Player Matchup

Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 39
God Stats
52W - 57L
1,439 SR
Queue Stats
73W - 93L
1,294 Elo+
Party 3
Chronos
Chronos
MisterDarkcy
Chronos
Level 55
God Stats
5W - 3L
1,746 SR
Queue Stats
149W - 93L
1,484 Elo+
Solo
Cthulhu
Cthulhu
NorKTix
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,314 Elo+
Party 3
Medusa
Medusa
OmegaVIPER_
Medusa
Level 146
God Stats
2W - 1L
1,780 SR
Queue Stats
1,150W - 1,153L
1,456 Elo+
Solo
Odin
Odin
dannymartmart
Odin
Level 56
God Stats
5W - 5L
1,307 SR
Queue Stats
412W - 448L
1,381 Elo+
Solo
Team Averages
Level 65
1,555 SR
1,386 Elo+

VS

Team Averages
Level 73
1,499 SR
1,423 Elo+
Skadi
Skadi
Adrika2416
Skadi
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 43L
1,478 Elo+
Party 2
Ymir
Ymir
Gobibryant1
Ymir
Level 17
God Stats
4W - 9L
1,284 SR
Queue Stats
13W - 28L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lennfried
Morgan Le Fay
Level 94
God Stats
29W - 18L
1,625 SR
Queue Stats
844W - 819L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Malzy0202
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 181L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
PrettyJRicky
Cliodhna
Level 106
God Stats
18W - 12L
1,583 SR
Queue Stats
62W - 60L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
11
2 / 3 / 2
6,976
465
4,402
9,149
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
MisterDarkcy
Chronos
13
2 / 4 / 0
7,609
507
3,940
9,276
2,987
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
NorKTix
Cthulhu
10
1 / 7 / 3
6,154
410
3,393
11,289
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
3 / 3 / 1
8,199
547
7,075
10,582
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 1
6,500
433
3,255
9,852
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 4 / 4
8,039
536
6,675
7,411
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 10
7,961
531
5,083
12,074
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Lennfried
Morgan Le Fay
15
6 / 0 / 2
9,120
608
8,393
4,039
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Malzy0202
Gilgamesh
14
1 / 1 / 1
8,498
567
6,533
7,880
6,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
PrettyJRicky
Cliodhna
15
5 / 0 / 5
9,023
602
9,655
9,796
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
18
18
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
4
4
1.75
L
Izanami
Fikzy_Zrey42
Izanami
2
3
2
1
W
1
3
10
2
W
Morgan Le Fay
Lennfried
Morgan Le Fay
6
0
2
7
W
Gilgamesh
Malzy0202
Gilgamesh
1
1
1
1.5
L
Chronos
MisterDarkcy
Chronos
2
4
0
0.5
L
Cthulhu
NorKTix
Cthulhu
1
7
3
0.36
L
Medusa
3
3
1
1.17
W
Cliodhna
PrettyJRicky
Cliodhna
5
0
5
7.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
36,339
50,148
Taken
41,200
21,566
Mitigated
26,619
13,140
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,675
3,074
0
1,476
7,411
2,158
2,841
1,204
6,207
0
45,317
L
Izanami
Fikzy_Zrey42
Izanami
4,402
3,110
0
3,274
9,149
2,555
507
1,673
7,434
0
45,261
W
5,083
1,459
0
2,530
12,074
12,702
606
3,740
8,334
28,281
0
W
Morgan Le Fay
Lennfried
Morgan Le Fay
8,393
145
0
866
4,039
1,567
647
658
3,339
51,968
0
W
Gilgamesh
Malzy0202
Gilgamesh
6,533
1,408
0
1,048
7,880
6,889
394
0
7,302
12,322
36,447
L
Chronos
MisterDarkcy
Chronos
3,940
773
0
2,299
9,276
2,987
0
5,173
3,738
51,490
0
L
Cthulhu
NorKTix
Cthulhu
3,393
284
0
1,864
11,289
3,661
0
3,524
7,718
20,566
0
L
Medusa
7,075
3,402
0
2,561
10,582
4,709
756
2,637
7,835
0
62,830
W
Cliodhna
PrettyJRicky
Cliodhna
9,655
1,053
0
4,207
9,796
3,303
0
1,731
8,020
0
52,467
L
3,255
833
0
3,142
9,852
7,654
0
1,457
8,339
608
26,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
42,641
397
Minions Killed
423
0
Camps Cleared
0
1,335,175
Distance Traveled
1,478,089
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,039
536
87
6
0
261,292
2
L
Izanami
6,976
465
83
6
0
257,947
0
W
Ymir
7,961
531
45
3
0
263,569
0
W
Morgan Le Fay
9,120
608
99
7
0
311,324
4
W
Gilgamesh
8,498
567
103
7
0
288,608
2
L
Chronos
7,609
507
101
7
0
277,100
5
L
Cthulhu
6,154
410
34
2
0
229,452
1
L
Medusa
8,199
547
117
8
0
275,099
0
W
Cliodhna
9,023
602
89
6
0
353,296
6
L
Odin
6,500
433
62
4
0
295,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role