Player Matchup

Cu Chulainn
Cu Chulainn
EasyJaye
Cu Chulainn
Level 87
God Stats
34W - 31L
1,476 SR
Queue Stats
433W - 431L
1,536 Elo+
Solo
Fenrir
Fenrir
Food Delivery
Fenrir
Level 125
God Stats
14W - 11L
1,609 SR
Queue Stats
167W - 166L
1,528 Elo+
Solo
Medusa
Medusa
brettguy
Medusa
Level 156
God Stats
9W - 4L
1,728 SR
Queue Stats
421W - 408L
1,576 Elo+
Solo
Merlin
Merlin
elguapo665
Merlin
Level 99
God Stats
24W - 19L
1,559 SR
Queue Stats
408W - 424L
1,514 Elo+
Solo
Agni
Agni
gingersnap Bell
Agni
Level 88
God Stats
14W - 6L
1,688 SR
Queue Stats
183W - 159L
1,526 Elo+
Solo
Team Averages
Level 111
1,612 SR
1,536 Elo+

VS

Team Averages
Level 100
1,556 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Questionable1677
Cu Chulainn
Level 82
God Stats
2W - 6L
1,650 SR
Queue Stats
68W - 57L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Wakahakawi
Aphrodite
Level 133
God Stats
151W - 133L
1,585 SR
Queue Stats
395W - 393L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
mixed-brewer7
Tsukuyomi
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xXxApplecowxXx
Zhong Kui
Level 84
God Stats
0W - 2L
1,321 SR
Queue Stats
137W - 138L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EasyJaye
Cu Chulainn
20
2 / 1 / 17
12,651
973
11,640
16,472
13,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 2 / 9
13,565
1,043
14,594
15,333
9,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
brettguy
Medusa
20
4 / 8 / 8
13,004
1,000
18,667
17,263
7,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
elguapo665
Merlin
20
5 / 4 / 13
14,021
1,079
24,505
12,336
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 15
13,250
1,019
22,139
11,522
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

144

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
1 / 11 / 6
11,606
893
13,420
22,062
9,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Questionable1677
Cu Chulainn
19
6 / 6 / 6
13,478
1,037
22,033
29,792
34,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Wakahakawi
Aphrodite
20
4 / 4 / 9
13,626
1,048
15,611
24,660
18,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
mixed-brewer7
Tsukuyomi
16
0 / 0 / 0
9,860
758
0
0
0
Zhong Kui
xXxApplecowxXx
Zhong Kui
19
6 / 2 / 4
13,218
1,017
16,799
18,774
12,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
23
Kills
17
17
Deaths
23
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
11
6
0.36
W
Cu Chulainn
EasyJaye
Cu Chulainn
2
1
17
10.5
W
8
2
9
6.25
L
Cu Chulainn
Questionable1677
Cu Chulainn
6
6
6
1.5
L
Aphrodite
Wakahakawi
Aphrodite
4
4
9
2.13
W
Medusa
brettguy
Medusa
4
8
8
1
W
Merlin
elguapo665
Merlin
5
4
13
2.88
W
4
2
15
5.75
L
Tsukuyomi
mixed-brewer7
Tsukuyomi
0
0
0
0
L
Zhong Kui
xXxApplecowxXx
Zhong Kui
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
67,863
72,926
Taken
95,288
40,325
Mitigated
75,438
11,496
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,420
187
0
136
22,062
9,656
0
9,772
11,692
22,598
0
W
Cu Chulainn
EasyJaye
Cu Chulainn
11,640
2,018
0
3,600
16,472
13,002
0
13,035
3,437
2,225
29,395
W
14,594
4,751
0
3,403
15,333
9,360
0
11,799
3,534
0
28,800
L
Cu Chulainn
Questionable1677
Cu Chulainn
22,033
2,897
0
462
29,792
34,598
0
13,528
15,388
8,607
44,337
L
Aphrodite
Wakahakawi
Aphrodite
15,611
465
7,051
9,610
24,660
18,437
0
13,614
10,322
44,217
0
W
Medusa
brettguy
Medusa
18,667
8,015
0
0
17,263
7,537
0
11,018
6,245
0
52,207
W
Merlin
elguapo665
Merlin
24,505
244
342
1,166
12,336
5,397
0
7,708
4,628
44,530
0
W
22,139
537
468
2,517
11,522
5,029
0
7,174
4,348
47,811
0
L
Tsukuyomi
mixed-brewer7
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
xXxApplecowxXx
Zhong Kui
16,799
2,200
0
5,441
18,774
12,747
0
8,184
10,012
52,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,491
Gold Earned
61,788
278
Minions Killed
268
14
Camps Cleared
6
1,357,957
Distance Traveled
1,073,560
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,606
893
14
1
1
255,400
0
W
Cu Chulainn
12,651
973
47
4
1
267,291
0
W
Fenrir
13,565
1,043
21
2
4
303,328
3
L
Cu Chulainn
13,478
1,037
56
4
3
285,833
1
L
Aphrodite
13,626
1,048
75
6
1
266,878
1
W
Medusa
13,004
1,000
81
6
5
236,256
0
W
Merlin
14,021
1,079
59
5
4
265,569
2
W
Agni
13,250
1,019
70
5
0
285,513
1
L
Tsukuyomi
9,860
758
0
0
0
0
0
L
Zhong Kui
13,218
1,017
123
9
1
265,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role