Player Matchup

Chiron
Chiron
Commander TP
Chiron
Level 29
God Stats
3W - 3L
1,509 SR
Queue Stats
75W - 76L
1,521 Elo+
Solo
Nemesis
Nemesis
Oboe1988
Nemesis
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo
Sobek
Sobek
YoungKingBoomin
Sobek
Level 15
God Stats
2W - 3L
1,527 SR
Queue Stats
22W - 35L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
Zhasty8
Baron Samedi
Level 25
God Stats
2W - 2L
1,547 SR
Queue Stats
32W - 29L
1,435 Elo+
Solo
Guan Yu
Guan Yu
praseutsy
Guan Yu
Level 7
God Stats
1W - 6L
1,326 SR
Queue Stats
17W - 23L
1,328 Elo+
Party 1
Team Averages
Level 16
1,522 SR
1,435 Elo+

VS

Team Averages
Level 15
1,526 SR
1,459 Elo+
Sun Wukong
Sun Wukong
AleCarvajal77
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,386 Elo+
Solo
Medusa
Medusa
MRDURTMAGERT
Medusa
Level 17
God Stats
3W - 1L
1,679 SR
Queue Stats
10W - 3L
1,600 Elo+
Solo
Bellona
Bellona
NemesyS1981
Bellona
Level 8
God Stats
13W - 8L
1,692 SR
Queue Stats
13W - 8L
1,658 Elo+
Solo
Sol
Sol
NicoSleezy
Sol
Level 16
God Stats
4W - 2L
1,276 SR
Queue Stats
42W - 48L
1,358 Elo+
Solo
Geb
Geb
hannadanna4
Geb
Level 27
God Stats
5W - 0L
1,482 SR
Queue Stats
29W - 51L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
13 / 5 / 1
11,930
542
24,811
16,614
5,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Oboe1988
Nemesis
10
0 / 7 / 3
7,143
325
1,853
18,891
5,671
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 8 / 7
7,351
334
2,812
20,925
14,639
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Zhasty8
Baron Samedi
14
1 / 14 / 9
8,888
404
13,846
22,117
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
praseutsy
Guan Yu
16
4 / 1 / 2
10,039
456
6,493
15,078
15,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AleCarvajal77
Sun Wukong
13
2 / 8 / 9
9,299
423
4,664
15,515
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
6 / 5 / 7
10,854
493
15,943
13,081
3,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NemesyS1981
Bellona
19
8 / 1 / 4
12,127
551
24,252
17,615
21,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 2 / 5
12,037
547
17,499
14,838
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 11
10,468
476
10,800
17,770
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
18
Kills
34
35
Deaths
18
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AleCarvajal77
Sun Wukong
2
8
9
0.81
L
Chiron
13
5
1
2.7
W
Medusa
6
5
7
1.9
W
Bellona
NemesyS1981
Bellona
8
1
4
10
W
11
2
5
6.75
L
Nemesis
Oboe1988
Nemesis
0
7
3
0.21
L
0
8
7
0.44
L
Baron Samedi
Zhasty8
Baron Samedi
1
14
9
0.39
W
7
2
11
6.25
L
Guan Yu
praseutsy
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
73,158
93,625
Taken
78,819
50,457
Mitigated
53,610
23,396
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AleCarvajal77
Sun Wukong
4,664
1,454
0
2,212
15,515
9,444
0
2,083
13,432
0
46,161
L
Chiron
24,811
13,465
988
7,683
16,614
5,599
192
6,027
10,537
0
68,737
W
Medusa
15,943
7,021
0
3,215
13,081
3,736
2,495
4,171
8,910
0
75,285
W
Bellona
NemesyS1981
Bellona
24,252
9,638
494
7,005
17,615
21,657
3,378
2,554
15,061
12,907
93,126
W
17,499
8,075
0
7,444
14,838
5,682
5,220
4,656
10,182
85,607
9,820
L
Nemesis
Oboe1988
Nemesis
1,853
511
0
1,387
18,891
5,671
0
5,466
13,425
0
24,512
L
2,812
354
0
1,744
20,925
14,639
150
9,366
11,559
9,739
0
L
Baron Samedi
Zhasty8
Baron Samedi
13,846
1,412
1,005
4,345
22,117
8,827
731
6,807
15,310
47,225
0
W
10,800
974
1,014
5,725
17,770
13,091
172
3,194
14,576
31,701
0
L
Guan Yu
praseutsy
Guan Yu
6,493
837
1,304
4,940
15,078
15,721
0
3,025
12,053
0
58,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
54,785
318
Minions Killed
554
0
Camps Cleared
0
1,810,253
Distance Traveled
1,963,254
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,299
423
59
3
0
375,873
3
L
Chiron
11,930
542
104
5
0
345,591
3
W
Medusa
10,854
493
127
6
0
394,771
0
W
Bellona
12,127
551
169
8
0
378,297
3
W
Sol
12,037
547
163
7
0
379,042
4
L
Nemesis
7,143
325
34
2
0
304,253
0
L
Sobek
7,351
334
17
1
0
407,575
8
L
Baron Samedi
8,888
404
57
3
0
311,735
1
W
Geb
10,468
476
36
2
0
435,271
4
L
Guan Yu
10,039
456
106
5
0
441,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role