Player Matchup

Hachiman
Hachiman
Gef9Mas
Hachiman
Level 67
God Stats
2W - 1L
1,604 SR
Queue Stats
13W - 8L
1,802 Elo+
Party 1
Baba Yaga
Baba Yaga
SimpnSandlio
Baba Yaga
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,674 Elo+
Party 1
Vamana
Vamana
sergeantskittlez
Vamana
Level 49
God Stats
5W - 2L
1,618 SR
Queue Stats
128W - 85L
1,631 Elo+
Party 1
Team Averages
Level 64
1,574 SR
1,703 Elo+

VS

Team Averages
Level 119
1,468 SR
1,492 Elo+
Discordia
Discordia
Floorace
Discordia
Level 157
God Stats
5W - 5L
1,549 SR
Queue Stats
138W - 150L
1,601 Elo+
Solo
Loki
Loki
joelbacusa
Loki
Level 127
God Stats
4W - 12L
1,568 SR
Queue Stats
102W - 129L
1,602 Elo+
Solo
Khepri
Khepri
tiguy
Khepri
Level 73
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 9L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gef9Mas
Hachiman
15
3 / 4 / 7
11,011
612
7,969
15,636
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SimpnSandlio
Baba Yaga
17
3 / 2 / 8
11,881
660
8,771
17,679
6,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 5 / 6
11,977
665
19,886
16,833
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Floorace
Discordia
17
6 / 4 / 5
12,859
714
27,762
15,016
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 7
11,166
620
10,430
9,848
4,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
tiguy
Khepri
13
2 / 5 / 6
10,474
582
5,882
16,145
15,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
11
11
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Floorace
Discordia
6
4
5
2.13
W
Hachiman
Gef9Mas
Hachiman
3
4
7
1.63
W
Baba Yaga
SimpnSandlio
Baba Yaga
3
2
8
3.5
L
3
3
7
2.17
W
6
5
6
1.8
L
Khepri
tiguy
Khepri
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,626
Damage
44,074
50,148
Taken
41,009
21,112
Mitigated
26,055
14,177
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Floorace
Discordia
27,762
729
371
2,942
15,016
5,947
478
3,382
11,634
83,541
0
W
Hachiman
Gef9Mas
Hachiman
7,969
2,451
0
2,967
15,636
4,643
0
10,264
4,908
0
35,464
W
Baba Yaga
SimpnSandlio
Baba Yaga
8,771
552
0
5,846
17,679
6,738
483
13,117
3,856
48,639
0
L
10,430
1,628
0
0
9,848
4,262
0
1,627
8,221
0
29,147
W
19,886
8,436
315
5,049
16,833
9,731
629
8,992
7,408
0
53,578
L
Khepri
tiguy
Khepri
5,882
136
0
502
16,145
15,846
42
4,168
11,977
11,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
34,499
219
Minions Killed
200
10
Camps Cleared
7
1,003,920
Distance Traveled
1,023,026
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,859
714
152
8
3
364,268
2
W
Hachiman
11,011
612
50
3
3
334,914
4
W
Baba Yaga
11,881
660
105
6
1
357,336
5
L
Loki
11,166
620
36
2
4
332,647
7
W
Vamana
11,977
665
64
4
6
311,670
1
L
Khepri
10,474
582
12
1
0
326,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role