Player Matchup

Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heisembarg
Kukulkan
Level 8
God Stats
1W - 6L
1,274 SR
Queue Stats
36W - 47L
1,521 Elo+
Solo
Chaac
Chaac
Thenaitt
Chaac
Level 29
God Stats
10W - 6L
1,693 SR
Queue Stats
77W - 69L
1,563 Elo+
Solo
Ullr
Ullr
gkuhn04
Ullr
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
70W - 79L
1,514 Elo+
Solo
Team Averages
Level 22
1,462 SR
1,520 Elo+

VS

Team Averages
Level 22
1,649 SR
1,588 Elo+
Arachne
Arachne
BoltJD3
Arachne
Level 26
God Stats
34W - 11L
1,865 SR
Queue Stats
41W - 19L
1,791 Elo+
Solo
Chaac
Chaac
DarkSummoner4
Chaac
Level 26
God Stats
3W - 2L
1,600 SR
Queue Stats
13W - 26L
1,336 Elo+
Solo
Scylla
Scylla
Eljafpro
Scylla
Level 23
God Stats
2W - 3L
1,429 SR
Queue Stats
40W - 24L
1,615 Elo+
Solo
Thor
Thor
YouAreSuperBad
Thor
Level 12
God Stats
12W - 6L
1,500 SR
Queue Stats
79W - 76L
1,637 Elo+
Solo
Artemis
Artemis
dxmonssj
Artemis
Level 25
God Stats
1W - 0L
1,853 SR
Queue Stats
75W - 73L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
14 / 5 / 4
15,706
582
25,264
23,405
15,033
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
16
1 / 10 / 5
10,389
385
8,715
31,081
28,450
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Heisembarg
Kukulkan
17
1 / 10 / 4
11,519
427
10,361
19,171
6,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Thenaitt
Chaac
19
2 / 3 / 6
12,568
465
14,784
25,637
32,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
gkuhn04
Ullr
18
3 / 12 / 2
12,184
451
7,563
25,250
10,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoltJD3
Arachne
20
19 / 3 / 3
18,599
689
33,242
29,157
16,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 4 / 6
12,912
478
9,446
28,036
27,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Eljafpro
Scylla
20
3 / 5 / 2
14,887
551
17,295
18,025
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 6 / 10
15,018
556
18,655
16,334
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
dxmonssj
Artemis
20
6 / 4 / 10
15,154
561
24,244
25,960
11,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
21
Kills
40
40
Deaths
22
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
14
5
4
3.2
L
Cthulhu
 
Cthulhu
1
10
5
0.35
W
Arachne
BoltJD3
Arachne
19
3
3
6.83
W
0
4
6
0.75
W
Scylla
Eljafpro
Scylla
3
5
2
0.8
L
Kukulkan
Heisembarg
Kukulkan
1
10
4
0.3
L
Chaac
Thenaitt
Chaac
2
3
6
1.67
W
12
6
10
2.83
W
Artemis
dxmonssj
Artemis
6
4
10
2.75
L
Ullr
gkuhn04
Ullr
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,687
Damage
102,882
124,544
Taken
117,512
92,401
Mitigated
66,982
23,748
Healing
56,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
25,264
6,611
0
6,625
23,405
15,033
0
3,045
20,235
0
124,412
L
Cthulhu
 
Cthulhu
8,715
391
96
2,656
31,081
28,450
0
4,453
26,509
34,283
0
W
Arachne
BoltJD3
Arachne
33,242
22,239
0
17,505
29,157
16,665
3,274
5,229
23,928
0
197,240
W
9,446
3,746
0
14,839
28,036
27,493
553
5,313
22,723
0
53,445
W
Scylla
Eljafpro
Scylla
17,295
1,619
0
5,993
18,025
5,622
1,080
3,452
14,573
117,941
0
L
Kukulkan
Heisembarg
Kukulkan
10,361
168
0
2,417
19,171
6,033
0
4,162
14,699
74,539
0
L
Chaac
Thenaitt
Chaac
14,784
4,035
0
8,100
25,637
32,328
280
4,907
20,556
5,270
73,387
W
18,655
3,065
0
4,441
16,334
6,172
0
5,214
11,120
0
85,486
W
Artemis
dxmonssj
Artemis
24,244
14,044
0
13,569
25,960
11,030
2,538
4,702
21,258
0
145,765
L
Ullr
gkuhn04
Ullr
7,563
1,679
0
3,854
25,250
10,557
0
0
25,250
0
74,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,366
Gold Earned
76,570
641
Minions Killed
770
0
Camps Cleared
0
2,425,998
Distance Traveled
2,593,489
47
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,706
582
193
7
0
577,315
6
L
Cthulhu
10,389
385
59
2
0
482,283
20
W
Arachne
18,599
689
234
9
0
595,176
8
W
Chaac
12,912
478
99
4
0
521,181
6
W
Scylla
14,887
551
179
7
0
498,414
4
L
Kukulkan
11,519
427
116
4
0
451,867
10
L
Chaac
12,568
465
157
6
0
461,651
8
W
Thor
15,018
556
106
4
0
481,740
7
W
Artemis
15,154
561
152
6
0
496,978
5
L
Ullr
12,184
451
116
4
0
452,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role