138
1,598 SR
1,515 Elo+

VS

Team Averages
Level 123
1,496 SR
1,528 Elo+
Medusa
Medusa
GTWN_FreezY
Medusa
Level 128
God Stats
19W - 23L
1,578 SR
Queue Stats
900W - 798L
1,539 Elo+
Party 3
Baba Yaga
Baba Yaga
HeyElisa-
Baba Yaga
Level 121
God Stats
57W - 56L
1,510 SR
Queue Stats
786W - 805L
1,500 Elo+
Party 3
Janus
Janus
Joshuar00lz
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,541 Elo+
Solo
Ganesha
Ganesha
Mr__Nico__
Ganesha
Level 128
God Stats
11W - 18L
1,431 SR
Queue Stats
564W - 533L
1,558 Elo+
Party 3
Thor
Thor
ShieldRaphtalia
Thor
Level 149
God Stats
23W - 31L
1,459 SR
Queue Stats
571W - 574L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 2 / 6
12,252
583
13,378
13,450
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 3 / 4
13,018
620
15,694
20,368
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
19
7 / 2 / 7
12,183
580
19,976
21,059
15,473
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 7
10,235
487
5,583
18,762
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
bartas_w
Aphrodite
18
5 / 2 / 6
11,444
545
10,741
16,411
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 6 / 2
10,522
501
13,264
14,689
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
HeyElisa-
Baba Yaga
15
2 / 8 / 2
9,734
464
9,534
19,697
7,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 6 / 2
10,943
521
13,727
12,909
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Mr__Nico__
Ganesha
14
1 / 6 / 10
9,131
435
11,900
23,288
21,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 4
10,633
506
7,220
12,805
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
30
Kills
12
12
Deaths
30
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
6
5.5
W
8
3
4
3.33
L
Medusa
4
6
2
0.83
L
Baba Yaga
HeyElisa-
Baba Yaga
2
8
2
0.38
L
3
6
2
0.67
L
Ganesha
Mr__Nico__
Ganesha
1
6
10
1
W
Amaterasu
7
2
7
5.25
L
2
4
4
1
W
2
3
7
1.83
W
Aphrodite
bartas_w
Aphrodite
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,372
Damage
55,645
90,050
Taken
83,388
56,116
Mitigated
40,754
45,523
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,378
3,938
0
2,328
13,450
5,426
2,053
5,178
8,174
0
92,482
W
15,694
7,751
531
9,950
20,368
7,756
1,365
2,708
17,614
0
122,291
L
Medusa
13,264
5,812
0
3,664
14,689
3,036
702
2,407
12,282
0
84,508
L
Baba Yaga
HeyElisa-
Baba Yaga
9,534
877
0
5,150
19,697
7,720
0
1,359
18,338
61,918
0
L
13,727
758
80
1,697
12,909
4,353
0
5,497
7,412
73,466
0
L
Ganesha
Mr__Nico__
Ganesha
11,900
1,082
1,083
4,325
23,288
21,323
0
7,542
15,746
27,299
0
W
Amaterasu
19,976
6,232
0
7,504
21,059
15,473
1,130
10,641
10,344
4,882
73,158
L
7,220
1,102
0
4,880
12,805
4,322
0
1,477
11,328
0
63,525
W
5,583
1,163
2,158
4,298
18,762
20,831
440
8,182
10,278
24,547
0
W
Aphrodite
bartas_w
Aphrodite
10,741
1,707
7,781
10,973
16,411
6,630
739
7,702
8,409
79,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,132
Gold Earned
50,963
637
Minions Killed
587
0
Camps Cleared
0
2,043,475
Distance Traveled
1,784,671
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,252
583
123
6
0
433,009
8
W
Chiron
13,018
620
180
9
0
390,476
2
L
Medusa
10,522
501
167
8
0
350,366
4
L
Baba Yaga
9,734
464
128
6
0
314,302
0
L
Janus
10,943
521
149
7
0
369,966
6
L
Ganesha
9,131
435
11
1
0
373,602
3
W
Amaterasu
12,183
580
143
7
0
412,402
2
L
Thor
10,633
506
132
6
0
376,435
6
W
Terra
10,235
487
31
1
0
414,284
5
W
Aphrodite
11,444
545
160
8
0
393,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role