Player Matchup

Aphrodite
Aphrodite
KoaLaKoa
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,315 Elo+
Party 1
Cupid
Cupid
PhoenixBori21
Cupid
Level 7
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Chaac
Chaac
Rancitoo
Chaac
Level 28
God Stats
1W - 1L
1,542 SR
Queue Stats
45W - 47L
1,425 Elo+
Solo
Pele
Pele
Reyna Meg
Pele
Level 15
God Stats
1W - 5L
1,241 SR
Queue Stats
52W - 59L
1,309 Elo+
Party 1
Terra
Terra
TraudRaid
Terra
Level 31
God Stats
5W - 3L
1,652 SR
Queue Stats
176W - 176L
1,338 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,357 Elo+

VS

Team Averages
Level 21
1,581 SR
1,483 Elo+
Izanami
Izanami
Fooliee
Izanami
Level 5
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 1L
1,595 Elo+
Solo
Ymir
Ymir
RealBotJay
Ymir
Level 17
God Stats
18W - 7L
1,541 SR
Queue Stats
24W - 11L
1,594 Elo+
Solo
Fenrir
Fenrir
ReptarsGhost
Fenrir
Level 28
God Stats
5W - 4L
1,565 SR
Queue Stats
63W - 69L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 29
God Stats
69W - 68L
1,502 SR
Queue Stats
136W - 154L
1,426 Elo+
Solo
Bellona
Bellona
randyleo
Bellona
Level 27
God Stats
1W - 2L
1,579 SR
Queue Stats
11W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KoaLaKoa
Aphrodite
10
1 / 7 / 2
6,156
440
4,780
8,872
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
6,875
491
2,953
6,268
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Rancitoo
Chaac
12
2 / 2 / 2
7,231
517
4,896
10,427
9,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
10
2 / 7 / 3
6,509
465
4,492
11,650
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
TraudRaid
Terra
10
1 / 6 / 1
6,344
453
3,310
15,060
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fooliee
Izanami
11
4 / 3 / 3
7,236
517
6,730
7,288
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 7
7,979
570
3,765
7,257
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
7 / 4 / 5
8,149
582
5,244
8,354
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
15
11 / 2 / 3
9,349
668
18,972
12,441
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
randyleo
Bellona
11
2 / 1 / 4
6,777
484
4,379
7,341
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
27
27
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fooliee
Izanami
4
3
3
1.83
L
Aphrodite
KoaLaKoa
Aphrodite
1
7
2
0.29
L
2
5
0
0.4
L
Chaac
Rancitoo
Chaac
2
2
2
1.5
W
3
0
7
6.5
W
Fenrir
7
4
5
2.38
L
Pele
2
7
3
0.5
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
11
2
3
6.25
L
Terra
TraudRaid
Terra
1
6
1
0.25
W
Bellona
randyleo
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
39,090
52,277
Taken
42,681
28,823
Mitigated
24,587
12,411
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fooliee
Izanami
6,730
5,634
0
637
7,288
2,387
535
2,343
4,945
0
38,972
L
Aphrodite
KoaLaKoa
Aphrodite
4,780
921
1,698
2,792
8,872
2,744
0
485
8,387
18,714
0
L
2,953
1,418
0
762
6,268
1,455
835
545
5,723
0
29,940
L
Chaac
Rancitoo
Chaac
4,896
513
0
1,940
10,427
9,483
19
1,133
9,294
6,686
25,397
W
3,765
640
0
1,781
7,257
7,837
504
665
6,592
32,492
0
W
Fenrir
5,244
2,064
0
2,678
8,354
3,404
276
1,687
6,667
0
32,758
L
Pele
4,492
541
0
124
11,650
3,589
0
1,300
10,350
0
30,247
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
18,972
14,756
0
8,627
12,441
4,724
1,425
3,567
8,874
0
76,759
L
Terra
TraudRaid
Terra
3,310
972
519
4,576
15,060
11,552
0
1,171
13,889
20,638
0
W
Bellona
randyleo
Bellona
4,379
393
0
678
7,341
6,235
12
829
6,512
6,084
22,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
39,490
281
Minions Killed
349
0
Camps Cleared
0
1,302,472
Distance Traveled
1,375,062
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,236
517
60
4
0
256,614
0
L
Aphrodite
6,156
440
45
3
0
272,891
1
L
Cupid
6,875
491
68
5
0
239,513
3
L
Chaac
7,231
517
68
5
0
270,436
0
W
Ymir
7,979
570
54
4
0
280,715
6
W
Fenrir
8,149
582
69
5
0
257,089
0
L
Pele
6,509
465
59
4
0
267,684
0
W
Ah Muzen Cab
9,349
668
115
8
0
262,762
1
L
Terra
6,344
453
41
3
0
251,948
10
W
Bellona
6,777
484
51
4
0
317,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role