Player Matchup

Chang'e
Chang'e
EkaAll
Chang'e
Level 28
God Stats
2W - 0L
1,955 SR
Queue Stats
201W - 50L
1,837 Elo+
Party 2
Chernobog
Chernobog
JuicePiler
Chernobog
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 159L
1,832 Elo+
Party 2
Cerberus
Cerberus
Kazmise
Cerberus
Level 60
God Stats
3W - 5L
1,289 SR
Queue Stats
129W - 131L
1,521 Elo+
Party 1
Chaac
Chaac
RUFF822
Chaac
Level 58
God Stats
19W - 23L
1,435 SR
Queue Stats
104W - 101L
1,515 Elo+
Party 1
Hercules
Hercules
VoidGlide
Hercules
Level 82
God Stats
2W - 0L
1,744 SR
Queue Stats
300W - 138L
1,821 Elo+
Party 2
Team Averages
Level 64
1,585 SR
1,705 Elo+

VS

Team Averages
Level 68
1,687 SR
1,438 Elo+
Neith
Neith
GCboschh
Neith
Level 60
God Stats
24W - 28L
1,604 SR
Queue Stats
199W - 178L
1,560 Elo+
Party 3
Pele
Pele
Szarxy
Pele
Level 47
God Stats
4W - 4L
1,602 SR
Queue Stats
56W - 61L
1,421 Elo+
Party 4
Sylvanus
Sylvanus
kevolushions
Sylvanus
Level 87
God Stats
2W - 1L
1,905 SR
Queue Stats
117W - 118L
1,414 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
t Ritzy t
Morgan Le Fay
Level 19
God Stats
2W - 1L
1,732 SR
Queue Stats
8W - 15L
1,310 Elo+
Party 4
Apollo
Apollo
vN Kahn
Apollo
Level 129
God Stats
30W - 25L
1,590 SR
Queue Stats
174W - 173L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EkaAll
Chang'e
18
8 / 0 / 7
12,016
601
17,516
12,604
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JuicePiler
Chernobog
18
4 / 0 / 10
11,171
559
12,046
13,845
6,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Kazmise
Cerberus
18
6 / 4 / 5
11,210
561
9,308
18,696
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
RUFF822
Chaac
18
5 / 0 / 2
10,934
547
15,087
12,468
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
VoidGlide
Hercules
17
3 / 0 / 13
10,614
531
9,934
23,117
25,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GCboschh
Neith
15
0 / 7 / 1
8,631
432
9,246
13,501
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Szarxy
Pele
15
2 / 6 / 0
9,449
472
6,577
21,662
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
kevolushions
Sylvanus
14
0 / 5 / 2
8,630
432
6,136
17,370
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
t Ritzy t
Morgan Le Fay
13
1 / 6 / 0
7,520
376
5,893
10,529
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
vN Kahn
Apollo
17
1 / 2 / 1
10,271
514
10,496
19,097
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
26
Kills
4
4
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EkaAll
Chang'e
8
0
7
11.5
L
Neith
GCboschh
Neith
0
7
1
0.07
W
Chernobog
JuicePiler
Chernobog
4
0
10
9
W
Cerberus
Kazmise
Cerberus
6
4
5
2.13
W
Chaac
RUFF822
Chaac
5
0
2
6
L
Pele
Szarxy
Pele
2
6
0
0.33
W
Hercules
VoidGlide
Hercules
3
0
13
9.5
L
Sylvanus
kevolushions
Sylvanus
0
5
2
0.2
L
Morgan Le Fay
t Ritzy t
Morgan Le Fay
1
6
0
0.17
L
Apollo
vN Kahn
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
38,348
80,730
Taken
82,159
51,240
Mitigated
47,609
41,797
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EkaAll
Chang'e
17,516
1,396
4,615
6,215
12,604
5,044
2,631
4,629
7,975
101,007
0
L
Neith
GCboschh
Neith
9,246
3,101
0
2,254
13,501
5,794
0
2,732
10,769
0
63,816
W
Chernobog
JuicePiler
Chernobog
12,046
6,863
0
7,399
13,845
6,288
5,603
2,250
11,595
0
82,194
W
Cerberus
Kazmise
Cerberus
9,308
841
0
4,028
18,696
8,038
1,076
1,163
17,533
77,033
0
W
Chaac
RUFF822
Chaac
15,087
2,840
0
6,137
12,468
6,799
996
614
11,854
0
76,338
L
Pele
Szarxy
Pele
6,577
1,315
0
5,858
21,662
9,206
198
7,465
14,197
0
68,434
W
Hercules
VoidGlide
Hercules
9,934
3,654
2,922
10,481
23,117
25,071
461
3,373
19,744
385
32,682
L
Sylvanus
kevolushions
Sylvanus
6,136
1,622
587
4,665
17,370
20,202
0
6,226
11,144
32,327
0
L
Morgan Le Fay
t Ritzy t
Morgan Le Fay
5,893
1,445
0
1,245
10,529
3,911
774
5,796
4,733
31,506
0
L
Apollo
vN Kahn
Apollo
10,496
5,409
0
4,633
19,097
8,496
2,891
4,605
14,492
0
88,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
44,501
654
Minions Killed
504
0
Camps Cleared
0
2,113,178
Distance Traveled
1,755,657
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,016
601
168
8
0
432,414
3
L
Neith
8,631
432
122
6
0
338,516
5
W
Chernobog
11,171
559
149
7
0
396,212
0
W
Cerberus
11,210
561
166
8
0
399,182
0
W
Chaac
10,934
547
130
7
0
455,712
1
L
Pele
9,449
472
109
5
0
411,332
2
W
Hercules
10,614
531
41
2
0
429,658
1
L
Sylvanus
8,630
432
49
2
0
343,077
3
L
Morgan Le Fay
7,520
376
51
3
0
252,862
0
L
Apollo
10,271
514
173
9
0
409,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role